gametechmods

Robot Arena => Modifications => Topic started by: Serge on July 13, 2010, 08:17:30 PM

Title: TM_ROWs, Vectors, Matrices and you!
Post by: Serge on July 13, 2010, 08:17:30 PM
(http://www.q3k.org/matrixcrap.png)
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Hydro on July 13, 2010, 08:18:06 PM
The Hydro is confuse
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: JoeBlo on July 13, 2010, 08:24:05 PM
nicely done Serge
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Serge on July 13, 2010, 08:25:49 PM
The Hydro is confuse

What seems to be the problem?
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Hydro on July 13, 2010, 08:26:34 PM
Nothing. It's just long and... mathematical.


:D
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Jack Daniels on July 13, 2010, 09:26:43 PM
*Gasp*  Look at all those words.

I read the bold ones.  :P
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: G.K. on July 14, 2010, 01:27:58 AM
I vaguely understand this. Nice work.
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Madiaba on July 14, 2010, 03:08:27 AM
Thanks for the help, Serge.  Get this how you want it to be and I'll 'Pin' it up in the 'Tutorials'.

School's a burden? Oi vey...
A vector, guys, is like a little packet of info, containing multiple parameters (like magnitude and direction). Here we are just 'relating' (or co--relating) two objects' cardinal directions: the arena and the gmf object (that is somewhere in the arena). 
 
This is done through a Trans-Matrix of columns and rows: TM_ROWS.
The 3 columns represents the arena's xyz axes.
The 3 rows represent the gmf objects xyz axes.
 
Correlation works thus:
    '1' means there is a direct correlation (arena's 'x' = the gmf object's 'x')
    '0' means there is a   no   correlation between the arena's 'x' and the gmf object's 'x'.

Just read over Serge's post a couple times and you'll get it.  You should have had this in Algebra; sine, cosine, etc.. so don't throw a 'tangent',... hehe.
 

 
Serge, I'll put your work right next to this thread:
https://gametechmods.com/forums/index.php/topic,2310.msg58530.html#msg58530 (https://gametechmods.com/forums/index.php/topic,2310.msg58530.html#msg58530)
 
 
 
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: JoeBlo on July 14, 2010, 03:18:06 AM
do I get a cookie for understanding it all ?

also Mad umm isnt 4:30am a little late (or early) to be reading over mathematics ?
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Madiaba on July 14, 2010, 03:24:37 AM
I'm nailed... :bigsmile:
G'night.
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Clickbeetle on July 22, 2010, 11:28:45 PM
Hmm I handle TM_ROWs somewhat differently... I just imagine the x,y,z axes in my head, and then imagine rotating the whole space so the z direction is pointing the way I want it to go, and then figure out the coordinates of the point 0,0,1 in the new coordinate space.


But I guess if you're more mathematically inclined, the multiplication method works too.  Nice tutorial with bits of humor sprinkled throughout.


But you don't explain how to make a matrix that makes you a sammich.  :frown:   That would be cool.
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Jack Daniels on July 23, 2010, 07:11:28 PM
But you don't explain how to make a matrix that makes you a sammich.  :frown:   That would be cool.
(https://gametechmods.com/uploads/images/30106MatrixSammich.png)
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Pwnator on July 23, 2010, 10:04:36 PM
NO HE'S NOT! HE'S IN A BATHROOM! :P

And I didn't like matrix multiplication back then. Dunno if I'll use it when I'm gonna fiddle around with GMFs lol.
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Naryar on July 29, 2010, 11:44:37 AM
And I didn't like matrix multiplication back then.

Matrix multiplication is one heck of a bitch anyways.

But nice work serge ! *downloads pic*
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: LiNcK on July 31, 2010, 09:21:21 PM
Am I getting stuff like that later in school?

...Im scared :(
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: System32 on July 31, 2010, 09:43:56 PM
But you don't explain how to make a matrix that makes you a sammich.  :frown:   That would be cool.
(https://gametechmods.com/uploads/images/30106MatrixSammich.png)
Sudo make me a sammich.
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Serge on July 31, 2010, 09:47:23 PM
Silly System32! You can't sudo in Windows! You're not a Unix-based system. You don't belong here! Heck, you're not even POSIX-compliant!

Also, go to sleep, it's 4AM you drunk Scotsman.
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: System32 on August 02, 2010, 02:38:09 PM
Silly System32! You can't sudo in Windows! You're not a Unix-based system. You don't belong here! Heck, you're not even POSIX-compliant!

Also, go to sleep, it's 4AM you drunk Scotsman.

all my friends from school are up...
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: Little lost bot on August 03, 2010, 01:01:03 PM
Vectors and me do not mix. Heck me and integers don't mix. Also chemicals I failed in school so far. If theres nite picky stuff I get mixed up.
Title: Re: TM_ROWs, Vectors, Matrices and you!
Post by: frezal on August 03, 2010, 01:27:11 PM
Vectors and me do not mix. Heck me and integers don't mix. Also chemicals I failed in school so far. If theres nite picky stuff I get mixed up.
You see, I love vectors. What caused me to do terribly in Linear Algebra was all the terminology (and never doing my homework).