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Messages - Condor33

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101
Tournament Archives / Re: Rust In Pieces 2 - Signups
« on: May 21, 2010, 11:35:34 PM »
It's going to be hard to get an entry in before this fills up completely.

102
Chatterbox / Re: Jokes
« on: May 21, 2010, 10:57:34 PM »
I dunno, there's some pretty awesome signs out there.

103
Tournament Archives / Re: Rust In Pieces 2 - Signups
« on: May 20, 2010, 04:59:42 PM »
Sounds interesting, and DSL SHW is a pretty underdone class in tourneys. Only question is the two-havoks-you're out rule reset for every match, or is it global?


I'll probably enter this

104
Robots Showcase / Re: Near Chaos Robotics
« on: May 18, 2010, 06:33:10 AM »
That's effective, to say the least.

Awesome.

105
Stock Showcases / Re: Pwnator's Stock Showcase
« on: May 17, 2010, 05:44:36 PM »
The motors are on one end of a long bar connected to the Snapper 2, with the wedge out on the other end of the same bar. The ramplate is on an extender coming off the side of the long bar. The DDT and razors are completely separated.

I think.

106
Discussion / Re: GTM Con
« on: May 16, 2010, 10:19:43 PM »
I think that if we do a teleconference thing it should definitely be on a weekend. On a Saturday there wouldn't be any issues with work or school or anything.

107
DSL TC Showcases / Re: LiNcK'z Botz
« on: May 16, 2010, 09:57:49 PM »
JXs would be good, if you still have weight you could use irons instead of razors? I know nothing about popups in DSL, so I don't know if that will help though. Maybe add some side and/or bottom armor?

108
DSL TC Showcases / Re: FOTEPX's DSL Showcase
« on: May 16, 2010, 09:49:28 PM »
Hell's Osprey is a realism violation but otherwise a good design, the other one though... is really basic. You should probably angle the hammers down so they can kill wedges.

109
DSL TC Showcases / Re: S.T.C's DSL Bots
« on: May 16, 2010, 09:46:58 PM »
Where are the wheels?

110
Chatterbox / Re: Geuss what?
« on: May 14, 2010, 11:21:37 PM »
This has gone beyond a BLAM.

111
Off-Topic Discussion / Re: General Chatter Thread
« on: May 13, 2010, 10:11:06 PM »
I wish IE actually had a cache. It never saves browsing history or cookies or anything, at least for me..

112
Existing Games / Re: Warsow
« on: May 13, 2010, 06:36:47 AM »
Yeah, it's Linux compatible.Runs on Windows too, only problem is that it's hard to get working and needs a big GPU to run smooth.

113
DSL TC Showcases / Re: Naryar's DSL Work
« on: May 11, 2010, 08:15:29 PM »
The enormous hole in the chassis probably doesn't help much with the wedge. You need to get rid of that and use the weight for a better wedge. The hammers aren't going to be moving fast enough to do a lot of damage. You don't have nearly enough power for all of that drive. The chassis is too high above the components. Overall I think you just need to revise it.

114
Discussion / Re: RedDrum
« on: May 09, 2010, 09:19:16 AM »
Besides, you can make Redrum with the DSL components as they are now, it just won't be red or quite as pretty.

115
DSL TC Showcases / Re: Battle Shots
« on: May 09, 2010, 09:12:16 AM »
Biohazard should join the circus if it's doing that.

116
Chatterbox / Re: SPARKEY RANT THREAD !
« on: May 09, 2010, 09:10:18 AM »
[/offtopic]

117
Chatterbox / Re: SPARKEY RANT THREAD !
« on: May 08, 2010, 11:16:03 AM »
Better at DSL ? You've got to be kidding me... he recently has been able to build relatively decent Stock popups but entered a massive FAIL DRUM in RA2 Trials. That won because the opponent failed even more.


That took him, what? 5 months? He went from lame DSL to "relatively decent" DSL in half that time. He enters massive fail stock bots in tourneys all the time too. Your point?

118
Chatterbox / Re: Geuss what?
« on: May 08, 2010, 11:08:17 AM »
Enjoy your prize, Reier







119
Robots Showcase / Re: Near Chaos Robotics
« on: May 08, 2010, 10:55:26 AM »
They still taste alright.

120
DSL TC Showcases / Re: Naryar's DSL Work
« on: May 08, 2010, 10:54:16 AM »

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