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Topics - Paranoia

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1
Tournament Archives / The Kings II - Discussion
« on: April 15, 2015, 06:31:11 AM »


Format:

Rules:

Arena:

My Entries:

2
Off-Topic Discussion / Filthy Frank
« on: March 27, 2015, 11:40:17 AM »


don't forget to sacrifice to chin-chin.

3
Ironforge TC Showcases / Paranoia's Mechanical Auschwitz
« on: October 30, 2014, 06:12:15 AM »


contemplating on whether to call it "PUTIN STRONG POLAN WE WAR" or "give krokodil".

4
Off-Topic Discussion / Mahmoud Awad
« on: December 19, 2013, 11:39:44 AM »

5
Chatterbox / Helloface made a website.
« on: November 10, 2013, 10:41:49 AM »

6
Tournament Archives / GTM Versus Aliens - Discussion
« on: November 06, 2013, 08:16:18 AM »

Aliens have invaded GTM to steal our beer. We don't want aliens stealing our beer, do we?


Rules (Image & Entry):


Rules (Text):

Arena:

7
Tournament Archives / The Kings - SBV
« on: September 04, 2013, 01:57:00 AM »

Format:

Splashes:

Brackets:

8
Existing Games / Cookie Clicker
« on: August 27, 2013, 09:50:52 PM »
Cookie Clicker resides here.


Discuss about the most addictive game which involves clicking a giant cookie to earn more <s>bragging rights</s> cookies.

9
Modifications / Paranoia AI - DSL3 IRL AI
« on: July 27, 2013, 04:35:10 AM »
*
*tentative logo


Paranoia AI is essentially an IRL AI Pack for DSL3. The pack's goal is to set a baseline for the DSL3 IRL metagame and competitive IRL, since as of now DSL3 Tournaments in general, let alone IRL, are few and far between.


If you wish to submit a team, feel free to send it to me by PM,


Team Progress



Current Version:

Public Beta 0.4.0

Previous Versions:

Changelog:

10
General Support / Problems with UI
« on: June 28, 2013, 12:19:22 PM »
I'm having several problems with my UI for the AI pack which I am making, and I don't seem to know what the problem is with this:



I have resized the logo to 512px by 128px and have changed the .gib file accordingly, I also saved the logo in both GIMP and Paint.Net and it still doesn't work. Here's a sample form the .gib:

Code: [Select]
[Group]
ReportedPos 0.5 1 0.1 1
Alignment 10
AspectSetting 0
AspectRatio 0
PassMouse true
Notes
Name logo grp
ID -1
Position 0.5 1 0.1 1
Size 512 0 128 0
Visible true
ChildOrder 3
ClipMode 1
NumChildren 1
[Image]
_Tiling false
_Filename \mainmenu\ra2_logo.tga
_BufferWidth 0 0 0 0
_Size 512 0 128 0
_Alpha true
_Filtering 0
_ForeColor 1 1 1 1
_Name
_Position 0 0 0 0
0.15625 0.625 0.65625 0.699219
Name New [Image]
ID -1
Position 0 0 0 0
Size 512 0 128 0
Visible true
ChildOrder 7
ClipMode 0

11
Tournament Archives / The Kings - Signups
« on: June 09, 2013, 10:48:51 AM »


Proposed Format:


Rules:

The Arena:

My Entry:


Entries

12
General Support / An attempt to enhance the Announcer
« on: June 08, 2013, 09:24:06 AM »
    def Tick(self):
        # check to see if anyone has been "eliminated" by falling off the tabletop
        for each in self.players:
            if plus.getLocation(each)[1] < -6:
                plus.eliminatePlayer(each)
                deathOpt = ("Misc_SinisterLaugh1.wav", "Misc_SinisterLaugh3.wav", "Misc_DontLookDown.wav")
                sounds['death'] = plus.createSound("Sounds/announcers/"+random.choice(deathOpt), False, (0,0,0))
                plus.playSound(sounds['death'])

This script is part of that from Flextop, it causes a Runtime-Error when a bot is eliminated from falling. Any idea why?

13
Stock Showcases / Paranoia's Stock Showcase
« on: June 03, 2013, 11:31:41 AM »
Let's try this again, shall we?




Meet the Aperture Rotary Defense Drone, a Horizontal Spinner with two Tribars powered by HP Z-Teks, each having six Razors; that's 100% more razor, per razor. The tri-bars are angled; a mistake which turned out to be a benefit not a detriment, as this allowed the bot to dispatch Pop-Ups much more easily, and also the majority of wedge-shaped bots. The only problem present in the bot seems to be the lack of power, the bot only running on a Nifty due to a lack of space. This is my first attempt at a servo-loaded snapper loaded and EFFE glitch robot, and I would like the input of the community in order to improve it.

14
General Support / DSL - Broken Teams
« on: March 23, 2011, 09:16:08 AM »
I'd just recently started up DSL, tried getting on exibition, But the teams were not there, they had no name and had a white image for their logos. The game crashes when I start up the game in these conditions, Which bothers me alot. Can anybody please help?

15
DSL TC Showcases / Memoirs of the IRL(?) Builder; Paranoia's Showcase
« on: March 18, 2011, 02:32:25 PM »
Well, I've just decided to try and make this Showcase just as I made my first Non-Stock Bot. So the "Venko Effect" would probably occour at some point, So yea, Onto the showcase:
T3chn0-M4nc3r

Description: My First attempt at a DSL 'Bot, let alone HS Lightweight.
Power: 3 Ant Batteries
Specification: Horizontal Spinner
Armor: 3mm Aluminium
Weapon: Spinning Disc with axle joints attached to it which have Razors on them.
Weapon Power: Piglett Brushless Motor
Interior:


I Will post some more later, but for now, The only available one I've done is T3chn0-M4nc3r. But I will have more done soon.

16
General Support / Noobish questions,
« on: March 17, 2011, 11:06:48 PM »
Well, I'm still pretty new to the forum's level of building. Which means if I build something, It would probably look like a SFTW. Like this:


So yes, I want t ask some questions.
A. How do you change the joint for a part? Like changing from one joint of the RedBird to the back joint.
B. Do you have any tips on buildin HS and VS in stock?
C. Is there an arena creation program which can make the arenas for RA2?

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