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Messages - krylus
1
« on: March 08, 2011, 05:29:20 PM »
How would I go about adding more objects into arenas (like the ones listed above) and get them to properly work? I know Practice.py in the scripts folder references to several objects in the practise arena, more specifically their sounds, but is there some text/gib file that imports the gmfs themselves? Thanks for the help!
2
« on: March 08, 2011, 05:27:06 PM »
Thanks so much! Now that is one less annoying thing!
3
« on: March 08, 2011, 04:36:19 PM »
Is there any way to remove the restriction on custom parts when you are in a multiplayer session? I am developing a large overhaul of RA2, and seek to be able to use custom parts in multiplayer.
4
« on: March 08, 2011, 04:28:02 PM »
Does anyone know how to change the timing of infogrames.bmp, splash.bmp, and rating.bmp? Which/where python script/gib are they controlled by? Is it at the EXE level? Also, is there any way to change the time that the music comes on?
5
« on: March 08, 2011, 03:54:49 PM »
Hello all,
As the title says, I need to remove AI, Exhibition, and Events from the game. Yes completely. No, I will not answer your questions as to why, I just need to remove these things. Simply deleting the AI folder crashes it, because there are other scripts referencing it. As a temp fix I have edited the mainmenu gib, and set Exhibition to hidden. The last thing I must do is hide the events button in the Team HQ. Hiding is good enough for now, but I really want to remove them completely and not have then just hidden.
So, what should I delete, and where is/are they/it located?
I am experienced with python so I shouldn't have much trouble editing out some module imports, or references to any of the things listed above.
PLEASE do not continually ask me why I want to, I just need to find a way to have em removed.
Thanks!
6
« on: March 03, 2011, 08:05:59 PM »
I take it back, I just copied a few of the AI .bots into my Robot Designs folder, and I couldn't load a few of them. I must have deleted a few ones, hrm. Let me list you the parts that I do have. It was Sentinel, Red Storm that crashed it in the Bot Lab/Workshop
airtank airtank_big anchor anglemotor angler axle ballast battery_slimpack battery1 battery2 bracked_wedge burst_small burstmotor burstpiston caster controlboard disc extender_round extender_roundB extender_square fatboys forkarm hammer hazard_flipper linear_actuator lt_tanktrack miniwheel ram_plate redbird rotatorbar sd_snowplow servero_motor servopistion shinywheel sledgehammer small_wedge smartzone smart-zones snapper2 snowplow speaker styles universalT universalY wheel_slim wheel_slipperbottom wheel1 wheel2 wheel3 ztek
Also, how do I go about fixing/removing the AI bots that use weapons, because I removed all weapons from the game, except hammers. Do I just delete them, or must I edit a config file or a teams.txt file? I am also heading out now, so I will reply back tomorrow. Thank you for all your help!
7
« on: March 03, 2011, 07:54:17 PM »
Yes, but I checked that the robots I am using do not use any of the parts that I deleted.
8
« on: March 03, 2011, 07:49:29 PM »
Nope, I tried loading in clean RA files, also DSL's map files, and still got black screen/crash.
9
« on: March 03, 2011, 07:41:53 PM »
Ok, I shall do that. Could it be some script referencing/tallying up the arenas, something that I missed? I will do that in the meantime.
10
« on: March 03, 2011, 07:39:11 PM »
I removed King of the Hill, along with tabletop
11
« on: March 03, 2011, 07:36:31 PM »
Most everything, but I am thinking that it is something to do with the weight of bots, and somehow they aren't getting along. I have been able to get certain lightweights working, but not all. I have been modifying the main menu, exhibition game modes, parts in the workshop, music, text, teams, bots, parts, so most everything.
12
« on: March 03, 2011, 07:25:08 PM »
Not sure if this is in the right place,
I was wondering what I did (have been modifying and adding/removing many features of RA2) that causes Exhibition matches to crash whenever I try and enter them. I use different bots of all different weights, but when I go to start the match, I get a black screen, then open up Task manager, and it shows that RA2 is not responding. Any ideas?
14
« on: September 16, 2010, 06:05:18 PM »
Or make it 0 x 0 pixels?
15
« on: September 16, 2010, 04:19:23 PM »
I need them to go because my mod is more geared toward building and playing exhibition and multiplayer, not events and such. It's a tad complicated to explain all my intentions of it, but I just need to figure out how to remove them from there because that takes away from the focus of my mod.
16
« on: September 16, 2010, 02:54:38 PM »
Howdy yall, I was just wondering how to remove the Events button and the League Standings button from RA2. I have standard out of box stock, and I would like to get rid of these for a mod that I am working on. I have tried deleting everything related to these two things, but of course, there is probably some other file referencing to one of the deleted ones, so does anyone have any idea on how to accomplish this?
17
« on: September 16, 2010, 02:40:08 PM »
Oh ok, so if I removed 2 bots, so only bot 2 remains, change that to a zero?
18
« on: September 14, 2010, 05:47:54 AM »
Just the standard stock bots. I think I might have missed one in that file.... Thx for the help, Ill look into it!
19
« on: September 13, 2010, 06:00:32 PM »
Oh whoops, sorry, I am a total noob. I didn't see that link. Haha.
20
« on: September 13, 2010, 05:54:02 PM »
Howdy yall, I was just wondering how to remove AI bots and teams. I have edited them out of the Bindings.py and recompiled it, and the game crashes. I also edited the teams out of the Teams text document, so the teams I selected for deletion I removed from that document. Hmm, I will double check it, but any idea why it is doing that? Could it be the TeamHQ UI League Standings that is referencing to the nonexistent AI teams?
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