Author Topic: Stock Mini's AI progression Thread. (Release V.1.2 added)  (Read 30152 times)

Offline Enigm@

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #160 on: March 07, 2011, 09:11:28 PM »
Pretty awesome maaaaaaaaan.
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Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #161 on: March 07, 2011, 10:51:31 PM »
thanks for the replies :) I'm trying to figure out how to put the AI robots into teams where each robot is based of the same AI pack.. Stock Teams, Starcore Teams, BBEANS Teams and Others. I'm also wondering if there's a way to be able to face all the AI robots in the tournaments, currently you just face the first from each team and if you can't change it so you can face any of them I will have to change a few of the robots around.

anyway here's something for Pwn, and something that made me think about creating Stock Mini Challenges :P

Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #162 on: March 07, 2011, 11:26:34 PM »
Mini Fury will be a decent challenge for your antweights:



It even beat my mini RPB.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline GroudonRobotWars

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #163 on: March 07, 2011, 11:29:07 PM »
This AI pack is awsome.

Offline Thyrus

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #164 on: March 08, 2011, 07:19:03 AM »
Mini - SFTWs blade faces the wrong way

Offline JoeBlo

Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #165 on: March 08, 2011, 07:27:15 AM »
wil download when i have some time

I hope you do, do a v2.. This came out much sooner then expected..

I still have my "Mini Combat Zone" and some minis to contribute  :gawe:

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #166 on: March 08, 2011, 07:39:47 AM »
yeah i still have plans for things i want to see added to the pack..

Updates for version: 1.1 (Tournament Update):

- Replace combat arena with mini combat zone in tournament mode.
- Add mini Electric Arena and replace the original with it including in tournament mode.
- Add numbers to teams so you know what robots are placed where in the tournament brackets.
- Make it possible to face a random robot from each team in tournament mode.
- replace weight icons with new difficulty icons (E, M, H)  how? easy use a useless item with the needed weight to put that robot into that   weight/difficulty class.
- posibbly replace mini combat zone with joes version :P

Future updates:

- Add more Mini's as AI and add another player team that features mini's of the XTRA robots that players could import.
- Add more Mini arenas.
- Customize UI.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline JoeBlo

Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #167 on: March 08, 2011, 07:46:16 AM »
- replace weight icons with new difficulty icons (E, M, H)  how? easy use a useless item with the needed weight to put that robot into that   weight/difficulty class.

Nooooo dont do that that will ruin robots as the drive wont be strong enough, etc

You would be better to BFE them into different weightclasses

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #168 on: March 08, 2011, 07:52:09 AM »
no idea how to, never tried to cheat the game before :P guess i start by downloading notepad++ (in progress).
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline FOTEPX

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #169 on: March 08, 2011, 07:52:45 AM »
Ok, after all this bloody fuss, I HAVE to test this awt.


Currently listening to: Marblehead Johnson - The Bluetones

Offline JoeBlo

Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #170 on: March 08, 2011, 08:18:52 AM »
no idea how to, never tried to cheat the game before :P guess i start by downloading notepad++ (in progress).

It is the single easiest thing in the world to do :P

Open a bot file in notepad++ and right at the top is says "Class" (pretty self explanatory)

Next to it is has a number which is the same as the AI team folders

0 = LW
1 = MW
2 = HW

But it wont effect the weight or anything else at all..

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #171 on: March 08, 2011, 12:42:03 PM »
awesome thanks, should have it completed shortly then I can move onto other things :P
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #172 on: March 08, 2011, 01:07:31 PM »
here's a preview of the new Icons and buttons:



all working well except.... mini eye poker who seems to not like being told he's only a medium difficulty bot >.<
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline Ben Purse

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #173 on: March 09, 2011, 12:44:47 AM »
Would you not mind me if I create videos with this pack. After all,your subcribed to me.

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #174 on: March 09, 2011, 12:47:02 AM »
I'm subscribing to all people from here who upload RA2 vids :P

sure you can create videos of the pack, just be sure to give the people who made it credit :)
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #175 on: March 09, 2011, 01:45:04 PM »
just remembered to make this mini :P



Edit: posted this on the 1666th view :S
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline GroudonRobotWars

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #176 on: March 09, 2011, 01:48:19 PM »
Just figured what minis I might make. I will revial witch when sent.

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #177 on: March 09, 2011, 04:44:34 PM »
here's a 5 minute video of an 8 mini AI tournament I just recorded, I cut a lot of the boring parts out of the video :) and I might make another tourney vid with the better robots from the AI pack sometime when I'm bored enough :P

Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.

Offline freeziez

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #178 on: March 09, 2011, 05:12:06 PM »
obligatory battlebots 5 comment

GTM Awards 2011

Best Tournament: B4ttlebots (freeziez)
Best New Tournament Host: freeziez
Most Suprising Tournament: B4ttlebots (freeziez)

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Release V.1 added)
« Reply #179 on: March 09, 2011, 05:23:53 PM »

Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.