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Messages - Phoenyx

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2
Contests / Re: Vote BOTM Oct 2012
« on: October 01, 2012, 10:24:46 AM »
Congratulations to Pwnator with Predatory Glow


Runner up was Phoenyx with Hammers and Maces

As soon as I saw Pwnator's entry when voting started, I knew I lost, and fairly too. I still have much to learn.

I have to admit, I'm surprised I even got 9 votes out of the 42 cast.

Congratulations, Pwnator.  :claping

3
Chatterbox / Re: Jokes
« on: September 30, 2012, 02:58:27 AM »
An honest lawyer, a charitable Apple employee, and an old drunk walked into a bar and each asked for a beer. The bartender gave the old drunk one but didn't serve the others. When the old drunk asked about this, the bartender said "We don't serve drunk hallucinations here" and immediately kicked the drunk out.

4
Off-Topic Discussion / Re: General Chatter Thread
« on: September 29, 2012, 04:29:21 PM »
And I still don't really consider John Syrus McCloud (who is completely unrelated to Fox McCloud) a furry even though he's an anthropomorphic Luxray (yes... a Luxray - I have a bit of an affinity for the "Gleam Eyes Pokemon").
I think that if it is anthro and/or sexual it counts, or something... I honestly can't remember it, although I did read something about it once.

So... debatable, depending on one's definition...

Fair enough.

5
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 29, 2012, 06:37:58 AM »
If you want longer front stabilizer, then you want to start with a chassis as far back as possible on the design screen.

It's the width, actually.

6
Off-Topic Discussion / Re: General Chatter Thread
« on: September 29, 2012, 06:23:47 AM »
Okay, so why does everyone have a furry avatar?

Presumably in an attempt to squick Nary and piss off/squick GF. Personally, I think GF is the only one affected as Naryar appears to be saying things for the ham value.

I just did it since everyone else was doing it.



And I still don't really consider John Syrus McCloud (who is completely unrelated to Fox McCloud) a furry even though he's an anthropomorphic Luxray (yes... a Luxray - I have a bit of an affinity for the "Gleam Eyes Pokemon").

7
Off-Topic Discussion / Re: Music ATM
« on: September 29, 2012, 01:23:15 AM »
Oh man... I listen to all sorts of stuff, what to post...



I consider this my theme, actually.

8
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 28, 2012, 11:55:23 PM »
also the only reason my version had hammers on the ends of the stabilizers was i derped the weapon height and had 60kg left...

Same with mine, actually.

9
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 28, 2012, 10:44:27 PM »
You just need to make the stabilizers longer. Remove the sledges and get longer DSL bars.

Anything larger would cause it to extend outside the maximum build size. I'll try a re-build with 123's advice first, I may be able to put the disc closer to the chassis again.

10
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 28, 2012, 08:39:48 PM »
Replace that 80 titanium extender with DSL Bars.  it cost less and have more HP.

I don't recommend using the half sheet to connect the dual perm.  That flipper segment in the center will be gone in 2 seconds because things tend to attack center, like a lot.  Use a multi extender on the chassis with some elevation to avoid extenders getting hit.

I'm actually considering scraping it because all it does is spikeball now. Or is that the point of a competitive VS?

11
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 28, 2012, 07:27:45 PM »


Manfreid 2.1 - Now with 100% Less Stacks. I had a bit of a ground clearance issue, so I had to lengthen the dual-perm attachment extender from 60cm to 80cm. That also meant one less battery and St3 armour, though I had enough weight afterwards to dedicate toward more beater bars running parallel to the DSL teeth. I also attached the entire robot to the titanium half-sheet.

12
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 28, 2012, 02:08:31 PM »
Stack battery is a big no no in DSL......

You know you can just mount the 2 skirts on the 2 sides of the half sheet, instead of the massive extender work you got there.

I really just wanted to show the stack off. 4 ants plus a control board stacked without hax mode, and I've gotten six in there before while just messing around in the botlab. I'll change it in the next version.

13
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 28, 2012, 12:42:20 AM »
I can't truly call it Manfreid anymore... I guess you can now say it's an entire new robot.



