Author Topic: Stock Mini's AI progression Thread. (Release V.1.2 added)  (Read 30187 times)

Offline JoeBlo

Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #120 on: March 04, 2011, 05:49:35 AM »
15 to start,

Awesome.. that was just what I was wondering

Anything below 15 is a recipe for disaster

Offline GroudonRobotWars

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #121 on: March 04, 2011, 11:46:51 AM »
I have a mini version of the stock vrooom I made for BTTB3 I could send. Just got to get the weight down a bit.

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #122 on: March 04, 2011, 12:02:39 PM »
I have a mini version of the stock vrooom I made for BTTB3 I could send. Just got to get the weight down a bit.

I'm trying to stick with doing mini's of robots people know about, mainly from the popular AI packs and BBEANS.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
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Offline Badnik96

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #123 on: March 04, 2011, 04:35:16 PM »
*makes mini Shreddar*

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #124 on: March 04, 2011, 07:56:59 PM »
*makes mini Shreddar*

could be done easily with the tribar style AW i showcased in my stock showcase :P i'm trying to stick with HW's and MW's at the moment for the AI pack though
Check out my UI Improvements topic for stuff like longer team/bot import lists:
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Offline ianh05

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #125 on: March 06, 2011, 05:47:52 AM »
Mini Minesweeper:



disc is on an axle as you can probably tell because i had to axle load the disc to get it on the right spot. only 2 slots left until 15 teams are complete.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
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https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
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Offline Pwnator

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #126 on: March 06, 2011, 05:52:04 AM »
YYEEEESSSSSSS
Clash Cubes 1 - Grey Matter (Runner-Up)
King of Karnage - Sideshow Freak (Runner-Up, Best Engineered)
Rust In Pieces - Paper Cut 3 (Grand Champion, Most Dangerous Bot)
Wheely Tag Tournament - Ion Thruster (Grand Champion, along with Ounces' DiSemboweLment)
UK vs USA - Dark Striker (Grand Champion)
Rust In Pieces 2 - Claymore (Runner-Up, Favourite Bot)
BBEANS 6 - Infection 4 (Runner-Up)
RA2 Team Championships - Serious Business, Skeksis (Runner-Up, along with Scrappy, S_M, and Badnik)
RA2 Team Championships 2 - The Other Stig (Runner-Up, along with Scrappy, S_M, Badnik, 090901, and R1885)
Replica Wars 3 - Abaddon (Runner-Up, Luckiest Bot)
BroBots - wheebot & yaybot (Runner-Up)
Robo Zone 2 - Dipper (4th place, Survival Champion, & Best Axle Bot)
ARBBC - The Covenant (3rd place, BW Rumble Winner, Most Feared BW)

Offline FOTEPX

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #127 on: March 06, 2011, 05:58:17 AM »
Ian, how do you axle load with a bloody a-*realises*

*Has Epic Idea*


Currently listening to: Marblehead Johnson - The Bluetones

Offline freeziez

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #128 on: March 06, 2011, 06:35:22 AM »
OK, sent last 2 minis.  :mrgreen:

Mini Copyright Infringement and Mini Cardiac Arrest
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Offline ianh05

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #129 on: March 06, 2011, 06:53:53 AM »


some possible mini's, i really liked the feel of mini devil as it has decent speed to get under bots and deal damage with the iron spikes so chances are that will fill a spot in the AI pack when i skin it.

the mini NWB still needs to be tested but it's lowered disc should make it more likely to get bots onto the disc for it to gutrip.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
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https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
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Around the World: 3rd place.

Offline FOTEPX

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #130 on: March 06, 2011, 06:55:25 AM »
Ian, did you get my bots, and if so, can you shows dem off?


Currently listening to: Marblehead Johnson - The Bluetones

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #131 on: March 06, 2011, 07:00:45 AM »
wrong thread :P this is just for mini's :)
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
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My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
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Offline FOTEPX

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #132 on: March 06, 2011, 07:01:27 AM »
wrong thread :P this is just for mini's :)

Ah, ok. Well, could you convert them into a mini?


Currently listening to: Marblehead Johnson - The Bluetones

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #133 on: March 06, 2011, 07:05:15 AM »
don't think so no popular HW/MW bots like them :/ anyway saving the last 2 spots for 2 of the iron outlaws if joe wants to build them or i can have a try.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
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Around the World: 3rd place.

Offline FOTEPX

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #134 on: March 06, 2011, 07:07:03 AM »
Well could they be in the AI pack anyway, pleeeeeeease?


Currently listening to: Marblehead Johnson - The Bluetones

Offline ianh05

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #135 on: March 06, 2011, 07:09:49 AM »
Well could they be in the AI pack anyway, pleeeeeeease?

it's only for mini's >.> again it's possible i will make another AI pack with AW's not based of other heavier stock robots.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
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Around the World: 3rd place.

Offline freeziez

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #136 on: March 06, 2011, 07:10:02 AM »
So... did ya' get my bots?
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Offline ianh05

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #137 on: March 06, 2011, 07:18:53 AM »
yeah for the time being i want something different though, the copyright infringement mini has 2 other mini's already like that with the 2 irons on an axle that functions as a HS and Cardiac Arrest is another rammer.
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
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Around the World: 3rd place.

Offline freeziez

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #138 on: March 06, 2011, 07:58:38 AM »
But I sent an updated CI with 2 irons on a RAD. Could you use that? D:
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Offline ianh05

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Re: Stock Mini's AI progression Thread. (Beta added)
« Reply #139 on: March 06, 2011, 12:07:25 PM »
Mini Devil is skinned and AI'd, now what will fill in the last spot?  :ermm:
Check out my UI Improvements topic for stuff like longer team/bot import lists:
https://gametechmods.com/forums/index.php?topic=13324.0
How to make awesome splashes with paint:
https://gametechmods.com/forums/index.php?topic=13310.0
My showcase filled with antweights:
https://gametechmods.com/forums/index.php?topic=1595.0
How to AI: For newbies (with pics!):
https://gametechmods.com/forums/index.php?topic=13814.0
Best tournament results:
Tag Team Challenge and CombatAnts 3: runner-up
Around the World: 3rd place.