gametechmods

Robot Arena => Modifications => Topic started by: DuckRA2 on July 24, 2011, 04:12:56 PM

Title: RA2 Promod
Post by: DuckRA2 on July 24, 2011, 04:12:56 PM
There's promod for cod4, counterstrike,... why not one for Robot Arena 2?


I'm basically slowly working on a promod for Robot Arena 2. A couple main goals are to balance and remove components as well as create more efficient skins(kind of like what fotexp is doing) In addition to component balancing, useful attachment points will be added.  I also plan on making AI that has levels sort of. For example team 1 is a beginners team, team 2 getting tougher, team 3 tougher... The bots that are tougher to beat will also demonstrate more advanced building techniques as you go up. Relating to things like chassis usage, stacking, weight usage... you name it!


Some things that have happened:
-Control Board weight = 1.0
-redbird and angle motors weight = 16.0 (power and consumption will be altered)
-zteck(hp) weight = 45.0 (made more powerful)
-shineywheel, mini wheel, rubber wheel, and slipper bottom are the wheels that will be kept in game. So far the shiney wheel has been given less traction and a weight of 10.0
-y connector and t connector both weigh 2.0
-chewblade and cheat components have been removed
-precision grid in botlab on robot's base


Some planned things for components:
-the sawblades will be given more damage
-Keeping all batteries and air tanks.
-2nd attachment point for the control board
-give square extenders more hitpoints (make them stronger)



Here is what a level 1, or maybe 2 considering it is invertable, lightweight bot
(https://gametechmods.com/uploads/images/90687asasasasasff.JPG)




A song I am composing for the botlab!
http://www.youtube.com/watch?v=K4YnNuWoooQ# (http://www.youtube.com/watch?v=K4YnNuWoooQ#)



sounds good?
Title: Re: RA2 Promod
Post by: Vertigo on July 24, 2011, 04:18:31 PM
Sounding very good

My only concern is whether anyone would actually use it, as it would no longer be stock :/
Title: Re: RA2 Promod
Post by: DuckRA2 on July 24, 2011, 04:33:43 PM
I will do it anyways just for myself and some friends. I will post and significant progress.
Title: Re: RA2 Promod
Post by: RpJk on July 24, 2011, 04:36:31 PM
I like the idea of the team and also Team 1 could have SFTW and the last team could have God Mode
Title: Re: RA2 Promod
Post by: Skiitzzox220 on July 24, 2011, 06:00:29 PM
Sounds awesome :D
Title: Re: RA2 Promod
Post by: nicsan2009 on July 24, 2011, 06:17:21 PM
sounds cool. nice job!
Title: Re: RA2 Promod
Post by: ty4er on July 25, 2011, 06:33:02 AM
Awesome.

An AI level as in like RA2GE (or whatever it was :P)?
Need any help from anyone?
Title: Re: RA2 Promod
Post by: DuckRA2 on July 25, 2011, 02:20:45 PM
maybe bot building and AI help would be nice
Title: Re: RA2 Promod
Post by: RpJk on July 25, 2011, 02:24:38 PM
Why dont you get robots from other people as well for difficulty.
Title: Re: RA2 Promod
Post by: DuckRA2 on July 25, 2011, 04:00:16 PM
that's sort of what I meant.


Here is a rough draft of some UI work. (No where near final)


