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Topics - Agaton

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1
Tournament Archives / FullImpact - Signups
« on: January 06, 2015, 07:15:25 PM »


Signups closes 2015-04-13
To enter, build your bot accordingly to the rules below. Then send me a pm containing your bot as well as its bindings and ai.py file if custom. There are several tutorials on how to implement an AI to your bot. I prefer this one. Ask if any questions.
Good luck!

Signups:
  • Kurt Wylde
  • jaydee99
  • Paranoia
  • Craaig
  • 090901



Tournament format: 

General Rules:
  • DSL 2.1
  • Ruleset - DSL IRL
  • Weight class - Heavyweight "HW" (up to 800.0 kg)
  • 8 entrants
  • One entry per person.
  • Bots has to be AI'd before sent. (this means bindings has to be included when sending your bot)
  • If your bot is declined, you will have 48h to send a updated version before loosing your spot in queue. If the updated version is once again declined you'll loose your spot.
  • You're not allowed to update your bot once it has been approved unless there's a rule change.
  • Nobody can be entered until a bot is received and accepted.
  • Champion: Tournament Champion will be awarded with fireworks and a decal. The winning bot will automatically enter the (hopefully) second installment of FullImpact. The builder will receive a second spot as well.
  • Bots that didn't make it out the group stage are not allowed to enter future FullImpact tournaments without serious changes.

Building Rules:
  • Weight class: Heavyweight "HW" (up to 800.0 kg)
  • Realistic rule. From what I understand, Most seem to have come to terms regarding this, to me, somewhat subjective style. The entries for The Great Round Robin 2 https://gametechmods.com/forums/index.php?topic=16577.0 gives an indication of what kind of entries I expect for FullImpact.
  • In-game glitches are allowed since I doubt one can abuse it without breaking realistic rule, pls let me know if this ain't the case.
  • BFE is allowed for chassis design as long as bot stays realistic. All other external editing is forbidden.
  • Clusterbots (max 2) are allowed, their combined weight shall not exceed 800.0 kg.
  • No custom components except Madiaba's Smart Zones v3.
  • No armour attached to the underside of the baseplate.
  • No Narmour
  • Cheatbot2 components: MOE motor, Judge Burst (max 2)

Battle rules:
  • 3 minute matches.
  • Official Robot Arena 2 Tournament Arena
  • Hazards On.
  • Judging will be scored by points.
  • If Havok, match will be restarted.
    If the same bot causes Havok two times in a row during a match that bot will be disqualified, loosing the match. This rule only applies during group stage.

I will only enter if necessary. My entry is Forester



2
Modifications / UI and damagebars
« on: September 06, 2014, 01:17:21 PM »
So I been tinkering around the UI files but I yet found a way to change the size of damagebars. As you know, the armor bar is shorter than both battery/psi but I don't know how this was achieved. I wanted to create a template where "alert" was removed and instead the armor bar would be the same size as the others.  Anyone know if this is possible?


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