gametechmods
Robot Arena => Modifications => Topic started by: ianh05 on February 11, 2013, 08:00:49 AM
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Progress report:
Completed:
Robo Zone 2 AI
Starcore AW's
Stock Mini's
Retro AW's
Clickbeetle and Firebeetle AW's
My own Team
ASAI AW's
Working on:
New Re-stocked AI AW's.
2 more teams of my own.
A Botexchange team.
Waiting on:
ARBBC AW's
More member teams
Preview:
(https://gametechmods.com/uploads/images/48953Ultimate Stock AW AI Preview.jpg)
Download:
https://gametechmods.com/uploads/files/6335Ultimate Stock AW AI.rar (https://gametechmods.com/uploads/files/6335Ultimate Stock AW AI.rar)
Just wondering if anyone has any antweights laying around? I won't be accepting scrappy AW's unless they are old bots.
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I don't have any other AWs besides NefariusBeing. However, let me know if I can be of any other assistance to you.
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I don't have WBWAPS anymore but it wouldn't be too hard to remake I suppose.
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I don't have any other AWs besides NefariusBeing. However, let me know if I can be of any other assistance to you.
Just one thing, how would I go about AI'ing a hammer that uses a motor instead of a snapper?
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Just to pitch in I believe Beta from DSL uses a motor for it's hammer with a specially made AI but it also has a special motor that limits movement to a 180 arc.
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As RedlineM203 mentioned, there is an AI in DSL for use with motors that have limited movement but I don't recall there ever being an AI for normal motors. If I remember, I'll make one when I get the chance.
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How about electrichammer.py? It's in BBEANS AI I think and was used on Bisector. Which used a piglet for the hammer motor. It's a pain in the arse to get working properly though.
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IDK if anybody still has the AW I made for that AW tournament like four years ago
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i have about 5 AW's (apart from anty c from your robozone 2), i could probably slap another one together and just send you a team.
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IDK if anybody still has the AW I made for that AW tournament like four years ago
What's the bots name?
i have about 5 AW's (apart from anty c from your robozone 2), i could probably slap another one together and just send you a team.
I have it set up in teams of 3 at the moment, so you could pick your 3 best or make another if you want 2 teams.
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IDK if anybody still has the AW I made for that AW tournament like four years ago
KentuckyFriedChicken?
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trying to find the error here:
list.append(("AW-DEDBDNME","Pusher",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5}))
list.append(("AW-Dust Devil","Omni",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turnspeed':3.5,'range':99,'weapons':(1,)}))
list.append(("AW-Meteorite","Pusher",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5}))
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trying to find the error here:
list.append(("AW-DEDBDNME","Pusher",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5}))
list.append(("AW-Dust Devil","Omni",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turnspeed':3.5,'range':99,'weapons':(1,)}))
list.append(("AW-Meteorite","Pusher",{'invertible':True,'nose':math.pi,'radius':0.1,'topspeed':99,'throttle':130,'turn':60,'turnspeed':2.5}))
Could it be that range is in the wrong spot, or does that not matter in terms of AI'ing the robot?
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Nothing wrong with these bindings. Check for spaces in botname, correct wiring, 4 spaces before the line, etc.
if this still doesn't work => redo bindings, redo ai. Sometimes the bots doesn't work for no discernable reason.
and no coolrunner the game dosn't give a damn where are the arguments in the {brackets}
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# binding format:
# ( 'name of robot from .bot file', 'name of AI from script class',
# {'optional constructor parameter':value, 'another':value} )
Doesn't matter where it is as long as it's after the name of the bot and parameter name.
Oh Naryar thanks I forgot to check wiring -.- I bet that's the problem lol.
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Corrected wiring problems, still not working sadly.
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When do you get the error?
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On the first screen usually but it did manage to get to the splash screen and even further once before it crashed, Can't get to the main menu.
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Tried putting the AI over a fresh copy of RA2 and still not working :/
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Would you mind uploading the bots someplace so that we can take a look at them? As Naryar said, there doesn't appear to be anything wrong with the bindings.
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Would you mind uploading the bots someplace so that we can take a look at them? As Naryar said, there doesn't appear to be anything wrong with the bindings.
Here are the bots:
https://gametechmods.com/uploads/files/Team33.rar (https://gametechmods.com/uploads/files/Team33.rar)
here is a preview of the pack so far, I am still accepting teams for it too.
(https://gametechmods.com/uploads/images/31099Ultimate Stock AW AI Preview.jpg)
Still lots more to come including my own bots.
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Found these 6 old bots from that old AW tournament that never happened:
(https://gametechmods.com/uploads/images/75606Old%20AW%20tourney%20bots.jpg)
All 6 have been AI'd and added to the pack.
