It's been a while since I've visited this forum. I figured I pop in just to see how everyone is doing and to see how much things have advanced in the world of RA2. So greetings and hello, I hope all is well :D
Here are some of my very old designs. I figured I dust em' off an give you guys a gander at them and see what I can do to improve them. I will also post designs of bots that will be in my next pack, RA2GE: Legends Unleashed. This time though, I will get input as to how to make these bots deadly. So LU will most definitely be harder than my last AI pack. So let's get started!
Here is an old robot, called Duo Damage. A MW HS.
It uses the Armor plate as a Srimech, Black batt and some pinks for power, Angled motors for drive, HPzteks for weaponry in conjunction with razors.
All you have to do is vote for who you think deserves to be a Fear/Respect rater, or both. ANYONE can vote, you can even vote for yourself if you want to or you can choose everyone on the list if you choose. This tally is just to help let everyone know who is most qualified for such positions. This is also a thread in which you can explain why you don't think someone should be such and such if you absolutely have to. HOWEVER, such posts must be both respectable and legit. This is not a Flaming thread, and those who flame will be omitted from voting.
So I advise that if you think someone does not deserve a position, simply do not vote for them.... No need to say it.
This poll will expire after 1 week, gives you plenty of time to think about who should be what. Thank you and happy voting!
For those who are skilled at posting videos that stream very well *cough* click *cough* I was wondering as to how you go about compressing your files so that they load quickly in the tournament?
I don't want people waiting an hour to view one video :P
Welcome those who tune into ELBITE and/or are competing,
Due to the fact that ELBITE's integrated Challonge! bracket system has a feature that allows for competitors to be notified on how they fared in their match ups, I would like to give the option for competitors to, upon request, be notified in an email message on their results pertaining to their progress in the Super Tournament. This is entirely voluntary, but I think it would help be of some convenience for those who are "on the go" often or if you have some video capability on a mobile device.
What's the convenience?
ELBITERS will be able to simply check their email to see how one of their bots did during a matchup. In the email, a user will receive the following:
1. Tournament bot picture cards (see intro to match videos, the gray stat card thingies) showing weapon, strengths and weaknesses, etc. These cards may be more or less more in depth than the ones seen in the videos.
2. Downloadable Tournament .bot file.
3. Matches your bot competed in thus far as well as a Direct Link to the corresponding match video(s).
4. Link to the forums and the elbite website (duh).
Spam?
Of course not. You will ONLY be notified of your personal matches. This is simply an added benefit for signing up in the tournament.
Well, what if I'm not competing?
If you are not entered into ELBITE, you still have some benefits in being notified, all of which only pertain to non-competitors:
1. Upon request, receive a tournament card on your favorite bot, showing stats, strengths and weaknesses.
2. Matches your favorite bot competed in thus far as well as an indirect link to the corresponding match video(s) through ELBITE's forum thread.
3. Link to the forums and the elbite website (duh).
Awesome! How do I sign up?
Simply post your response in this thread, telling me that you would like to sign up. To do that look at the following:
Quote from: Rawflesaurus
Sure! Sign me up!
Email: rawfle[NOSPAM]@hotmail.com
In this format, the text [NOSPAM] is just there to prevent spam bots from seeing your post and spamming you. Put it somewhere in your email when posting to do so. This is NOT part of your email address and will be omitted when I notify you.
That's all?
Indeed. But remember, you will only be NOTIFIED. Please do not respond to the notifications or ask questions in the emails, the auto-mailer won't respond back.
The tesla coil rises from the floor after 50 seconds. It takes 7 seconds to charge up, at which point it shocks any bot that drives on that metal plate in the middle, dealing 20 damage to all of the bot's components (so the more components you have, the more total damage you take). It also continues to charge up another power level every 2 seconds after that. There are 5 power levels, and each one adds 20 damage, so if you get hit by the fully charged tesla coil, it will be dealing 100 damage to all your components. That doesn't sound like much, but if you have weak extenders anywhere, or weak chassis armor, it can hurt a lot. The electric shocks also fling bots away towards the edge of the arena (but not enough to throw them OOTA, don't worry).
There's just one problem. Bots with hinged wedges putting pressure on the floor interfere with all plus.force() applications, which includes the tesla coil rising from the floor and the coil flinging bots. For some reason plus.force() doesn't do anything unless the wedges get lifted off the ground a bit, either from driving or flipping. However, this problem appears to be unavoidable as it also happens in the Combat Arena. You'll just have to deal with it--in any case, the tesla coil can usually still rise up as long as the bots keep moving.
