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Messages - uragmkwu

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1
DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 02, 2012, 08:22:31 PM »
Because we try to build realistically.. and in real life you can't put a huge, moving steel pole through a gearbox.

Its ok Id get totally owned anyway. XD

2
DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 02, 2012, 08:07:55 PM »
Have you checked the end positions of your bursts? Also, make sure they're fully powered! (For that bot, try at least 8 ants, with 2 15kg battlepacks)

Finally, we tend to build with a realistic mind in DSL - in 99% of our tournaments and such, it'd be frowned upon to be putting your srimech bars through the motors. You could always raise the start position to the edge of the wedge.

Why is it frowned upon putting a srimech through a motor?

3
DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 02, 2012, 07:37:22 PM »
They are mounted the same way the always have been. Just different motors. They are regular extenders that are connected close to the nose of the wedge and stay extended through the robot towards the back of the robot. When its flipped, they extend straight up and pops it over. With the bsg motors don't do anything but smack the extenders on the ground and can't push it over.

4
DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 02, 2012, 01:55:48 PM »
Then why won't them BSG's turn my bot over? The mag snapper does.

5
DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 02, 2012, 01:12:08 PM »
Alright then. Makes sense that way. And I'm not using the judge motor, its the mag snap motor that is under the bsg burst motor list.

6
DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 02, 2012, 12:34:35 PM »
1) you need at least 7 ant batteries for the spin motors
2) replace the mag snappers with bsg bursts and throw in another 5 ants
3)replace the fatboys with techno destructo wheels or overkill wheels

1. The math doesn't add up to me. To me, it seems I only need one 545 battery rather than a bunch of ant batteries. Each 545 weighs 25KG and and puts out rounded up, 48 amps. The ant battery weighs rounded up 7 KG and puts out 10 amps. For the ant battery to reach the same 48 amp output you will have to have 4.8 batteries. Ill round down to 4 batteries to keep decimals out. With 4 ant batteries they will together weigh 28 KG and they aren't quite hitting the 48 amp mark since I rounded down and already outweigh the 545 battery. Am I missing something? Why use the ant battery over the 545? I know the ants can stack on each other in a very confined space but thats the only thing I can come up with.

2. I tried the BSG burst motors but they have extenders atttached to them which is mostly to turn the bot over when being flipped or in the event that the opponent clearly doesn't function upside down, then i can flip him, which these motors can't do but the mag snapper does.

3. The over kill wheels make me much much faster but brings the front end up upon acceleration...my weapons aren't exactly on the bottom of the robot xD and the technodestructo wheels are smaller and leave the nose of the wedge angled up, again, the weapons aren't on the bottom of the robot. I usually just slide under someone and let the saws grind the opponent while I keep steering along with him on the wedge.

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DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 02, 2012, 10:18:20 AM »




Now this robot has been flamed before on here so heres the rules, your only allowed to flame it if you give some real feed back other than "it sucks" but how come I can't get I get the half sheets any further to the front of the robot underneath? And do I really need all 3 of those batteries?

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DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 01, 2012, 08:25:20 PM »
Hmm cause I have another robot with two lift snapper motors, two of the big e tek drive motors(not the one with the extended axle) and 6 piglett motors to power one 4 of the 100 cm saw blades and 2 of the 80 cm saw blades and I have 3 of the 545 batteries in it.

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DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 01, 2012, 08:13:11 PM »
Interesting. Under what circumstance would the pc545 and 565 batteries be used? Ive been using those in alot of my robots just cause they have alot of output.

10
DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 01, 2012, 07:09:48 PM »
He means on the actual chassis, if you use the center attachment point on a half sheet it will attach to the bottom of the chassis and be invincible

When you say half sheet do you mean the polycarbonate and titanium and steel skirts? I don't see anything called a half sheet.

11
DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 01, 2012, 06:14:32 PM »
Damn, you're good at sweet talk :P
But that's the advice I'd give. I'd also try and get some armour underneath (if you try halfsheets, they have an attachment point that would let you mount it on the bottom of your chassis.

 When you say underneath do you mean actually underneath your robot where the wheels are? Or do you mean just the bottom edge of the robot?

12
DSL TC Showcases / Re: Eishiba's DSL showcase
« on: August 01, 2012, 03:33:08 PM »
never use piglet motors for drive as they are spin motors, motors only need 1 ant battery each to last a full 3 minute fight, make your chassis as small as possible, npc motors with hypno disc or vlad wheels are good for drive, those large batteries are useless and just waste weight. sorry if this is too much information too quickly

Whats so bad about pig motors being used as drive motors? The bot doesn't need to be fast.


Wait, Eishiba ? I think I remember you...
Wait, Eishiba ? I think I remember you...
So do I.

Thats what happens when you forget your password >.<

13
DSL TC Showcases / Eishiba's DSL showcase
« on: August 01, 2012, 02:34:07 PM »
I am opening this show case in hopes of getting tips on how to make this spinning bot stronger. The bot isn't terrible I guess but it doesn't really hold up against Grog. The only thing good about it is that the spinner spins up quickly. It has the duel perm motor with the son of whyatchi blade and 3 of the dsl #4 hammers at the end. I gave it two of the super big batties cause I figured it would need alot of power to get the blades to run for a while. I don't expect the bots mobility to be fast so it is using the tiny pig motors. Ideas? Please.




14
Discussion / Re: spinner motor ideas
« on: August 01, 2012, 11:31:29 AM »




I'm still open to ideas. It doesn't have a paint job because its not finished. The hammers on the end usually break off against grog. I have two of the big big batteries and it does about 0-60 in a year but its ok lol. Is there any better way to make it faster? Or hit harder? Maybe these hammers on the end aren't the best. They are the dsl hammer #4.

15
Discussion / Re: spinner motor ideas
« on: August 01, 2012, 10:02:57 AM »
yep youre probably not using a powerful enough motor for 210 kg of weaponry, try a dual perm
i said i was using the duel perm

That's the best non-cheatbot motor you can get. It might be the way you're using it on the bot that's causing a downfall - I know for sure I can take Grog very easily using a DSL bar on a dual perm with 2 70kg hammers. Feel free to upload a pic of it and put it here or start a showcase :P

is there any way to take a picture of it while in game?

16
Discussion / spinner motor ideas
« on: August 01, 2012, 02:47:16 AM »
I'm attempting to make a spinner bot of some kind. Right now I am using the duel perm 132 gear box. I added the son of whyatchi spin blade with three dsl#4 hammer. But this doesn't even stand up to Grog the Vengeful. Any other suggestion for a good motor for a spinner? Or any other suggestions?

17
General Support / Re: DSL
« on: July 28, 2012, 10:17:27 PM »
If i dumped all my old files and robots including those not in the newer DSL like Toro and Diesector and all the files from each folder, into the new folder accordingly, would my old stuff work with the new stuff?

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General Support / Re: DSL
« on: July 27, 2012, 11:23:45 PM »
They were all in the battlebots packs, which aren't downloadable anymore. How sad.

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General Support / Re: DSL
« on: July 27, 2012, 09:49:27 PM »
Omg, my bad. I copied all my old stuff from the earlier dsl and put all my robots into the new dsl. I saw the new download was missing some that I recalled from the older version and so I just copied all the old robots into the robot designs folder in the new game. Robots like Diesector, Toro, and Voltronic which clearly are not in the new dsl and are crashing the game. NVM. Is there no way to make them work in the full download 2.1?

20
General Support / Re: DSL
« on: July 27, 2012, 09:19:02 PM »
HMM, then why is it in the full download?

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