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Messages - IngvatdM
1
« on: December 18, 2006, 07:21:10 PM »
Thanks. The Wedge is plastic :) so is Mini Punisher. I just focused to make realistic robots and here they are :) Also, in case you haven't noticed, the Wedge has its' guts for decoration  i made it on The Gimp, and it's my first bot that's inside-looking-out  Now I'm combining the 100/150 DSL discs with those DSL bars. When it'll be ready, ill post :)
2
« on: December 18, 2006, 07:33:55 AM »
3
« on: November 14, 2006, 11:03:19 AM »
OK! :) Good luck on the tournament!
4
« on: November 14, 2006, 05:44:19 AM »
Two probs, make your bot unreal... First of all is, that the teeth intercept with the upper plate! And the second,- in the real life, you would have to attach the exile of the motor somewhere, it cant just flap in the air  The problem of the weapon is, that it throws opponents out of it's range.
6
« on: November 08, 2006, 06:30:01 PM »
Intresting idea but worthless if its put up with a fullbody spinner. Im sure there will be one or two of those in the contest. Thats the problem with contest though. You have no idea what you up aginst. im still no sure on a design yea. Im still testing out ideas. Im starting to think about throwing a old bot that I never showed. I've tested the bot against 'fullbody spinner' and it works perfectly! Loses some part of defense, but still beats it! :)
7
« on: November 08, 2006, 05:42:26 PM »
A constructive answer would be grate.... If you can't give one, ignore the question.
8
« on: November 08, 2006, 09:04:30 AM »
It's o.k., I've figured it out already! I've extended the arms and added a little push from weapons, this way i don't have to wire the wheels. Only one problem left... It's 1mm plastic and weighs 740kg ....
9
« on: November 08, 2006, 03:11:58 AM »
Do you think, I'm that dumb? The wheels should be wired to "srimech", it's the bug in the AI code I'm talking about.
10
« on: November 08, 2006, 01:34:53 AM »
But.... I do not care, whether i win or not :) Competition is not about winning, and if my bot doesn't win, I'll still like it. I've made a bot, that represents me and my side on the tournament and i don't care if it's not invincible or indestructible! BTW, does anyone know, will the tournament be recorded? I would like to see one of my robot's games :)
11
« on: November 07, 2006, 05:09:28 PM »
And here are some fight shots of my AIed Bat-mobile:  A fight 'gainst two Kill-a-lots! (team match) 
12
« on: November 07, 2006, 04:23:01 PM »
really??.... Did you get the question, or are you just being a smart-ass? The wheels should be wired, that's the hole point. I just asked, how to fix that stupid bug
13
« on: November 07, 2006, 08:19:58 AM »
Upgrade... I encountered some flip-over problems, and this is what i thought out: These arms could get him out of any trouble! They make him flip over or jump, but theres another problem: I've wired the 'srimech' button to the wheels too, so when the bot uses it, it doesn't stop the motors and just runes forward  Anyone has an idea, to fix it? Kingdom for an idea!!! Clickbeetle:I'll finish this one with wiring and ship it over to you, i still got one more time to change my entry
14
« on: November 07, 2006, 06:27:29 AM »
Thanks, Mr. Smokie :) I mean Weedy :)
15
« on: November 07, 2006, 01:22:23 AM »
Oh... Of course, the hero himself !
16
« on: November 06, 2006, 07:09:39 PM »
Oh... So I'm not the first
17
« on: November 06, 2006, 04:07:27 PM »
It's ok... :) I'm a noooob :P BTW, check out the 'Bat-mobile 1.2T' design, i made for the upcoming tournament :) (Shown, without the secret weapon)
18
« on: November 06, 2006, 12:12:06 PM »
Thank man :) Cuz it's a new bot
19
« on: November 05, 2006, 03:16:58 PM »
This is my little turtle :) The bot is balanced to AI bots(DSL 1.2), doesn't make grate damage, easy to beat/tap. But nothing ever gets underneath those spikes and teeth have gripping quality, so if someone gets on them, stays panted in between!
20
« on: November 05, 2006, 03:09:05 PM »
Thanks :) And here are some modifications of the 'Bat-mobile':
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