It's so good it's bad for my NAR AI mod popularity
Well, it would be nice and productive to co-work and combine at least some of our human resources into a single project...IMHO .
I should be helping CB, but I told him that I don'tthink I would have time(which is fact); but still... So he's workingaway pretty much by himself....
Someone's gotta say it, but how much HP does the drum extender have?
TBD. I have some formulas worked out that I will use to rebalance all the components, incorporating fracture, normals, and relative size into the component's base stats. Should probably try to include number of attach points too, since parts with more attach points tend to get used more.
x1.5 damage output for weapons with normals ? This is just rammer's and poker's paradise...
@Mad: Nice thinking, but it's not what I was going for with this. In real life you don't attach spinning spikes right to a narrow axle, you use the axle to hold something bigger like a drum or a blade... the axle extender is not meant to be a drum, it's like an extension of the axle on a motor.Though maybe a smaller size drum is warranted, if the tiny-diameter drum design is popular enough.
Quote from: Naryar on January 28, 2010, 03:35:07 AMx1.5 damage output for weapons with normals ? This is just rammer's and poker's paradise...Rammers and Pokers? What about Popups? You know you can easily dictate the direction of impact with one of those.
Unless you want to spend 5 hours making you wedge good, tha- O HAI THERE NARY!