(https://gametechmods.com/uploads/images/22102screenshot_5.JPG)
Title: Re: RA2 Promod
Post by: J on July 25, 2011, 04:16:23 PM
@Duck: You might want to restrict specific bot types to cretin levels, as I don't think a pop-up would be a good candidate for a level 1 bot.
Title: Re: RA2 Promod
Post by: DuckRA2 on July 25, 2011, 04:21:40 PM
Exactly, stuff like bad hammers and rammers. I might get some random person I know to build something. So then it is a real legitimate n00b bot
Title: Re: RA2 Promod
Post by: Vertigo on July 25, 2011, 05:01:53 PM
maybe bot building and AI help would be nice
I can if you like
Title: Re: RA2 Promod
Post by: Mr. AS on July 25, 2011, 05:06:46 PM
I can build and AI some lower level bots.
Title: Re: RA2 Promod
Post by: J on July 25, 2011, 08:00:50 PM
So then it is a real legitimate n00b bot
UMMMMM.......
I dont think it would be a good idea to include a bot like this:
(https://gametechmods.com/uploads/images/78147screenshot_19.png)
Into your mod.
Title: Re: RA2 Promod
Post by: Mr. AS on July 25, 2011, 08:14:47 PM
So then it is a real legitimate n00b bot
UMMMMM.......
I dont think it would be a good idea to include a bot like this:
(https://gametechmods.com/uploads/images/78147screenshot_19.png)
Into your mod.
lol you know that was a jokebot, right?
Title: Re: RA2 Promod
Post by: J on July 25, 2011, 08:22:57 PM
So then it is a real legitimate n00b bot
UMMMMM.......
I dont think it would be a good idea to include a bot like this:
(https://gametechmods.com/uploads/images/78147screenshot_19.png)
Into your mod.
lol you know that was a jokebot, right?
You do realize that a lot of newbies and/or people who get suckered into building a bot will usually build something like that, though.
Title: Re: RA2 Promod
Post by: GoldenFox93 on July 25, 2011, 08:24:54 PM
So then it is a real legitimate n00b bot
UMMMMM.......
I dont think it would be a good idea to include a bot like this:
(https://gametechmods.com/uploads/images/78147screenshot_19.png)
Into your mod.
lol you know that was a jokebot, right?
You do realize that a lot of newbies and/or people who get suckered into building a bot will usually build something like that, though.
From what I know, lots of newbies tend to start out with quite IRL realistic designs in Stock- a bit like the original AI, really.
Title: Re: RA2 Promod
Post by: DuckRA2 on July 25, 2011, 08:26:27 PM
I'm going at what goldfox is saying. Like a basic single spiked heavy weight, or a hammer bot...

Title: Re: RA2 Promod
Post by: nicsan2009 on July 25, 2011, 08:28:05 PM
Like bear or eye poker?
Title: Re: RA2 Promod
Post by: GoldenFox93 on July 25, 2011, 08:28:15 PM
I'm going at what goldfox is saying. Like a basic single spiked heavy weight, or a hammer bot...
Precisely! Or a flipper with a bracket wedge,  static pole spikes laid out in pairs with baseplate anchors...or for that matter, saws!  :P
Title: Re: RA2 Promod
Post by: nicsan2009 on July 25, 2011, 08:30:05 PM
SFTW XD
Title: Re: RA2 Promod
Post by: J on July 25, 2011, 08:30:39 PM
I'm going at what goldfox is saying. Like a basic single spiked heavy weight, or a hammer bot...
The bots still have to seem legit, though.
Like a level 1 HW bot would pretty much be another DEADBEAT.
Large exposed wheels, weak drive motors, basic hammer weapon, etc, etc...
Title: Re: RA2 Promod
Post by: DuckRA2 on July 25, 2011, 08:36:43 PM
^^^  by legit you mean official, made by the devs looking, then yes!


So on deciding what bots make it in, I think I will have someone post there bot. But before posting, I really want it top quality. Don't use any textures from the botlab, make it a custom skin. Don't follow the example I showed for skin wise. I think some edgelines would be legit looking, just stay away from bloody drips and don't over use the darken or dirty whatever it is called. So when you post your bot, people will decide if it looks ready, and from there also begin to consider what team it could be on.
Once decided if the bot would make it, the maker gets to decide who AIs it.



EDIT:::: ahhh just realized I have to post the components folder so you guys know what to build with! I will post a zip any second


It is way to early to do that part, I need to finalize component stuff. You can come up with ideas though.
Title: Re: RA2 Promod
Post by: Vertigo on July 26, 2011, 02:16:15 AM
Maybe for levels 1 & 2 just use the stock AI?
Title: Re: RA2 Promod
Post by: RpJk on July 26, 2011, 02:25:19 AM
How about a useless walker for Team 1?
Title: Re: RA2 Promod
Post by: DuckRA2 on July 26, 2011, 11:26:53 AM
Vertigo: If we are to change a lot of the game, I think totally new AI bots would be better.

