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Messages - ariqhad
1
« on: May 29, 2013, 08:51:47 AM »
i should have used Hp z-tek instead of those normal z-tek for the drive motor... i screwed up....
That, and it should be 4WD HPZ (you could afford it by turning most if not all of the maces to razors). Also, turn your Snapper2s around so the wedge stance is wider.
i see, i'll try to do that
2
« on: May 29, 2013, 08:41:19 AM »
yet another failed prototype   763.5.... underweight aaagghh i should have used Hp z-tek instead of those normal z-tek for the drive motor... i screwed up.... p.s. Stacking is.... so hard ('-'
3
« on: May 26, 2013, 09:02:20 PM »
Very nice, I think I'll have a go at making a walker now.
yeah, build one! it's fun (=w= ...some good stuff in here...
thanks ////=w=///// That's insanely clever! Is there a video for it?
i want to make one, but i need to download a free video capture soft first and I've forgotten the password for my old YT account ('-' (.-. *edit here's an updated Axehead   While it looks pretty cool, it is also unstable and heavy. i plan to remake the whole bot ('-'
4
« on: May 26, 2013, 08:06:57 AM »
holy krab, a dragon (*A* why don't you try to turn it into a walker too? It was thought pretty much like the Alligator: The neck can drop and the lower jaw can open/close. Unlike the Alligator, this one has no chance in battle, even against incompetent opponents.
but it looks cool (=w=
5
« on: May 26, 2013, 06:54:49 AM »
Decided to lurk your showcase. After 4-ish years, you came back, and are still as amazing as ever. That walker is likely my favorite design of yours.
wow thanks =w=) i'm not amazing at all, i'm still improving actually here's my newest walker, and i'm quite proud of this one (=w=     the wheel act as a stabilizer and useful for turning the bot to the left and to the right. it couldn't be used for driving at all, and that's not the reason i put the wheel there anyway.  This would happen if i tried to drive forward  .... I couldn't meet the deadline for next month's BOTM... maybe better luck next time
6
« on: May 23, 2013, 07:39:34 PM »
You don't know how? What're you, new to zips? Dafuq
no, i mean, should i give you the links? my internet is too slow to be able to upload something bigger than 1GB
7
« on: May 23, 2013, 07:28:57 PM »
not enough anime stuff man
how about now?  i forgot to show those stuff ('-' DUDE! PLEASE give me the Steins;Gate one! I'll do anything you want... ANYTHING!
uhh.... how?
8
« on: May 23, 2013, 06:43:48 AM »
here's mine... 
the BG doesn't match at all, i know '-')
9
« on: May 23, 2013, 06:18:08 AM »
Chassis is a bit big, but looks good. I think it would be better to have a smaller chassis with stacked blacks so you might have some extra weight to maybe protect the front HP Z-Teks.
hmm, stacking is it?... i need to practice that method, i haven't even succeed in stacking 2 black If by "fixing" you mean make it better looking or more aesthetically pleasing, that's ok but there's no need to give it better walking capabilities. I think BOTM is more about a bot/splash that pleases the eye, not if it works. At least that's how I think. In the 2 BOTMs I participated in my bots didn't actually work .
isee lol, maybe i'll use my bamboo and make some cool skin Really?! That's odd... 4+ legged bots are more stable thus easier to make, imo.
Here m8, take a peek at my first walker
ooooh i've never tried that kind of design maybe that's because i always make springy and jumpy walker with long limbs.... sure it could jump, but it flipped to the side afterward, ugh and with 4 legs it is harder to make it jump to the front, the least i could do is jumping on the spot without falling over
10
« on: May 22, 2013, 08:23:37 PM »
i really want to make more walkers, and get them to fight each other just like in the robot combat league of course, this bot could do jab and uppercut (lol) I do not seem to remember you.