All credit goes to Clickbeetle for turning my vision of the arena into a reality, and a special thanks to JoeBlo and Madiaba for helping out along the way.
Note: This is the uncompressed version, so it may be a bit slow. It will be compressed once I finish uploading the compressed version.
PRELIM 1 - Match Summary
I honestly did not expect it, but this one turned out to be a yawner. Both bots being Sit And Spinners, you can expect that the entire match was just the two bots, sitting and spinning. Out of all three of them though, the first round was the most interesting. In Round 1 Berserk, in an attempt to prevent from being counted out, charges into Invisible Pink Unicorn. The better built bot of the two, IPU manages to score more points than its adversary, and more than the other two matches (none). However, IPU in all of its matches breaks off its weapons against the walls of the arena. Possibly the most anticipating moment besides wondering if they will ever come into contact with one another. Rounds 2 and 3 are similar, except that no points were scored. The Winner:
Berserk and IPU both tying in Rounds 2 and 3, Invisible Pink Unicorn breaks the tie and wins by TKO. Earning more total points than Beserk Killer in Round 1.
PRELIM 2 - Residential Madness vs Agitator JR (forum view)
Note: This is the uncompressed version, so it may be a bit slow. It will be compressed once I finish uploading the compressed version.
PRELIM 2 - Match Summary
In reference to these three bouts, I have 3 very pronounced things to say. Agitator Jr-Agitator JR-AGITATOR JR! To my disbelief, it was able to hold its own during the matches despite its major unbalanced weapon system. In Round 1, Residential Berserker wastes no time in taking full advantage of its agility over Agitator. However it needed to be a little faster to get to it before it spins up. Once AJR got up to speed, it was all over for the rammer. Even with the desperate attempts RB had in almost winning an OOTA, AJRs chassis was just to awkward for it to score a good outing. Eventually with enough battering to the exposed top and sides of the Berserker, and dismantling its razors altogether, Agitator scores an easy win. Round 2 and 3 were similar. Residential gets too excited with its pushing power advantage and simply gets top-ripped by the flailing sledges of Agitator. RB does get a chance to slow down the motors of Agitator JR in one of the bouts, but it simply was out matched in terms of weaponry. The Winner:
Agitator JR with 3 KOs for all 3 of its matches.
ROUND 1 Matchups:
ROUND 1 - MeatCleaver vs Backfire (forum view)
Note: This is the uncompressed version, so it may be a bit slow. It will be compressed once I finish uploading the compressed version.
ROUND 1 - Match Summary
This match has actually messed up fraps quite a bit! Due to the external DDTs of MeatCleaver, havoking was extremely common in all three rounds. That being said, it is only fair to allow both bots to fight in one extra round. We all get to see the true potency of a Drum in a tournament. In the first round, Joda's MeatCleaver, having the faster HP motors, zooms head on into Backfire and as expected, strikes some points in the process over Backfires exposed sides. However, things for the Big red bot soon turn for the worse. Almost instantly, the deadly spinning drum of Backfire makes short work of the arms of MeatCleaver - rendering it quite useless. Now, every good bot builder knows that when you snap off an exposed DDT or any burst motor for that matter, chances are, havok follows. And so it did! In all three rounds, 027LB's Backfire manages to snap off both of MeatCleaver's arms who in return, invisibly knocks Backfire around shortly after. You can even see me struggle to keep the cam view straight as it gets knocked around due to the sudden lowering in FPS! In the end, and quite comically, Backfire simply turns around and gut-rips the exposed chassis of MeatCleaver; finishing the job with its TMD powered weapon. Rounds 2 and three are similar, as Backfire does the same strategy to dispose of its Sausage-slicing duelee, except that in the REDO round, Backfire gains a little lift from a havok burst from MeatCleaver's first arm, sending it straight on top of MeatCleaver's second arm; breaking it (in matrix style almost). The Winner?
Backfire with 3 KOs for all 3 of its matches. Granted winning the REDO match as well.
ROUND 1 - Indestructable vs Whoop (forum view)
Note: This is the uncompressed version, so it may be a bit slow. It will be compressed once I finish uploading the compressed version.
