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Discussion / Re: Non GTM RA2 Thread
« on: May 18, 2019, 01:12:18 PM »another issue with single tooth is that sometimes you end up with so much bite your bar almost completely stops dead and you have to get all the way back up to speed, which may be what that builder described as hitting too hard
and yeah like you mentioned, i did notice you seemed to focus more on the fighting and competition aspect than the art and showcase side of things which is more our focus, but it's interesting that game stability was one of the factors, i was wondering with that, are the boosted motors you use causing any instability problems (axles going mad, spinners going completely out of control and spazzing out, havok explosions) ?
i also think the sportsman class idea is really neat and something i'm suprised GTM has barely ever used (the closest being a UK live event style tournament that never actually happened), is it just spinners banned or are there additional restrictions like real life sportsman ?
There are people who can make really good replica of real bots in our community, but only for showcases. The instability issue I think are mostly caused by overlapping components, and replicas usually have plenty of them. In our ruleset you are still required to make your bots look like one in real world. for example, bulkheads to hold vertical spinners are required although they don't have functional use in ra2. Robots also needs to be real world functionable. For example, spinning blades that cut through its own wheels are not allowed.
In our later patches some motors are actually nerfed for better game stability, and the version we use now are unlikely to crash because of overpowered motors.
In our sportsman class,
High damage weapons like typhoon tooth are banned.(while hammerbot can have 1 on their weapon).
High power spin motors like perm or etek are banned.
You can have sections that touch the ground width up to 40cm.
The rest of outer sides of the robot shall not touch the ground.
Robots somehow are too destructive might be banned.
Robots that purely for fun but unlikely to win over others might be allowed to use banned components.