gametechmods

Off-Topic => Off-Topic Discussion => Topic started by: Gazea2 on July 30, 2010, 04:07:40 AM

Title: New program that can be used to make components?
Post by: Gazea2 on July 30, 2010, 04:07:40 AM
I'm not sure whether this should be posted here or in the software and programs board.

I found this cool new 3d modelling program and, although it isn't 3d studio max, they can be saved in that format. I was wondering whether the more experienced modders could use it to make new components. The best thing is... It's free!

Here:

http://wings3d.com/ (http://wings3d.com/)

 :gawe:
Title: Re: New program that can be used to make components?
Post by: G.K. on July 30, 2010, 04:12:45 AM
It's been posted before.
Title: Re: New program that can be used to make components?
Post by: Gazea2 on July 30, 2010, 04:13:12 AM
Has it? Where?
Title: Re: New program that can be used to make components?
Post by: G.K. on July 30, 2010, 04:18:46 AM
https://gametechmods.com/forums/index.php/topic,379.msg3514.html#msg3514 (https://gametechmods.com/forums/index.php/topic,379.msg3514.html#msg3514)
Title: Re: New program that can be used to make components?
Post by: frezal on July 30, 2010, 11:16:35 AM
You would still need 3D Studio Max to export the models to RA2. This was the issue with G-Max.
Title: Re: New program that can be used to make components?
Post by: SKBT on July 30, 2010, 11:18:31 AM
(Stupid question that I probably should know but haven't lurked enough to find out.)

Can I export Solid Works models into RA2?
Title: Re: New program that can be used to make components?
Post by: frezal on July 30, 2010, 12:12:30 PM
(Stupid question that I probably should know but haven't lurked enough to find out.)

Can I export Solid Works models into RA2?
If you build some software to do it.
Title: Re: New program that can be used to make components?
Post by: Serge on July 31, 2010, 12:45:48 AM
It's hard to use anything else than 3dsmax, since:
1) a lot of the nongeometric objects are based on Havok Exporter/Reactor, which is 3dsmax-only (rbcollection, simobject, csolver, etc).
2) the gmf file format uses both vertex and face normals, which is quite uncommon.
3) the gmf file format uses per-face mapping instead of the usual per-vertex mapping.

kthx
Title: Re: New program that can be used to make components?
Post by: Sage on July 31, 2010, 12:53:10 AM
Plus you can get anything you want for free anyways, as long as it's digital ;)
Title: Re: New program that can be used to make components?
Post by: Zog on July 31, 2010, 02:45:16 AM
Also, Wings 3d is next to impossible to use (well, it is on a Mac)
Title: Re: New program that can be used to make components?
Post by: Badnik96 on July 31, 2010, 08:58:15 AM
I tried Wings 3D a while ago, sucks. can barely use it.