Author Topic: The DSL 2.2 preview and news thread  (Read 306485 times)

Offline MikeNCR

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The DSL 3.0 preview thread
« Reply #200 on: April 06, 2009, 08:52:39 AM »
Quote from: Naryar;33205
You mean creating a weapon component that is technically like the BBEANS blade, but much smaller and with several sizes available ?

Might be a nice addition.


That's the basic idea. Not sure if it would work better with multiple pieces(like the normal DSL bars) where it's got a less destructive flat edged body and a more destructive beveled edge tip or if it would be better as a solid bar.

Assuming accuracy is still a major concern, bars tend to break near the axle, leaving either half or none of the bar still attached, so a solid bar or a small hub that the bars attach to would probably be the best fit.

Having separate weapon and structural bars would allow a setup like the one on Relic to be possible, where it's got a main spinning bar with a lower weight and strong weapon heads at the ends to be possible, though that effect can be replicated with the dsl bars and any strong weapon head.

Offline System32

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The DSL 3.0 preview thread
« Reply #201 on: April 06, 2009, 09:17:14 AM »
I thought that Main page music wasn't as, um... Robotic as I liked, So I founnd this after looking about:

http://gh.ffshrine.org/

After you add that Address, Enter:

song/4026/10

It is quite a nice Soundtrack, and I'm sure it'll be nice to addition to DSL 3.
Put this onto your signature if you were part of this crappy fad in '03.

Offline RedSawn

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The DSL 3.0 preview thread
« Reply #202 on: April 06, 2009, 10:21:56 AM »
Quote from: System32;33211
I thought that Main page music wasn't as, um... Robotic as I liked, So I founnd this after looking about:

http://gh.ffshrine.org/

After you add that Address, Enter:

song/4026/10

It is quite a nice Soundtrack, and I'm sure it'll be nice to addition to DSL 3.


Aaaah, Galbadia Hotel. Great source of soundtracks.

Sounds like a decent Team HQ theme. Could be a use in the Workshop too.




Offline JoeCB1991

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The DSL 3.0 preview thread
« Reply #203 on: April 06, 2009, 04:13:27 PM »
Galbadia Hotel is good, but this site is safer.

http://gamemusichall.net/forum/index.php?act=idx

Offline Naryar

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The DSL 3.0 preview thread
« Reply #204 on: April 09, 2009, 09:02:43 AM »
What about giving a low Damage Potential (like 100) to the heavy metallic plows, as the 35kg one, the V-plow and Killdozer plow ? I mean, being rammed at high speed with a metallic plow will do damage.

That mainly because Snowjob and the SteelYard Dogs suck, and the game will be more realistic then.

Offline System32

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The DSL 3.0 preview thread
« Reply #205 on: April 09, 2009, 09:25:14 AM »
And More HP for the shell spinner discs.
Put this onto your signature if you were part of this crappy fad in '03.

Offline russian roulette

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The DSL 3.0 preview thread
« Reply #206 on: April 09, 2009, 04:15:36 PM »
ligtning now has one big sideway flipper insted of two now
and the boxer returns causes havoc exposions alot when you nock off a piston

Offline RedSawn

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The DSL 3.0 preview thread
« Reply #207 on: April 10, 2009, 04:55:21 AM »
Quote from: russian roulette;33584
and the boxer returns causes havoc exposions alot when you nock off a piston


Duh. Point out the obvious one, why don't you?

There's LOADS of bots with external motors (Even the replicas) . Which if you didn't know cause it.




Offline MiniBot

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The DSL 3.0 preview thread
« Reply #208 on: April 11, 2009, 02:44:15 AM »
maby it is too late but i can help i am an expert 3D modeler !!!!!

Offline russian roulette

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The DSL 3.0 preview thread
« Reply #209 on: April 11, 2009, 11:44:45 AM »
Hi mini welcome to gametechmods and clickbeetle is doing fine on his own but you could pm him but your chances of helping are slim to none

Offline MiniBot

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The DSL 3.0 preview thread
« Reply #210 on: April 11, 2009, 03:24:17 PM »
thanks for the velcome and i understand i just like to model for games ive made models for star wars battlefront 2 and star wars galaxies reborn :)
i hope he picks me but oh well

Offline Naryar

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The DSL 3.0 preview thread
« Reply #211 on: April 11, 2009, 04:48:31 PM »
Quote from: russian roulette;33810
but your chances of helping are slim to none


Don't listen to that minibot. Just ask Click.

Offline MiniBot

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The DSL 3.0 preview thread
« Reply #212 on: April 12, 2009, 01:13:14 AM »
i asked him i pmed him but now im whating for a reply :)

Offline Natef

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The DSL 3.0 preview thread
« Reply #213 on: April 13, 2009, 07:16:38 AM »
Could you maybe make the AI at least a little bit easier?

Offline JoeBlo

The DSL 3.0 preview thread
« Reply #214 on: April 13, 2009, 07:21:19 AM »
I wouldn't personally want that, hard AI makes your skills as a builder improve, my building skills improved when I stopped facing the stock AI and started fighting Starcore ones :blackeye_smily: no pain no gain lol

Offline Naryar

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The DSL 3.0 preview thread
« Reply #215 on: April 13, 2009, 07:26:46 AM »
Quote from: Natef;34049
Could you maybe make the AI at least a little bit easier?


Hell no. the DSL AI is already too easy for my liking.

@JoeBlo: exactly.

Offline russian roulette

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The DSL 3.0 preview thread
« Reply #216 on: April 13, 2009, 10:45:54 AM »
the harder the better (replicas are way too easy)

Offline RedSawn

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« Reply #217 on: April 13, 2009, 11:35:28 AM »
Quote from: JoeBlo;34050
I wouldn't personally want that, hard AI makes your skills as a builder improve, my building skills improved when I stopped facing the stock AI and started fighting Starcore ones :blackeye_smily: no pain no gain lol

Interestingly, my BBEANS entry and current personal building pinnicle Big Flip's Revenge was made to pummel the stock AI - I never even ATTEMPTED to put it against ANY of the Starcore versions.

Haven't touched Starcore in years, and my bots right now are at the best. <_<




Offline russian roulette

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The DSL 3.0 preview thread
« Reply #218 on: April 13, 2009, 06:03:38 PM »
so just make your bots better before clickbeetle will give his bots an extreme makover

Offline JoeBlo

The DSL 3.0 preview thread
« Reply #219 on: April 13, 2009, 09:44:49 PM »
Quote from: RedlineM203;34053

Haven't touched Starcore in years, and my bots right now are at the best. <_<


I suppose some people are just talented that way or if you have entered tournaments on here which I think would improve people (hopefully me lol) but starcore is a good way for beginners to be shown how good there bots really are