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« on: June 19, 2009, 10:59:47 AM »
I've been thinking. Since race is possible, a obstacle race would be possible too. Unless normal races, obstacle races should have only one checkpoint. The first one who reaches the checkpoint should be declared winner.
Possible arenas:
Ol' Classic
A classic obstacle race. Players should be separated by walls. On the way the players should have to pass more rounds. Round one, the wall, where players should have to destroy a brick wall. Next the player should push the barrels on sides. At the end the player should push a huge block blocking the exit. He should reach a room with the checkpoint.
Tornado
This arena should be like a cylinder with the top circle smaller then the bottom one, should look like a headless spike. The road should be spiral, surrounding the spike. Players should have to climb the spiral road to the top of the cylinder where the checkpoint should be.
The Warrior's Endurance
Players should start on the same line. This arena should be long and should contain a enormous amount of traps, testing the robot's endurance more then its speed. Some robots should reach the finish line with only two wheels.
The traps should include axes swinging from the ceiling (at slow speed and between them there should be enough distance for a bot to hide), Flamethrowers on the walls which should activate by crossing certain switches (the switches should be hidden) hidden holes on the floor, bricks falling from the ceiling, Logs rolling from the walls over the bots who uncarefully activate switches, even spinning wheels. Only the most powerful robots should go past the checkpoint.
Maze
A classic maze. Robots should have to find their way through the countless corridors, dangerous traps and fight their way through the opponents they meet.