RPJK: I am thinking that there should be rules in the game that requires every bot to have at least 2 wheels for drive. No crawlers
Title: Re: RA2 Promod
Post by: Vertigo on July 26, 2011, 11:28:31 AM
Vertigo: If we are to change a lot of the game, I think totally new AI bots would be better.
Yeah, your probably right there
Title: Re: RA2 Promod
Post by: DuckRA2 on July 26, 2011, 11:30:15 AM
Surely the bots will be pretty simple to make. For example the LW in the redzone has a piston and 4 wheel drive, no stacking or anything comlicated.
Title: Re: RA2 Promod
Post by: Vertigo on July 26, 2011, 11:31:59 AM
Yeah, haha, would hope I can build stuff a little more complex than that :P
Title: Re: RA2 Promod
Post by: DuckRA2 on July 26, 2011, 01:32:43 PM
of course
Title: Re: RA2 Promod
Post by: Mr. AS on July 26, 2011, 01:36:36 PM
of course
http://www.youtube.com/watch?v=X8u7px_GzWQ# (http://www.youtube.com/watch?v=X8u7px_GzWQ#)
AAAAAANYWAAAAAYS, as the bot difficuly gets higher so should the amount of glitches used.
Title: Re: RA2 Promod
Post by: DuckRA2 on July 26, 2011, 02:32:47 PM
I think I stated that already... but yes
Title: Re: RA2 Promod
Post by: J on July 27, 2011, 10:52:16 AM
*Has "OF COURSE!" as a decal*

I think I stated that already... but yes
Would that mean the very last bot is made with BFE?
Though it seems a little unfair, it would also be the hardest bot to defeat.
Title: Re: RA2 Promod
Post by: DuckRA2 on July 27, 2011, 02:58:39 PM
nonono make them street legal no bfe or hax mode
Title: Re: RA2 Promod
Post by: Avalanche on August 08, 2011, 07:05:11 AM
Exactly, stuff like bad hammers and rammers. I might get some random person I know to build something. So then it is a real legitimate n00b bot
Say hecko to MEEEEEEEEE!
Title: Re: RA2 Promod
Post by: DuckRA2 on August 12, 2011, 12:13:15 PM
I now made another motor. It is called the z-tek extra high power. It has little green stripes instead of red and it is more powerful. Should I make an hp and extra hp for the redbird motor?
Title: Re: RA2 Promod
Post by: ty4er on August 12, 2011, 12:14:46 PM
Would be pretty cool.

Title: Re: RA2 Promod
Post by: Badnik96 on August 12, 2011, 10:36:47 PM
Yes, and the rad too.

Will the 140cm extender be here?
Title: Re: RA2 Promod
Post by: Mr. AS on August 12, 2011, 10:38:31 PM
Will the 140cm extender be here?
If it is, the weight should be fixed.
Title: Re: RA2 Promod
Post by: DuckRA2 on August 12, 2011, 10:43:23 PM
I don't see why not. I also think reversed snapper 2's would be essential.
Title: Re: RA2 Promod
Post by: russian roulette on August 12, 2011, 11:26:30 PM
I don't see why not. I also think reversed snapper 2's would be essential.
This
Title: Re: RA2 Promod
Post by: Mr. AS on August 13, 2011, 02:16:28 PM
I think the components should be more balanced. So there'd be less razor spam and more originality.
Title: Re: RA2 Promod
Post by: Stagfish on August 13, 2011, 02:17:16 PM
Like give every weapon normals?
 :trollface
Title: Re: RA2 Promod
Post by: ty4er on August 13, 2011, 02:18:21 PM
Make everything as amazing as the stock sawblade


 :trollface