ROUND 1 - Match Summary
The two bots, though both are pretty well designed, it then comes down to who has built their bot to outlast and outclass the other. As expected Round 1 starts, and FOTEPX's MW Rammer, Indestructable wastes no time in charging the Sns of Somebody, the enduring Whoop. Things look pretty slim for it as Indestruct deals heavy blows on all sides of the spinner, trying to close the gap between it and the spin up intervals of Whoop. During its onslaught through timed attacks, Indestruct overcompensates and misses Whoop completely, nicking the arena walls and breaking off its protective Sir Kill Drill guards. This one error has now put its much needed mobility at risk, since now Whoop is able to land a blow on those huge wheels. The Rammer slides and spins around trying to aim for another opening but it then becomes apparent on the toll on the bot due to its reckless hurls and thumps. Slowly but surely Indestructable begins to fall apart and ultimately one lucky strike from Whoop slams off its right wheel, costing it the match. In Round 2 Indestruct flies off course of Whoop and slams into the wall, giving Whoop much needed time to spin up. Whoop then deals a massive blow to the Rammer and knocks off it's right drill guard. Both bots as in round 1 take turns knocking weapon after weapon off eachother. Ultimately though, Indestructable's mediocre turning gets the best of it and it spins itself out of the arena, giving Whoop another win. Round 3 starts out similar to Round 1, except Whoop knocks off Indestructable's wheel early on. Having trouble maneuvering, the Rammer is now pretty harmless besides an occasional crash here and there. However it wins the round through racking up more points that the Sns. The Winner?
Whoop wins with 2 TKOs Indestructable wins 1 TKO.
ROUND 1 - Vector BLING vs Enigma X (forum view)
Note: This is the uncompressed version, so it may be a bit slow. It will be compressed once I finish uploading the compressed version.
ROUND 1 - Match Summary
This match up was one of the more anticipating ones for me. As G.k.'s powerful but weaponless flipper, Enigma X, Takes on Doom Killer's Destructive Hammer, Vector BLING! All of the three matches were action packed, as you will see in the video. Round 1 starts off with Enigma gaining the upper hand in terms of maneuverability, thanks to its special popup AI, and slams into the hammer bot. Vector quickly retaliates by slamming down on the non-damaging foe with some heavy blows, costing Enigma a flipper panel. Both bots continue to clash brutally until Enigma catches a huge havok, sending it spinning violently before crashing its right side into the ground and earning it a Redo. Round 2 goes out much better for it at first, with Enigma literally throwing Vector around judo-style, but it then becomes apparent that the wide robot simply needs to land some few quality hits in, and it does, this time breaking off both of Enigma's flippers. Vector BLING then simply finishes it off for a KO. Round 3 was probably the greatest in showing a flippers true potential. Lots of good launches by Enig in this round and in most cases leaving Vector BLING mostly on the sides or edges of the arena. Thanks to its wide design however, it made it awkward for the flipper to OOTA successfully. Things then seem to look better for the hammer, as Vector manages to snap off a flipper, but then it instead amplifies Enig's flipping power drastically! Acting almost as a Rupt, with one well timed flip, Enigma X manages to launch Vector BLING CLEAR out of the arena! You can even see me have a little bit of trouble trying to find the hammer, just managing to get a shot of it coming down in the overhead cams. The Redo match was less spectacular however, being identical to Round 2, Enigma was once again rendered useless by the powerful hammer and destroyed after a long tussle. The Winner?
Vector BLING wins with 2 KOs Enigma X wins 1 OOTA.
ROUND 1 - Darkblade 2.5 vs Agitator JR (forum view)
Note: This is the uncompressed version, so it may be a bit slow. It will be compressed once I finish uploading the compressed version.
ROUND 1 - Match Summary
Nothing could be any more expected than the loss of my VS Darkblade 2.5 vs the HS Agitor JR, and to be frank, I concur. Round 1 was completely in the hands of Agitator, who simply knocked Db 2.5 over and hacked away at it till it won. Rounds 2 is similar with Darkblade losing its drive and most of its blade. Round 3 was also similar but ends with Agitator OOTAing himself due to its high recoil. Still it didn't affect its score too much. The Winner?
Agitator JR wins with 1 TKO and 1 KO Darkblade 2.5 wins 1 TOOTA (Technical OOTA).
ROUND 1 - Purple-xed vs Electronic (forum view)
ROUND 1 - Match Summary
This match was extremely straight forward, as Purple-xed by Squirrel_Monkey simply dominates all three rounds with J24's Electronic. In Round 1 though, the rammer seemed to do the most damage by successfully snapping off both small flippers off of the popupish robot. Luckily however, it didn't do much in hindering the wedgyness of Purple who easily slipped underneath Electronic for a gut-ripping win. The other 2 matches were similar, as I cannot really say much without spoiling most of the details within this match, it was that short and sweet. But looking towards it at another perspective, this match is probably the fastest loading video so far! -ahem- The Winner?
