Seeing at how I want to become better at modding arenas, thought i'd start this thread lol :P
Mainly for any problems I may encounter.
1st arena idea being undertaken and 1st problem

:
Wild Robots 2010 Arena
As all of you know, the first WR arena had no hazards, and walls that went up and down to let bots back in.
Not this time
For Wild Robots 2010, I wanted to have a large number of spinners enter to bring more interest and chaos.
So, (i hope you dont mind click, me keep on modding your arenas, they are awesome lol

) I am using the BBEANS 2 arena as a base.
First modification if that im having the walls at least 2/3 times the height of the WR 2009 arena, so that:
A) It'll mean less OOTA's and more destruction
B) To prevent spinners from throwing themselves out on a big hit.
2nd mod, i'd quite like to have the robots start on the flippers, and put the flipper time to about 5/10 seconds, so if a robot isnt quick enough, they'll be thrown!
3rd, to add to the chaos, with the aspect of spinners crashing around the arena, i'm keeping the blade in but moving it to one side of the arena.
Of course i'll add an AI avoid code in the .py for it.
Opposite that im thinking of adding a flame pit or something along those lines.
And so, first problem im facing:
The arena loads up fine (for once :P) but whenever the match starts, the robots fall through the floor, like theres no collision there.
All i've edited so far in the arena is:
the .py (name, description ect. and getting rid of that bot flame code that the BBEANS 2 arena had)
the map names
and moving the blade and adjusting the wall height
If anyone knows of a solution, it would be much appreciated
Thanks
-Wham
(p.s. After 4 weeks of non-stop training, a badly injured knee and a nearly fractured rib, i passed my brown 3rd tag belt at jujitsu today

Now i can go for my black belt :D)