The motors are the only thing I haven't changed. Armour is now Ti5 but the disc is back to a 150cm. The DSL light teeth are mounted to medium beater bars (large beaters ended up causing the teeth to hit the ground) and have small beater bars on every other tooth (I didn't have the weight to put them on all of the medium beaters). Bottom armour is now a half-sheet, and the motors are attached to Titanium skirts as 090901 suggested. Batteries have been upgraded to 4 ants, and as you can see here they have been stacked through the control unit (does anyone else take advantage of this? I've been using it from time to time and it helps with keeping the chassis clean). The chassis has been shrunk to almost half its original size.

14
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 27, 2012, 10:15:51 PM »
It looks pretty good. The chassis can be made smaller, the overkills seem a little over kill (teehee), go for technos, get some bottom armor, and longer stabilizers. Looks like a really good improvement.

If I do make the chassis smaller, I'll have to rebuild the bot a third time. I'll probably do that after testing some other stuff.

For bottom armour, I have a caster attached.

Change to technos like Massimo said.
Also replace the flippermaker the drive is coming off of with 40 cm tite skirts.

Can you even attach things to skirts?

15
Stock Showcases / Re: KaptainK.Rool's Showcase
« on: September 27, 2012, 07:35:23 PM »
You really don't need those N12s up front. Granted, if you're going for a mix of looks and performance you've got a decent balance right now, but for a purely competitive design you'd be better off with blades, samurai swords or even ramplates up front.

As for the weapons, switch out the hammers for a multi-razor/mace/iron spike setup if pure performance is your goal, or just keep them as-is if you're going more for looks.

16
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 27, 2012, 07:26:49 PM »


I did some major modifications to the VS. I'm still wanting to keep those Overkill wheels, mainly for drivetrain power.

17
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 26, 2012, 10:50:24 PM »
Stronger disc, more weapons(light ds teeth on beater bars, razors), and stronger stabilizers are all good options

I'll give it a try, though razors... I really just don't like the look of them. Too shiny.

18
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 26, 2012, 10:41:05 PM »
You are wasting so much weight on that bot with those burst motors and extender work.
I also suggest making another copy of DSL and installing NAR AI onto it since the normal DSL AI is severely out-of-date.

Well, do you have any ideas about what I could use to fill the 100kg used up by the additional extenders?

19
DSL TC Showcases / Re: Phoenyx's Showcase - Glass Cannons and random robots
« on: September 26, 2012, 10:11:31 PM »
Oh my... I built a non-IRL VS!



Shredded through everything but Grog, Wiide Load and Backyard Shredder, mainly due to being at a disadvantage against those kinds of robots. Most opponents were KO'd in under 15 seconds. Ti10 and crazy extender work. 795.7kg. NPC-T64s and Overkills for drive and a Dual-Perm for weapon power. Runs on 3 ants. Note the unnecessarily exo-stacked control board. It doesn't appear outside the bot in battle, though, it just looks cool in the bot lab. The front supports and armour plates are attached to BSG-200 burst motors. Ride height and wheel clearance can be adjusted in the bot lab without requiring a re-build, allowing for experimentation. Chassis interior isn't worth showing, as there's nothing but an Omni-connector and ant-batteries in there.

Any ideas?

20
Stock Showcases / Re: KaptainK.Rool's Showcase
« on: September 25, 2012, 10:18:14 PM »
You may want to downsize the chassis. There's quite a bit of empty space in there, although if you're going for looks rather than efficiency it's fine. As for your drivetrain, it depends on what weight class you want. You shouldn't really use Reversible Angle Drives on a heavyweight, though you can get away with them on a middleweight and some lightweights can't be built with any other drive motor. If you stick with RADs on a HW you should use at least four. It's not optimal but it will help. Redbirds are better, but weigh almost as much as standard Z-Teks which are even more powerful. Optimally you should use HP Z-Teks for drive, though they are the heaviest motors in the game.

Like ianh05 said, you only need one black on this design. Also those larger wheels tend to not be worth the weight, though the N-12s look nice on a large robot.

Finally... so many angle sections... keep in mind that 20cm tube extenders weigh only 40% as much as angle sections but have the same hitpoints.

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