Another match that was in favor to the expected. Despite my uttermost hatred towards crawlers (of which I forgot to ban, so my bad on that one), I must agree that Daemon's Kulpa actually functioned pretty well in terms of mobility. However, a few scratchy wheels wasn't enough to deter the mighty Badnik's Badnik, Spark Plug. Extremely durable, the face spinner only had to endure the brutal onslaught of its spiky friend, like a tiger in the grass waiting for the fatal blow. Kulpa, though well armed, eventually loses its wheel weapons in Round one, which also had cost it the little mobility it had. Well deserved after dealing with it, Spark Plug simply gets the crawler into a corner for a gut-ripped KO. Round two was similar to Round 1 and Round 3 was also similar, except that Kulpa was able to withstand being destroyed by the Eggman themed bot, but was unfortunately counted out in the end. The Winner?
Spark Plug wins all its rounds with 2 KOs and 1 TKO.
ROUND 1 - Glacier vs SEGA 32X (forum view)
ROUND 1 - Match Summary
Round 1 starts to come to an end, and the matches are just getting better and better! freeziez's Glacier pits up against R1885's SEGA 32X. Who will win this battle of the wedges? Let's find out! Round 1 buzzes off with SEGA and Glacier charging in at the start, being matched in speed, it all comes down to who gets underneath who first, and it doesn't take long before we find out who that really is, effortlessly, the hinged wedges of SEGA 32 get underneath the MCB wedge of Glacier and push it around for some damaging points. Glacier attempts to retaliate with a few blows on the titanium chassis of SEGA 32X but it just wasn't enough to bat away the opponent. In the end, Glacier's armor-less back and top are its downfall as SEGA scores a win. Round 2 and 3 are similar, except that if you notice, it seems that with every new round, Glacier is launched higher and higher in the 'start up clash'. Bravo to Glacier though, it puts up a pretty good fight in Rounds 2 and three, but it sadly was only able to smack down on the huge front wedge of its opponent. That, and the fact that it was too slow to self right had cost it the bouts. The Winner?
SEGA 32X wins all its matches with 3KOs.
ROUND 1 - Tunneler vs Invisible Pink Unicorn (forum view)
Tunneler vs Invisible Pink Unicorn Note: This is the uncompressed version, so it may be a bit slow. It will be compressed once I finish uploading the compressed version.
ROUND 1 - Match Summary
Now I know what you all are thinking, "What the !? An 11 minute video??? Here we go again...." I could feel your pain, honestly, however this match is chuck full of action all over the place! At least... I thought so. This vid is cut to the tee, and was much longer (22 full minutes to be exact). So let's dig in on some highlights during the three rounds, shall we? At the start of round one we see Tunneler steaming ahead to face the SnS, Invisible Pink Unicorn. Of course though, one can get an inkling that a face spinner is at a disadvantage against a Sit and Spinner, and with that factoid I must concur. As true as my predictions before the tournament even started, Pwnator's IPU spins up. Though it seemed as though the powerful Juggler could just get it into a corner for a gut-ripping win, this Robot Unicorn isn't one that will be pushed around - even if it is pink! Tunneler puts up an excellent opposition, relentlessly ramming itself into the spinner in search for a weak spot, but the triangular IPU has just too much torque to let it in. It over time loss most of its components, it and the SnS, and Tunneler manages to hang on until time is up. Sadly though, IPU wins the round by points. Rounds 2 and 3 are similar, except IPU which havoks mysteriously in Round 2 adding another round after Round 3 (the round in which Tunneler gets counted out in an awkward position). The Redo match was also similar to Round 1, and 3. Basically IPU is pushed around by the Juggler, Tunneler, who in turn is broken down again and strikes out with less points. The Winner?
IPU wins with 3TKOs.
ROUND 2 Matchups:
ROUND 2 - Whoop vs Backfire (forum view)
ROUND 2 - Match Summary
A very quick match indeed, all in favor of a simple rule that we all must abide and learn from. If you don't fully protect your robot, don't expect to go very far. A nice match overall however for our first ROUND 2 match, Backfire storms in in attempt to grind down the super durable Whoop. The Sns, though slow to spin up, just manages to muster enough speed for a plethora of hard smashes and thrashes, mainly targeting the unprotected sides of the Drum and costing it a win. Rounds 2 and three were similar. The Winner?
Whoop wins with 3KOs and moves to the Semifinals!
ROUND 2 - Agitator JR vs Vector BLING (forum view)
Note: This is the uncompressed version, so it may be a bit slow. It will be compressed once I finish uploading the compressed version.
