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Messages - krylus

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How would I go about adding more objects into arenas (like the ones listed above) and get them to properly work? I know Practice.py in the scripts folder references to several objects in the practise arena, more specifically their sounds, but is there some text/gib file that imports the gmfs themselves? Thanks for the help!

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Discussion / Re: Removing custom parts restriction on multiplayer?
« on: March 08, 2011, 05:27:06 PM »
Thanks so much! Now that is one less annoying thing!

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Discussion / Removing custom parts restriction on multiplayer?
« on: March 08, 2011, 04:36:19 PM »
Is there any way to remove the restriction on custom parts when you are in a multiplayer session? I am developing a large overhaul of RA2, and seek to be able to use custom parts in multiplayer.

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Discussion / Changing Splash Timing?
« on: March 08, 2011, 04:28:02 PM »
Does anyone know how to change the timing of infogrames.bmp, splash.bmp, and rating.bmp? Which/where python script/gib are they controlled by? Is it at the EXE level? Also, is there any way to change the time that the music comes on?

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Discussion / Need To Remove AI, Exhibiton, and Events
« on: March 08, 2011, 03:54:49 PM »
Hello all,

As the title says, I need to remove  AI, Exhibition, and Events from the game. Yes completely. No, I will not answer your questions as to why, I just need to remove these things. Simply deleting the AI folder crashes it, because there are other scripts referencing it. As a temp fix I have edited the mainmenu gib, and set Exhibition to hidden. The last thing I must do is hide the events button in the Team HQ. Hiding is good enough for now, but I really want to remove them completely and not have then just hidden.

So, what should I delete, and where is/are they/it located?

I am experienced with python so I shouldn't have much trouble editing out some module imports, or references to any of the things listed above.

PLEASE do not continually ask me why I want to, I just need to find a way to have em removed.

Thanks!

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General Support / Re: Exhibition Crashes
« on: March 03, 2011, 08:05:59 PM »
I take it back, I just copied a few of the AI .bots into my Robot Designs folder, and I couldn't load a few of them. I must have deleted a few ones, hrm. Let me list you the parts that I do have. It was Sentinel, Red Storm that crashed it in the Bot Lab/Workshop

airtank
airtank_big
anchor
anglemotor
angler
axle
ballast
battery_slimpack
battery1
battery2
bracked_wedge
burst_small
burstmotor
burstpiston
caster
controlboard
disc
extender_round
extender_roundB
extender_square
fatboys
forkarm
hammer
hazard_flipper
linear_actuator
lt_tanktrack
miniwheel
ram_plate
redbird
rotatorbar
sd_snowplow
servero_motor
servopistion
shinywheel
sledgehammer
small_wedge
smartzone
smart-zones
snapper2
snowplow
speaker
styles
universalT
universalY
wheel_slim
wheel_slipperbottom
wheel1
wheel2
wheel3
ztek

Also, how do I go about fixing/removing the AI bots that use weapons, because I removed all weapons from the game, except hammers. Do I just delete them, or must I edit a config file or a teams.txt file? I am also heading out now, so I will reply back tomorrow. Thank you for all your help!


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General Support / Re: Exhibition Crashes
« on: March 03, 2011, 07:54:17 PM »
Yes, but I checked that the robots I am using do not use any of the parts that I deleted.

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General Support / Re: Exhibition Crashes
« on: March 03, 2011, 07:49:29 PM »
Nope, I tried loading in clean RA files, also DSL's map files, and still got black screen/crash.

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General Support / Re: Exhibition Crashes
« on: March 03, 2011, 07:41:53 PM »
Ok, I shall do that. Could it be some script referencing/tallying up the arenas, something that I missed? I will do that in the meantime.

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General Support / Re: Exhibition Crashes
« on: March 03, 2011, 07:39:11 PM »
I removed King of the Hill, along with tabletop

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General Support / Re: Exhibition Crashes
« on: March 03, 2011, 07:36:31 PM »
Most everything, but I am thinking that it is something to do with the weight of bots, and somehow they aren't getting along. I have been able to get certain lightweights working, but not all. I have been modifying the main menu, exhibition game modes, parts in the workshop, music, text, teams, bots, parts, so most everything.

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General Support / Exhibition Crashes
« on: March 03, 2011, 07:25:08 PM »
Not sure if this is in the right place,

I was wondering what I did (have been modifying and adding/removing many features of RA2) that causes Exhibition matches to crash whenever I try and enter them. I use different bots of all different weights, but when I go to start the match, I get a black screen, then open up Task manager, and it shows that RA2 is not responding. Any ideas?

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General Support / Re: How to remove AI bots and teams?
« on: September 22, 2010, 01:03:43 PM »
http://www.krylus.webs.com/teams_bindings.zip That right there is the teams.txt and bindings.py files, The error might be in something I missed.

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General Support / Re: How to remove Events and League Standings?
« on: September 16, 2010, 06:05:18 PM »
Or make it 0 x 0 pixels?

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General Support / Re: How to remove Events and League Standings?
« on: September 16, 2010, 04:19:23 PM »
I need them to go because my mod is more geared toward building and playing exhibition and multiplayer, not events and such. It's a tad complicated to explain all my intentions of it, but I just need to figure out how to remove them from there because that takes away from the focus of my mod.

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General Support / How to remove Events and League Standings?
« on: September 16, 2010, 02:54:38 PM »
Howdy yall, I was just wondering how to remove the Events button and the League Standings button from RA2. I have standard out of box stock, and I would like to get rid of these for a mod that I am working on. I have tried deleting everything related to these two things, but of course, there is probably some other file referencing to one of the deleted ones, so does anyone have any idea on how to accomplish this?

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General Support / Re: How to remove AI bots and teams?
« on: September 16, 2010, 02:40:08 PM »
Oh ok, so if I removed 2 bots, so only bot 2 remains, change that to a zero?

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General Support / Re: How to remove AI bots and teams?
« on: September 14, 2010, 05:47:54 AM »
Just the standard stock bots. I think I might have missed one in that file.... Thx for the help, Ill look into it!

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Modifications / Re: Need FRC arena, soccer arena mod?
« on: September 13, 2010, 06:00:32 PM »
Oh whoops, sorry, I am a total noob. I didn't see that link. Haha.

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General Support / How to remove AI bots and teams?
« on: September 13, 2010, 05:54:02 PM »
Howdy yall, I was just wondering how to remove AI bots and teams. I have edited them out of the Bindings.py and recompiled it, and the game crashes. I also edited the teams out of the Teams text document, so the teams I selected for deletion I removed from that document. Hmm, I will double check it, but any idea why it is doing that? Could it be the TeamHQ UI League Standings that is referencing to the nonexistent AI teams?

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