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Would you mind uploading the bots someplace so that we can take a look at them? As Naryar said, there doesn't appear to be anything wrong with the bindings.
Here are the bots:
https://gametechmods.com/uploads/files/Team33.rar (https://gametechmods.com/uploads/files/Team33.rar)
Anyone figure out what's wrong with these?
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The work fine in mine, however it looks like the Nose Math is wrong for one of the bots.
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Do they work AI'd for you?
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Do they work AI'd for you?
Yes.
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Strange I've tried everything and can't get it working.
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Sometimes you just need to delete the lines then try again.
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how exactly? do I need to delete the lines in bindings and teams.txt then load the game and then quit and put the lines back in? Because I've done that.
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You can't just cut and paste. You need to do it as if you we're altering the bindings file for the first time on that team.
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You can't just cut and paste. You need to do it as if you we're altering the bindings file for the first time on that team.
Since when? the game isn't going to know the difference. It should be working, I have checked everything multiple times, I've tried a fresh copy of RA2, it's just this team that has stumped me...really annoying.
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You can't just cut and paste. You need to do it as if you we're altering the bindings file for the first time on that team.
wat
I don't get what you mean by that.
I've tried a fresh copy of RA2, it's just this team that has stumped me...really annoying.
Did you make sure the fresh copy had Omni.py in it?
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Yes it has it, other bots have been using it.
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I mean completely delete the lines and redo each one by one.
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I mean completely delete the lines and redo each one by one.
Why would I need to retype each line out? the game doesn't know the difference between what is pasted and what is typed. I've been copying and pasting ever since I learned to AI and it's always worked. There must be something wrong with a missing component or something but I already checked for that -.-
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no just delete the 3 non-working ones and redo those
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So I copied bindings from the new bots in the pack and changed the names and now they work... strange.
Now I just need help AI'ing this bot as a hammer:
https://gametechmods.com/uploads/files/CB_AW hammer.rar (https://gametechmods.com/uploads/files/CB_AW hammer.rar)
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Updated preview:
(https://gametechmods.com/uploads/images/48953Ultimate Stock AW AI Preview.jpg)
I will be able to eventually add the winners of the Re-stocked AW design contests and the AW's from the ARBBC.
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Preview pic has been updated. We now have 40 teams of AW's with 3 bots on each team giving us a total of 120 AW's so far!
You can check the best of these AW's out in action here:
https://gametechmods.com/forums/index.php?topic=13223.0 (https://gametechmods.com/forums/index.php?topic=13223.0)
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Version 1 uploaded:
https://gametechmods.com/uploads/files/6335Ultimate Stock AW AI.rar (https://gametechmods.com/uploads/files/6335Ultimate Stock AW AI.rar)
Features 120 AW's (seen in preview pic above and on page 1) :gawe:
I can't figure out how to AI CB's motorised hammer sadly and NefariusBeing's AI could still use an update when Trov gets some free time but apart from that they should all works as intended, if any don't please let me know for future releases.
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it crashes
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(lol just as I was typing Mr. AS) Fixed the download to include the AI files as some will be needed (such as NefariusAI).
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New retro teams to be added in a future update:
(https://gametechmods.com/uploads/images/9364New Retro AW Teams.jpg)
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What's the point of the bottom middle one?
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What's the point of the bottom middle one?
To be hilariously fast
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What's the point of the bottom middle one?
To be hilariously fast
To be the fastest ever AW I believe, MadScientist was awesome and his bots were certainly unique :P
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Anyone have at least 3 AW's to make up a new member team? An update for this pack featuring the new retro teams and 2 more teams from me isn't far off.
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I could make something uninspired
also: Did you get all the ants from Click and VB's bot packs?
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CB's and FB's AW's are already in the pack, I'll have to look through VB's again but there's only 2 there IIRC.
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I could make something uninspired
really, atleast try not to make them exact copies of bots already in the pack. dont be a jonzu...
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I could make something uninspired
really, atleast try not to make them exact copies of bots already in the pack. dont be a jonzu...
It's not, checked it not long ago. I might put it on a botexchange team, unless he can find 2 more ants in him to get his own team.
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Preview of next update:
(https://gametechmods.com/uploads/images/84916Ultimate Stock AW AI Preview.jpg)
2 new retro teams and 2 new teams from Venko.
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I have several Antweights which are part of my own pack consisting of AWs and BWs, if you like I can give you the better robots which are in the pack.
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Downloading as soon as I get home! I'm even going to do a little YT tournament for the AI pack kind of like Robot MPire.
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Crashes! Needs bindings/teams.txt fixes.