ROUND 2 - Match Summary
Though this match turned out lengthy (18 minutes compressed to 8 minutes anyone?) I was able to save all the highlights of this match. The match pits two very strong competitors and the outcome was pretty interesting as well. Round 1 starts off with Vector BLING getting the upper hand in terms of speed, seeing as the HS Agitator JR spins itself off balance at the start of the match. In fact, if I'm not mistaken, it kind of does this in all three of its matches. Anyway, Vector and Agitator switch blows until its apparant that the hammers extenders just can't take anymore abuse. Eventually, all of the weapons of the poor Vector BLING get knocked off and around the arena floor, and a simple turnover (after a dose-e-doe of the two behemoths i believe) immobolizes it - costing it the match for that round. Rounds 2 and 3 were actually the ones that had me more interested. As Vector BLING, though trying its best to damage the chassis of the sledge hammer slinging Agitator, loses its weapons one more. Only this time, it was snapped off just enough for the remaining extenders on the bot to still srimech the bot (good last resort building IMO). In result, and I kid you not, Vector manages to snag the HS on one of its Overkill blades and tosses it out of the arena, effectively counting as a TKO! The third round was similar but the high recoil of Agitator did most of the work in throwing itself out. The Winner?
Vector BLING wins with 2TKOs and moves to the Semifinals! Agitator JR wins with 1TKO.
UPCOMING MATCH UPS:
- Agitator JR vs Vector BLING - SparkPlug vs Purple-xed - Invisible Pink Unicorn vs SEGA 32X
SYNOPSIS
Working on it...
------------------------------------------- TOURNAMENT 2 Is almost underway! When it starts, feel free to check out my channel for past videos!
------------------------------------------ What's Taking So Long Gig?!
As you know, doing tournaments takes a while, let alone matching entire teams, so I am working diligently to get as much stuff rolling as possible. First, We'll start with tournament 1. After that tournament is complete, we'll start tournament 2 and so on. This way, all of your bots will be in at least one of the 3 tournaments. Until then, let's get this party started with Tournament 1! Good Luck to all of the competitors.
Also, just letting those new to tournaments know. This thread will be huge. All three tournaments will be discussed here.
Finally! Here is the place where I will basically post any ideas, sketches, formulas, code scripts, all the nine yards whenever I see fit. Been meaning to do this for a while but never had a chance to. But now I will from time to time post my formulas on the things I make. Feel free to respond or give some feedback to these posts. I will greatly appreciate it.
However, The Link that says "RA2GE Patch (Smaller condensed version)" should be renamed simply to, "RA2GE", as it is not a patch nor is it condensed. This is required for the Awesome Patch to run as it is the original Pack or "base" if you will and could be played by itself.
RA2GE Awesome Patch however is just a patch, not the full version. It simply fixes the bugs in the RA2GE Pack and additionally adds more codes/unlockables. It CANNOT be played by itself and requires the RA2GE Pack to run (since its a patch). Simply taking out (Full Version) should fix that up.
Elite bots of the robotic League Battles In Tough matches Exhibition Is a Tournament like no other. This special tournament consists of 3 different types of matches which will decide if you will be the Elite!
Signups are now closed. To see brackets and vids, click here.
QUICK UPDATES:
7/20/10
- Two Days Left Until Signups are Officially Closed! Get those entries in ASAP!
- Arena's will be Announced as soon as Mad contacts me on it.
- Promotional Video In progress
REVISION!
I am quite aware of the number of issues that revolved around building non damaging bots in DSL and to be honest, they did end up to become a bit of a bore. Therefore, this season, I have decided to change the rules completely (and will update the website respectively). This season, ELBITE will still require it's ELBITERS to make three bots to compete, but instead, each person will organize those bots into one team. This speeds up the organization process on my part and on your part as well. Also this time around, all three of the tournaments will be DEATHMATCHES, but in each tournament, you will get to choose which bot you would like to compete for your team. Remember, You will now be creating a team for three of your DSL-BUILT DAMAGING BOTS which will each be put into a separate tournament. Sounds good? Good. THE RULES AT A GLANCE (Not following these rules will risk you your entry into the Super Tournament) These rules apply to ALL 3 Tournaments
Weightclass this season: MW
Gametype: DSL
Tournaments: 3 Deathmatch Tournaments + 1 Final Match
Building Rules/Mission: Build 3 Damaging bots, Create a team for them (TEAM NAME IS A MUST), compete and win!
