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Messages - calgoblin

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Showcases / Re: Wham's RR2 Botz
« on: August 27, 2019, 12:46:28 PM »
I'm now determined to get a flammable fur material in the game, just for Diotor!

These are all super impressive!

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Yeah the 20th August bleeding edge version. I have to delete the file and re-extract every time I use it otherwise the menu buttons get a case of stage fright. It doesn’t look like Kix is having this problem so at least it’s not a universal problem.

What's your resolution out of interest? Far as I'm aware there wasn't any difference in the menu UI between these builds, did you have this issue on the Itch.io build also?

Spinner wind up sound is apparently in fights, its just that they might be too quiet

So right now it is just the motors making the audio. The actual spinner attachments do not yet make any noise as I'm battling with enough variation, randomisation, and development time (of which currently I can't put in anywhere near enough :()

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Showcases / Re: Kix has made Robot Rumble 2.0 bots
« on: August 02, 2019, 04:36:16 AM »
Very nice bots!

Not sure we ever let people know but you can enable a green screen (or any other colour in fact!) from the Overview page in the Botlab. Just hit the arrow on the left of the screen. Makes it easier to get up close to your custom bots!

 
botlabS.jpg

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Yeah we've pinpointed the cause of the bouncing motor bug just trying to get a fix on it now. Gamedev is basically just making cool new features that randomly break the other ones :beer:

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I have a Question: Is the announcer in the Bugglebots arena actually Bob ?

I don't think so no. I'm not sure who they got to do the voice, but our version of the Bugglebots arena has the same audio as the real one which is pretty cool!

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Music audio. It can be muted, but after entering a fight/botlab, it turns on

Noted cheers I'll take a look at that! I know the botlab trigger is a bit keen currently...

Speaking of the arena though, I think what you've done with the lighting effects and introduction before fights is PERFECTION. I would have loved to have somehow incorporated elements like those into my RA2 arenas but the game was never advanced enough to do it properly so this aspect really excites me! (It's the little things lol)

Glad you like! It may be little but it adds a bit of build up to each fight. I want to give each arena a unique intro, so ideas are welcome!

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Looking at Kix's vid, I love the new lighting effects in the arena, but are the turntables in the menu screens supposed to spin that fast? I'm sure they were a lot slower in the previous builds.

Yeah these need tweaking... The rotation is currently linked to framerate, so high FPS means super speed turntables! Great way to brag about the power of your PC ;)

Also unlimited hinge hp when? Im not feeling safe to host it as flippers tend to fall off after 10 ish-hits

Cant mute audio too

I'll let Chris answer on the timeframe, but all parts need a lot of balancing and tweaking still.

What audio are you unable to mute?

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