QwQ (lol) Holy crap! A bipedal bot! I've tried so many times to make one! I was only successful with four legged walkers. Nicely done!
and i've always tried to make 4 legged bot, and it always ended with failure lolBtw, if you fix that humanoid bot, you can enter in BotM with it.
really? i'll try to fix it quickly then. i need to try different component placement, this one's too slow compared to the first one i made anyway, my first 36HS (sooo mainstream orz) 
11
« on: May 22, 2013, 09:59:47 AM »
............it's been a long time since my first post. an i just realized that i sounds so stupid back then anyway i'm back, with a fresh install of RA2... my walker is gone.. fear not, I've successfully (maybe) made another one     ................ this robot needs readjustment, it tends to move to the right and hit the fence...
12
« on: December 28, 2009, 03:39:04 AM »
its because of the chassis. its too small. i'll fix that later.. thanks
13
« on: December 28, 2009, 03:17:20 AM »
sorry for the long wait..argh finally.. im back from bali... uh i miss my computer so much. here is my other bot 1. cruncher  2. 6bosse  they have same chassis. i just redesigned cruncher. might need a better form of locomotion then those square extenders
uhhh. i have tried to use tribar. but its not efficient D: Torque reaction hammer ?
It would be better with something lighter than sledgehammers.
but i have tried all weapon combination, and double sledgehammer dealt highest damage.. also they have the same HP as plastic ones
thanks for teh info..
14
« on: December 16, 2009, 12:02:24 AM »
oh thanks!!! so thats teh problem... okay, i fixed the drift problem ^^ DontCare MK IV REV  Cmacher MK I.V REV (with original design :D)  Cmacher MK II REV  and finally!! my scrap #12 has evolved.. Deadly Scrap  well, this isnt so great, but this bot wins against several starcore bot... ^^ Bonus!!! Scrap #7 this is the best scrap i ever made... it dealt good damage... but its too hard to control this... 
15
« on: December 15, 2009, 04:34:17 PM »
ugh... at first i didnt understand.. why i should rotate the motor.. DX sorry
16
« on: December 15, 2009, 04:11:22 PM »
oh...okay then.. i have to change my stacking method..
17
« on: December 15, 2009, 05:49:56 AM »
oh.. since it was done on my friend's computer, hes the one who chose teh parts. while im the one who build the bot. i'll fix that later at home... ---------------------------------- okay, i've upgraded all of my bot.. but, i got drift problem when im using rubber wheel... 1. DontCare MK IV   Weight : 792.6 -> 12 Razor -> 2 wedge -> 6 ddt -> 4 Hpz 2. Cmacher MK I.V uh, 1 black batt isnt enough for me...   weight : 768.8 -> 34 Razor -> 2 Snowplow -> 4 hpz i hate the design.. 3. Cmacher MK II   Weight : 798.1 -> 3 snow plow -> 30 razor -> 4 iron -> 1 ddt no wasted space!! which one is better? the mk I.V or This?? Bonus... failed project..... XD Scrap # 12   hahahahah... 12 times, failure..
18
« on: December 15, 2009, 12:14:16 AM »
okay, ill download the starcore v4. but im staying at my friend's house right now.. , and i have created another bot... Bot - Cmacher its has 42 razor tip..( i have learned effe glitch w!! ^^) and i only used 1 snapper +4 bpa for stacking alltogether :D  
19
« on: December 14, 2009, 02:01:08 AM »
oh, i have starcore 3.0, and my bot barely survive against those monster... and, i have upgraded both, my walker and the second popup ^^.. Walker MK II.V     hahahaha, i love this version.... but its not as springy as its predecessor... then, this.. DontCare MK III.V i cant stack another batt, because its too heavy...  now it spend only 66 kgs for stacking the ddt and hpzmotor....  maybe this will be the final version...  wohoo!!! 2 hit ko, in 9 second...
20
« on: December 12, 2009, 09:55:21 PM »
ummm.. hehehhe the weight is 796.6.... ... and then, this is the third version... and the best bot of mine..... ^^ DontCare MK III 
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