More about driving (In addition to the building rules stated here): Bot's that are unable to drive straight; see driving test in BBEANS, are not allowed. Bot's MUST ATLEAST be mobile in turning Left/Right and driving Forward/Backwards. Bots that sway a little so as it doesn't affect their driving path is OK, no bot has a perfect driving system, but bots that "circle" for example are NOT OK.
Number of revisions to bots: 1 for each bot made respectively. BOTS MUST BE ORIGINAL TO EACH OTHER. Bot's that look EXACTLY like each other will be confusing for Robot Arena to recognize, and me too. Give your bots different names as well so I can differentiate between them.
Arenas used: 3 Different OOTA style Arenas TBA. I REALLY CAN USE HELP WITH THIS ONE. Still can't build custom arenas but I am able to skin and render.
Gold Tickets: Gold Tickets are given to the winner of each tournament, therefore, a single team could win more than one ticket. These tickets could be used in your sig, and will grant you VIP access to ESIS (TBA what that is about in the future!). I will add more rules when I see fit.
Number of Entrants Allowed: The ELBITE Super Tournament is an Elite Competition. Due to the lack of a Loser's bracket and the unique quality of having 3 Tournaments in event, we will only be accepting 32 entrants. This means that 32 entrants x 3 Tournaments = 96 Possible match ups, not counting the matches when your team bots go against each other which will not be allowed. If you do become matched up with one of your own bots, there are a number of things that one could consider.
-Multibots: Multibots are indeed allowed. Just keep in mind that They would still count as one bot. -Choice Tags: If by the rare occurrence that more than one your bot ends up in the finals. Both of your bots will get a Choice Tag Before your match even continues. A Choice Tag is a little red tag that will be placed on your bots entry pictures indicating that you must choose one of them in order to continue. The empty space left by the bot that was not chosen will become a number of things:
-It will turn into a ByeBot of which the other competitor will go up against. For more on ELBITE's ByeBots, check out my website and related links. -The empty space will turn into the In Queue competitor in the waiting list. This is ONLY if that competitor has won an ELBITE Badge before (Badges must be PM'd to me as proof). -Move up the previous contender.
And now, here are the SEASON 1 ELBITERS! Round of applause for winning a tough spot to compete in ELBITE!
(Remember to state your team name when you submit if you want to apply)
RED indicates ELBITERS who plan to attend. ORANGE indicates submitted teams undergoing validation. GREEN indicated Teams are well validated for entry in the tournament. Keep in mind that due to gametech's new rules on Tournaments, The names in red will be replaced by entrants who submit their team and bots.
NOTE: Messages in PURPLE tell you what you need to correct or missed in your entry.
FINAL VALIDATION IS CURRENTLY UNDERWAY! VALIDATION WILL END ON TOMORROW NIGHT 12:00 AM EST. BETWEEN TODAY AND TOMORROW EXPECT PM'S IN YOUR INBOX STATING WHETHER YOU ARE READY TO GO OR IF YOU NEED TO MAKE SOME MINOR CHANGES. THESE CHANGES MUST BE DONE BY TOMORROW 12:00 MIDNIGHT OR ELSE YOU ARE AT RISK OF LOSING YOUR SPOT!
1. Team Residential - TeamXtreemer (Using Gigafrost's PY)
2. Team Plasma - G.K.
3. Team Lazer - Somebody (Using Gigafrost's PY)
4. Team Badnik's Badniks - Badnik96 (Using Gigafrost's PY)
5. Team Robot Unicorn Attack - Pwnator
6. Team Bling - Doomkiller
7. Team Ultimatum - Gigafrost 8. Team Distant Lack of Monkey Related Bots - Squirrel_Monkey (Using Gigafrost's PY)
9. Team The End of the Road - GroudonRobotWars (Using Gigafrost's PY)
10. Team Genesis - R1885
11. Team Meatbeaters - Jodapower(Using Gigafrost's PY)
12. Team 'The Big Freeze' - freeziez
13. Team Without a Cool Name - SKBT(Using Gigafrost's PY)
14. Team Uncia - The Ounce
15. Team Eruption - 027LB(Using Gigafrost's PY)
16. Team In - FOTEPX (Using Gigafrost's PY)
17.Team G-UNION - Daemon (Using Gigafrost's PY)
18. Team Lastminuters - J24(Using Gigafrost's PY)
The date of the actual event will be announced once all the spots are full so get building and happy ELBITING! Become the ELITE... ELBITE Super Tournament Season 1 - 2010
Good morning everyone, a really long time no see, I hope all is well.
