Author Topic: Robot Wars RA2 - OFFICIAL MOD  (Read 690187 times)

Offline HereticBlue

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Re: Robot Wars Magazine Arenas & Series 7 Competitor Components
« Reply #460 on: June 29, 2014, 05:00:49 PM »
Thankyou guys :)

he will never do M2! I second black hole.
and scutters revenge :P and *insert series 3 bot*
LOL! You sure?

Dude, just edit your other comment to put this in.

This and sarcasm..

I knew he was doing M2 before you ;)

Thyrus is right haha.

Tankslapper and Stratos, muh fetherwights. Everybody would be so upset if they didn't get in.

New arenas are looking pretty cool.

Cheers mate, no I'm not making any featherweights sorry! Beauty is the three time FW champion and to recognise this I'm throwing its daddy 'Beast' into the pack. You could always take up the paid commission offer on my website if you want your featherweights made. ;)

Any ETA on when we can get a DL of this? I've been in past communities where people have shown off amaazing things, then left without a release... Just don't want this to go that way.
Whats ETA? No I will be completing this pack and releasing it, I'm not the sort of person who gives up on something likely.

And Thanks Trov, always much appreciated to get a compliment from the lad who started this all off.
While I appreciate the compliment,  I don't feel that I really deserve it. You are very talented and most of what you are doing is beyond me.

I could actually do with a hand of you if possible if you have time mate. I've made the Roaming Robots/Robot Wars Live arena, still needs the collisions and whatever makes the flip out zone and pit eliminate robots sorted, but if you could help me get this working then I'd really appreciate it, might throw in a bit of cash if you want.
It is really nice of you to offer but I'm fine with offering my services for free.

I'll need to hear more information if you'd like assistance with the collisions but I think I have enough information to fix your other issue. To eliminate bots that are OOTA or in the pit, just add this under the Tick method:
Code: [Select]
        for each in self.players:
            if plus.getLocation(each)[1] < -2:
                plus.eliminatePlayer(each)
Then assuming self.players has been assigned, you just need to fine tune the -2 so that it is some Y value between the combat floor and the lower floor (where they sit when they are defeated).

Thanks Trov. :) setting up the elimination zones seems simple enough, assuming thats organised in the .py. The first major hurdle I need to get over is understand how to create the arena's GMF, I've looked at how others are laid out and I'm absolutely baffled by it all to be honest. I don't suppose anyone has made a tutorial on the subject before?


Right, rather than take the blind dive in trying to get the arena into the game, I decided to prepare another while I was waiting be be taught. This, like the Robot Wars Live arena, the Robots Live is essential in my opinion as it is the arena that is used for the UK heavyweight championships. It is smaller than the RWL arena but the CPZ is quite nice and unique.



I think it looks quite decent if not boring considering I started it at 4pm today and Ive had a massive hang over, still do actually! :(
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Offline helloface

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Re: Robot Wars RA2 Massacre
« Reply #461 on: June 29, 2014, 05:24:54 PM »
So what's up with the bungee cords on the arena, do you have something special planned or just a simple bounce script?
Oh I'll be doing some banging.......

Offline TommyProductionsInc

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Re: Robot Wars RA2 Massacre
« Reply #462 on: June 29, 2014, 05:28:01 PM »
Can we get a better view of Mauler?

Offline cephalopod

Re: Robot Wars RA2 Massacre
« Reply #463 on: June 29, 2014, 05:30:49 PM »
So what's up with the bungee cords on the arena, do you have something special planned or just a simple bounce script?

The actual arena does have them and from what I could notice they don't really bounce as such, but I could be wrong.
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Offline helloface

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Re: Robot Wars RA2 Massacre
« Reply #464 on: June 29, 2014, 05:46:37 PM »
So what's up with the bungee cords on the arena, do you have something special planned or just a simple bounce script?

The actual arena does have them and from what I could notice they don't really bounce as such, but I could be wrong.
You're correct, but it wouldn't look right if it was solid.
Oh I'll be doing some banging.......

Offline Philippa

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Re: Robot Wars RA2 Massacre
« Reply #465 on: June 29, 2014, 05:54:25 PM »
So what's up with the bungee cords on the arena, do you have something special planned or just a simple bounce script?

The actual arena does have them and from what I could notice they don't really bounce as such, but I could be wrong.
I just thought they were rope or metal cables.

Offline Jaydee99

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Re: Robot Wars RA2 Massacre
« Reply #466 on: June 30, 2014, 04:51:06 PM »
HOLY BEAUTIFUL!
They don't really bounce in real life.
For everyone who doesn't know, they were put in place because so many robots were being flipped OOTA so they wanted to give robots a second chance which I personally think is stupid because the TV robot wars NEVER did that. And yes, this now is officially Robot Wars because LLC (IIRC they were behind the televised Robot Wars) merged with the company behind Roaming Robots so it's now officially robot wars.

Offline martymidget

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Re: Robot Wars RA2 Massacre
« Reply #467 on: June 30, 2014, 05:08:40 PM »
arena needs more flying minor toms

Offline helloface

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Re: Robot Wars RA2 Massacre
« Reply #468 on: July 01, 2014, 12:52:36 AM »
They don't really bounce in real life.
Read. I know.
So what's up with the bungee cords on the arena, do you have something special planned or just a simple bounce script?

The actual arena does have them and from what I could notice they don't really bounce as such, but I could be wrong.
You're correct, but it wouldn't look right if it was solid.
Oh I'll be doing some banging.......

Offline HereticBlue

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Re: Robot Wars RA2 Massacre
« Reply #469 on: July 01, 2014, 11:17:55 AM »
Oh god. You lot been sniffing something?

Jaydee, no, Roaming Robots bought the rights (or what was left of them) for Robot Wars, there's no company merging going on.

