Author Topic: The DSL 2.2 preview and news thread  (Read 322274 times)

Offline Scorpion

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Re: The DSL 3.0 preview thread
« Reply #840 on: January 30, 2011, 04:16:26 PM »
Yes, this should be...interesting at the very least, if done properly (which i'm sure I know it will be) this could be great actually.

Offline Badnik96

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Re: The DSL 3.0 preview thread
« Reply #841 on: January 30, 2011, 04:24:13 PM »
Just a question: Will the DSL Bars be made more damaging so that they work more like in real life? If so, you should make it so the end attachmant points are gone and they have no normals so they function more like real life too.

Offline Scorpion

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Re: The DSL 3.0 preview thread
« Reply #842 on: January 30, 2011, 04:32:55 PM »
Just a question: Will the DSL Bars be made more damaging so that they work more like in real life? If so, you should make it so the end attachmant points are gone and they have no normals so they function more like real life too.
If he did that. it's probably be better to just make a different, but similair, component for it, as DSL bars are usefull as extenders anyway, so it'd be a shame to see them go.

Offline Badnik96

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Re: The DSL 3.0 preview thread
« Reply #843 on: January 30, 2011, 04:36:08 PM »
They were meant to be weapons though I remind you. They were used for extenders because of their low damage capability and many attachment points.

Offline Scorpion

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Re: The DSL 3.0 preview thread
« Reply #844 on: January 30, 2011, 04:38:31 PM »
They were meant to be weapons though I remind you. They were used for extenders because of their low damage capability and many attachment points.
Ah, I did not know that, it'd still be a good idea to have a similair substitute for them though.

Offline kill343gs

Re: The DSL 3.0 preview thread
« Reply #845 on: January 30, 2011, 08:45:08 PM »
Normals modification codename:

Just the tip, just for a second, just to see how it feels. :P

I kid, I kid. Great work so far Click, looking forward to it.


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Offline Sage

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Re: The DSL 3.0 preview thread
« Reply #846 on: January 30, 2011, 09:01:56 PM »
Normals idea is awesome.

However, to make it more realistic, there should be some damage from hitting the side of a weapon. I mean, if you imagine an iron spike in real life, smacking someone with the side of it will still hurt even if it doesn't do as much damage as stabbing them with it.
You got my vote for RA2 Wizard. Always and forever.

Offline kill343gs

Re: The DSL 3.0 preview thread
« Reply #847 on: January 30, 2011, 09:05:31 PM »
Normals idea is awesome.

However, to make it more realistic, there should be some damage from hitting the side of a weapon. I mean, if you imagine an iron spike in real life, smacking someone with the side of it will still hurt even if it doesn't do as much damage as stabbing them with it.

So won't smacking someone with a 140cm long hunk of steel, or even hitting them with an ETek motor.


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Offline Jack Daniels

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Re: The DSL 3.0 preview thread
« Reply #848 on: January 30, 2011, 09:11:20 PM »
Anything that makes it so a hammer bot has a decent chance at winning a tourney is good in my book.

Offline Sage

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Re: The DSL 3.0 preview thread
« Reply #849 on: January 30, 2011, 09:31:39 PM »
Normals idea is awesome.

However, to make it more realistic, there should be some damage from hitting the side of a weapon. I mean, if you imagine an iron spike in real life, smacking someone with the side of it will still hurt even if it doesn't do as much damage as stabbing them with it.

So won't smacking someone with a 140cm long hunk of steel, or even hitting them with an ETek motor.

yep. make everything do damage! (perhaps the extenders are a softer material (thus much less damage) than the weapons, due to being relatively MUCH lighter?)
You got my vote for RA2 Wizard. Always and forever.

Offline JoeBlo

Re: The DSL 3.0 preview thread
« Reply #850 on: January 30, 2011, 09:59:03 PM »
yep. make everything do damage!

^ crawler alert ^ :P

Offline Clickbeetle

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Re: The DSL 3.0 preview thread
« Reply #851 on: January 30, 2011, 10:09:42 PM »
Just the tip... But wouldent that make them almost useless for popups..?
Since you wont be able to hit them from the side anymore :P


EXACTLY.   ;)


Just a question: Will the DSL Bars be made more damaging so that they work more like in real life? If so, you should make it so the end attachmant points are gone and they have no normals so they function more like real life too.


DSL bars will most likely have higher DP.  I will keep the attach points though.

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Offline Naryar

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Re: The DSL 3.0 preview thread
« Reply #852 on: January 31, 2011, 02:55:31 AM »
Normals, on my razors ?

FFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU-

Offline 123savethewhales

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Re: The DSL 3.0 preview thread
« Reply #853 on: January 31, 2011, 06:56:53 AM »
Does it really matter?  Popups are fine with normal weapons, you build a few of those yourself.  It's every other bot type that's going to get nerfed hard.

Offline SteveM4

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Re: The DSL 3.0 preview thread
« Reply #854 on: January 31, 2011, 12:10:43 PM »
It'll make it more interesting than spamming with razors.
I do those awful YouTube videos.

Offline LiNcK

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Re: The DSL 3.0 preview thread
« Reply #855 on: January 31, 2011, 12:14:05 PM »
Does it really matter?  Popups are fine with normal weapons, you build a few of those yourself.  It's every other bot type that's going to get nerfed hard.


IDK what I would use for my popups then...
Beater Bars? Iron Spikes? Maybe 3/4 Vlad Spikes..?
Something that can hit with the whole front part but something that hits with just the tip? Nahh, It probs wont even touch the other bot, I always hit them with the "Body" or the Razors :P

Offline cephalopod

Re: The DSL 3.0 preview thread
« Reply #856 on: January 31, 2011, 12:19:27 PM »
Just the tip... But wouldent that make them almost useless for popups..?
Since you wont be able to hit them from the side anymore :P


EXACTLY.   ;)


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Offline 123savethewhales

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Re: The DSL 3.0 preview thread
« Reply #857 on: January 31, 2011, 12:21:43 PM »
BEAR CRAWS!!!!!

It's pretty good when all components has normal.  With huge flat surface that deals damage, stacking Bear Claws functions just the same way as a razor popup would.  Would be even better if it's a pure piercing weapon.

« Last Edit: January 31, 2011, 12:47:02 PM by 123savethewhales »

Offline Stagfish

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Re: The DSL 3.0 preview thread
« Reply #858 on: January 31, 2011, 01:26:56 PM »
Yes!

DSL popups shall finally die!

Offline SteveM4

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Re: The DSL 3.0 preview thread
« Reply #859 on: January 31, 2011, 01:30:24 PM »
NARMOUR!
I do those awful YouTube videos.