Now I must both apologize and confess on behalf of my absence and the massive tie in with my college schedule. I had become overwhelmed with my own life to the point that I became completely preoccupied with ELBITE. I'm taking up a career in web design (which is very demanding) and i never really had a chance to get some free time with this wonderful forum. But technology just isn't on my side since i've left...
Luckily however, Things have died down, and now that I'm back on the forums, in short, I guess that you and I can both agree that the current robots that have competed seem a little "dated". To top it off, as i said before with the technology/server issues, due to some bug on my system (or virus), my computer was not able to power on. The only option was to completely reinstall my Operating System, thereby, losing not only most of my ELBITE things, the competitors, the arenas, and the robots, but everything I ever made previously on Robot Arena 2, RA2GE, and all. It's been a while and now, coming back, I feel ashamed having to come back to you with such a devastating story. But as one famous person said, "____ Happens."
I guess all I'm asking is that if it is ok with you guys for me to re-open the ELBITE SuperTournament, so more people can enter and so i, no, we, can start afresh... It's completely in the hands of the staff and i understand completely if they disagree with it at all. I just really want to contribute to this forum for my loss and am willing to announce it not only to ACAMS and comp. but to the community, so you all know the reason as to why this thing hasn't been up and running like it should. I really want to finish this awesome event and i know you all want to as well, so your input is greatly appreciated.
This is a more straight forward thread than the previous one.... Instead of the discussion board, this thread will host the actual brackets and Match Videos of your precious robots! And the bots are being AI'd, polished, and prepped up as we speak.
THE RUN DOWN (Will be displayed in order by which they appear):
1st Session
ESIS will discontinue... It has no purpose on my website, takes up my website space and my time, and it just annoying to look at. Enough of the flashy stuff for now.
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Brackets for ELBITE's TabletopDivision will be displayed on May 20th, 2009; predictions are welcome. I will give my predictions of the outcome each match as well.
Videos will then start rolling in after (in respect to the time intervals by which they can be created AND after all your bots are AI'd).
IMPORTANT: After all the match videos have been displayed, (which may take WEEKS or even a whole month to complete), the winner of the division will receive a special item called a "division ticket" which will grant them passage in the final death match (against the other winners of the other seperate divisions). This ticket is just a little icon that will be displayed under the winners image showing that they will enter the final fight. More about the ticket will be announced.
The division ends with a few words from Rawflesaurus himself via video (the host of the tournament) and we move on to the next divison.
2nd and third sessions will begin like the first. and begin after the division is complete. However, the time by which the brackets will be shown will vary.
Note: This is the order that the divisions will be started.
-Tabletop Division -King Of The Hill Division -DeathMatch Division -FINAL BATTLE (Winners of all three divisions will face off!)
Coronation
Once the winner of the final battle has been announced, one more thread will be created to give out the prizes and in honor of all the warriors who won each division but didnt win the grand prize and will all recieve a 2nd place prize (TBA).
The Grand prize winner will recieve the grand prize as well as the badge; They are BOTH very important to the winner in any nostalgia matches (see gametechs wiki for more info). It's a very big deal and a high status symbol to wear such a badge...
Third place winners (The runners up of each division after losing to the winners) will recieve component reskins based of of RA2GE's BETA Release. A collectible item all in all.
If you have any questions, comments, or concerns please post it into this thread or the discussion thread. I will also update the rules if I missed anything... May the Best Bot win and Good Luck!
Tis' been about four days since I have signed out of my campus life (school is finished) and have settled back at my mothers. Of course this means that I will finally have enough time to make up for hosting ELBITE and working on LU. And that's just the beginning...
I also changed my major from engineering (not much of a math and science person) to web design and graphic art as well as I've finally decided to try and follow some long term goals in this life...
Anyway long story short, I'm finally back on the forums and was just wondering as opposed to what's new? It's good to see new people still becoming members on such a great game as well as my well missed old members.
Here is where any changes to the ratings will be posted! I will look here to see if you have made a valid change. Otherwise changes will not be made to that specific member. Fair Enough?
Changes will now be looked at/made on the summaries of the wiki pages that the Fear and Respect Raters edit. This means that when you edit a page, type something meaningful in the summary text field at the bottom like "why you rated whoever, etc." This is so that all the rest of us get a clear and equal understanding on why the rating was given.
10 Commandments For Fear And Respect Raters:
Thou shalt not make false judgements.
Thou shalt not judge based on emotion.
Thou shalt not judge based on relationship.
Thou shalt make all judgements logical and true.
Thou shalt display EVERY change in this thread on the summary of the members edited page.
Thou shalt not boast.
Thou shalt not slander.
Thou shalt abide by the rules of the nomination threads.