Marty, nope no MinorToms for you.  :yaya) everyone would pit it against my newest replica and it with two of my custom bursts inside, it can throw heavyweights off the roof, never mind featherweights!

herrowface69, either Trov or Click are going to have to teach me how to export the arenas by most likely doing the first themselves, I don't want to put the pressure of them of making the walls hinged so they seem elasticated, otherwise we probably would.

And they're cable wires (says the person who hasn't been to an event in over a decade but who is an engineer remember.)



Right, Don't get too excited, but I felt that since im making the modern arenas, this was essential being my favourite robot still on the live circuit, always had faith in the Iron Awe team and they pulled off 2 British championship wins and bagged several side event trophies.

The reason why you can see Iron Awe 5 & 6 in the arenas is because they're just the 3D models but it does give you some idea what it will look like.

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Offline Impossible343

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Re: Robot Wars RA2 Massacre
« Reply #470 on: July 01, 2014, 11:27:23 AM »
Awesome IA5 and IA6 reps. I think a modern day Ripper replica would make a good opponent for it (as it does IRL) in game.

Is Iron Awe 6 significantly more powerful? I remember that it was a lot more powerful IRL.
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Offline El Chickenado

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Re: Robot Wars RA2 Massacre
« Reply #471 on: July 01, 2014, 11:29:41 AM »
i still would like to see big nipper
modern or series 7 version
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Offline Badnik96

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Re: Robot Wars RA2 Massacre
« Reply #472 on: July 01, 2014, 01:24:40 PM »
Is that Mauler going to be somewhere or is it just a test thing?

Offline HereticBlue

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Re: Robot Wars RA2 Massacre
« Reply #473 on: July 02, 2014, 09:26:54 AM »
The flipper itself on Iron Awe is capable of throwing other robots weighing around 1000kg about a scale 2 meters across and/or 7ft high at best. I don't intend on releasing Iron Awe 6 as I cannot seem to make the skin for the rear panel behave itself.

I do feel that Big Nipper would be a necessary addition for this pack but before I can do this, I need to find someone skilled in 'Bot File Editing' to create a low profile chassis that can be hidden inside what there is the robots shell.

At this moment in time, I don't know what is actually happening with Mauler, I cannot get the attachment point for the top disc central with the collision so as hard as I might try, there will be a very pronounced (and irritating) off balance wobble to the robot when the weapon is functioning.


In other new, I have gotten in contact with John Findlay and we are discussing the possibility of making this pack 'Official' and obtaining permission to recreate the robots still fighting today. So if all is successful, you can start throwing your hats in the air!

I've also re-skinned Iron Awe 5 as I found that the skin was too clean, and made it look unrealistic.

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Offline Knight

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Re: Robot Wars RA2 Massacre
« Reply #474 on: July 02, 2014, 09:58:08 AM »
Nice work with Iron Awe 5, and good to hear you've been in contact with someone involved with RWL/FRA. If you need someone who's good with bot file editing, you could always contact Resetti. He's pretty good at it, and he's also made tonnes of replicas.

Offline Tweedy

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Re: Robot Wars RA2 Massacre
« Reply #475 on: July 02, 2014, 09:59:02 AM »
In other new, I have gotten in contact with John Findlay and we are discussing the possibility of making this pack 'Official' and obtaining permission to recreate the robots still fighting today. So if all is successful, you can start throwing your hats in the air!
GTM feathers pls :P

Offline Philippa

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Re: Robot Wars RA2 Massacre
« Reply #476 on: July 02, 2014, 10:14:53 AM »
In other new, I have gotten in contact with John Findlay and we are discussing the possibility of making this pack 'Official' and obtaining permission to recreate the robots still fighting today. So if all is successful, you can start throwing your hats in the air!
GTM feathers pls :P
GTM feathers pls.

Offline Natster-104

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Re: Robot Wars RA2 Massacre
« Reply #477 on: July 02, 2014, 11:03:37 AM »
The awesomeness...

GTM feathers pls :D

Offline cephalopod

Re: Robot Wars RA2 Massacre
« Reply #478 on: July 02, 2014, 11:55:33 AM »
Hey as far as I'm concerned, HB is doing this for free, he can choose what goes in, it may be worth not harassing him ;p
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Offline HereticBlue

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Re: Robot Wars RA2 Massacre
« Reply #479 on: July 02, 2014, 01:39:17 PM »
Nice work with Iron Awe 5, and good to hear you've been in contact with someone involved with RWL/FRA. If you need someone who's good with bot file editing, you could always contact Resetti. He's pretty good at it, and he's also made tonnes of replicas.

I would ask him, but I know how much he prefers doing his own thing and I don't want to pester him, anyone else?

Hey as far as I'm concerned, HB is doing this for free, he can choose what goes in, it may be worth not harassing him ;p

Exactly, ;) To be honest, I'll have too many heavyweights to do. When John finalizes his answer, I could be making all of the robots that have competed in the last 5 years, ontop of the other classic replicas that I would like to do, and the house robots.

Mind, like I said, I do offer the custom components and replica service so if you's want your featherweights in the pack then you can always pay some cash towards it.



Anyway, does anyone recognise this arena? All modernized with the new Robot Wars banner and some of the scrap gone so the place actually looks like its still in business. :)

Sao Paulo Scrapyard


It has a flip out zone where the irritating car door once was, (Why Not?) the crusher/pit, CPZ starting points and should eventually (if I learn how to sort all this out) Have flame throwers and electrocuting zones, probably around the drain.



If anyone can get me the textures for any of the other arenas then I'll have a bash, or make a hybrid.
« Last Edit: July 02, 2014, 02:06:06 PM by HereticBlue »
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