Thou shalt weareth thine badge proudly.
Thou shalt respect the badge, it's power, and never giveith it to another member.
And thou shalt of course, Have fun!
For Members posting in this thread (Excluding admin staff): Please be respectful as to not argue with the Fear/Respect Raters based on your rating, In this field they are above you. If you have a problem do not post it on this thread. Instead, send me a PM. If the problem persists, I will talk to Naryar or any of the other heads of the wiki about it.
When Rating As of now, you should have a good idea how many points someone deserves for something. Currently there really is no limit as to how many points one should receive, and it typically balances out thanks to the other members. But of course you shouldn't be making ridiculously high or low ratings anyway - if that's the case chances are, that too will balance out.
Anything else you would like me to discuss with you about the Ratings, let me know asap. Do not ask for a position in Rating however, I will let you guys know when the time comes!
This has been lightly discussed, but how would we go about emulating a code that makes the enemy avoid contact with the user or other bots after all it's weapons are broken off?
I think it has something to do with the engage command or the code which makes the AI go towards the opponent. Would reciporicalizing the values have an opposite effect?
To get a better understanding of my reasoning:
Before Weapons are broken off: Bot engages battle with opponent through approaching and attacking
After Weapons are broken off: Bot switches to "flee" instead of "shove" and avoids the opponent for the rest of the match
One more poll for ratings, but a tad different...blah blah blah.
Ok since I am creating the new Respect Ratings catagory to everyone's status, I propose that I assign a selected few to assist. Maybe like two more people Besides myself (we don't need much). To ensure that we are the ones changing the Respect Ratings,
I will give you this small badge [fake duplicate] Badge coming soon [/fake duplicate] indicating your acceptance into the Respect Raters Group. Put it in your sig if you wish, I would!
These badges are going to be straight from my gametechmods ftp directory- To ensure realism, I can simply right click on your badge and check its location. In case some people copy and paste it into their own sig using an image uploader of some sort.
Qualifications:
-Honesty -Good Sense of judgment -Been on the forums for at least two months
The first six people who respond in interest will be polled. After the voting, these six will be allowed to change the Ratings. However, if they don't seem correct to me, I will change it myself. All other changes to Respect Ratings besides the badged members will not count after the polls.
Rules once you are a Respect Rater
Once you become a RR, you can only be able to change all the members per month. This means that you can only change the Respect Ratings of up to all the members every new month. I will check the Ratings often through the Recent Changes link in the wiki to validate your change.
Greetings... I was wondering if i can get some help in learning how to create custom menus and buttons for RA2? Kind of simular to what you guys did for DSL and its previous versions. I'd really appreciate it.
P.S. I think I also placed this thread in the wrong section... Apologies.
Ok I'm a tad confused on the constant change of Fear Ratings and feel that it has the potential to get out of control, so I propose that I assign a selected few to assist. Maybe like two more people Besides myself (we don't need much). To ensure that we are the ones changing the FearRatings,
I will give you this small badge [fake duplicate] [/fake duplicate] indicating your acceptance into the Fear Raters Group. Put it in your sig if you wish, I would!
These badges are going to be straight from my gametechmods ftp directory- To ensure realism, I can simply right click on your badge and check its location. In case some people copy and paste it into their own sig using an image uploader of some sort.
Qualifications:
-Honesty -Good Sense of judgment -Been on the forums for at least a year
The first six people who respond in interest will be polled. After the voting, these six will be allowed to change the Ratings. However, if they don't seem correct to me, I will change it myself. All other changes to Fear Ratings besides the badged members will not count after the polls.
Rules once you are a Fear Rater
Once you become a FR, you can only be able to change all the members per month. This means that you can only change the Fear Ratings of up to all the members every new month. I will check the Ratings often through the Recent Changes link in the wiki to validate your change.
This is for the release of the ELBITE MatchupsVideo! Consisting of people from all around the forums, I will show you guys who will be matched up with who for each of the three tournaments... Table Top, King of the Hill, and the final Deathmatch. The video will be shown tonight before 12:00 am so look out for it!
Also Note that I am ONLY showing you names at the moment and not the bots themselves (which is the reason for a separate thread- look for the bot vids in the ESIS section once its up eventually). This is simply because I want you guys to discuss some probable predictions of who you get before i show you the bots, as well as anything else you want to talk about concerning ELBITE in this thread. It is also easier on my part as videos take a long time to load and adds suspense and flavor to the tournament atmosphere...
Of course be sure to abide by the forum rules of posting and I am pretty sure that these three matchups will indeed be VERY interesting matches to watch!