Poll

What exactly do you want or wish for in NAR AI ? (2 votes)

New AI
32 (40%)
DSL 2.1 component rebalancing
11 (13.8%)
Goodies (UI, skins, decals, etc)
24 (30%)
New components (darkrat and DSL 2.1)
13 (16.3%)

Total Members Voted: 47

Author Topic: NAR AI Mod - Ideas and Discussion (new poll)  (Read 20355 times)

Offline 090901

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Re: NAR AI Mod - Ideas and Discussion
« Reply #180 on: April 25, 2010, 01:23:06 AM »
UNDERWEIGHT!

Offline Sparkey98

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Re: NAR AI Mod - Ideas and Discussion
« Reply #181 on: April 25, 2010, 01:25:59 AM »
that will be solved with steel 10 :evilsmile:

Offline Naryar

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Re: NAR AI Mod - Ideas and Discussion
« Reply #182 on: April 25, 2010, 01:27:20 AM »
Oh wait it's a SHW ? In that case it's horribly underweight...

Might be able to get it down to a HW with 2WD Techno and NPCs (or even fasts), less batts and a smaller chassis.

that will be solved with steel 10 :evilsmile:

Not a good idea at all.

Offline 123savethewhales

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Re: NAR AI Mod - Ideas and Discussion
« Reply #183 on: April 25, 2010, 01:38:35 AM »
I wanted to send something, but I only got 4 bots.....  I need a LW, and maybe I can fill the last spot with a not so laggy UHW (the vs)?

I haven't really been able to build anything better than the existing bots I send for NAR, but I do have something new here and there.

Offline 090901

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Re: NAR AI Mod - Ideas and Discussion
« Reply #184 on: April 26, 2010, 09:53:12 PM »
Nar, does my juggler Avenger crash your game, every since I put the Components file you released into my game, the bot won't work.

Offline Naryar

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Re: NAR AI Mod - Ideas and Discussion
« Reply #185 on: April 27, 2010, 01:15:11 AM »
I will check.

Offline 090901

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Re: NAR AI Mod - Ideas and Discussion
« Reply #186 on: April 28, 2010, 04:18:10 PM »
It turns out the flamethrowers that came with the AI+ Components release don't work.

Offline Naryar

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #187 on: July 01, 2010, 04:48:29 AM »
Posted an interest poll since some people are complaining of my work.

Please give feedback on how you feel on the modding of NAR AI as well, i might change the future releases accordingly.

Offline RedSawn

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #188 on: July 01, 2010, 05:04:51 AM »
Well.. I'm not complaining, but you -have- been straying from the point of the pack.. for it is NAR "AI"




Offline Naryar

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #189 on: July 01, 2010, 05:23:14 AM »
It was supposed to be just AI at original, then i changed my mind a year ago. evolved. But do you like it or not ?

Offline JoeBlo

Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #190 on: July 01, 2010, 05:41:34 AM »
I have always seen you from he day I joined as Mr DSL.... the fixing of a few DSL parts started out harmless (and lets face it good) but it really trailed to far away and ruined the original awe of the AI.

the darkrat parts, etc balanced is cool but not really a place in here (maybe a second mod?).. its why I have slowed down in downloading versions. the concept of the ultimate AI pack is the idea to run with, loose the mods, but maybe keep the skins.

by no means complaining though, just feedback. if people dont like it they wont use it simple... (perhaps the reason for a lack of tournaments)

Offline 123savethewhales

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #191 on: July 01, 2010, 10:00:57 AM »
I like the idea of original component and AI, as the original version tend to have more activities.

A reason why tournament cannot be run on NAR AI is because every version past 2.2 feel like a beta.  Parts that are known to be broken (90 kg hammer, nightmare disk, NAR Blade, Tire Iron) need to be removed from the pack until they are fixed.  Things like new motor (dragon breath) need to be seriously tested so as to not imbalance the game.  And I hate to say this, but my components are pretty overpowered as well.  After some trials I don't think they should be included in the game.

Offline Naryar

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #192 on: July 06, 2010, 03:41:33 AM »
So it seems nearly nobody cares about new parts... ok... no more new parts then.

I don't even know if i should remove the darkrat parts from the game and just keep with DSL 2.1 gmf's ?

Offline JoeBlo

Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #193 on: July 06, 2010, 08:13:47 AM »
keep the roots, AI, UI, Skins, etc

release a separate balanced Darkrat Pack if you wish but keep it separate from this imo

Offline 123savethewhales

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #194 on: July 06, 2010, 10:25:24 AM »
Problem is quite a few of us already used/send in bots with the harpoon blade in it.  But most of the part that hasn't been used by anyone yet can be easily removed.

You can make them cheatbot parts though so people who already send bots with new parts in don't have to send new bots.

Offline Somebody

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #195 on: July 06, 2010, 12:15:49 PM »
I don't even know if i should remove the darkrat parts from the game and just keep with DSL 2.1 gmf's ?

OH GOD YES

But I do like the idea of having the parts as cheatbot2 parts.
I built that big robot on that TV show that time


Offline LiNcK

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #196 on: July 12, 2010, 06:31:47 PM »
I don't even know if i should remove the darkrat parts from the game and just keep with DSL 2.1 gmf's ?

OH GOD YES

But I do like the idea of having the parts as cheatbot2 parts.

I think the "Stock" NarAI should have just the DSL rebalanced parts & With cheatbot it should add all the new parts :P
 
Also, Should I update my NarAI to the lastest version? I have v2.2 now & Im scared of changing coz of the tourneys & Stuff :P
I dont wanna turn in a bot to a tourney (DSL) that has a component that fails in DSL but it got rebalanced in NarAI :P
And I also dont wanna have to keep changing games & Stuff

Offline SKBT

Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #197 on: July 12, 2010, 07:59:52 PM »
After you install the new version just re-install the DSL components folder over the NAR AI comonents folder. That's what I do.

Offline LiNcK

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #198 on: July 12, 2010, 08:05:48 PM »
The thing is, I dont wanna play DSL & NarAI as separate games :P
Ill have to build different versions of the same bot (For NarAI & DSL) and stuff :S
 
I dont even have Stock, I only have DSL 2.1 with NarAI bots, When Naryar added components & Stuff to NarAI, I started doubting if I should get it or not

Offline TeamXtreemer

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Re: NAR AI Mod - Ideas and Discussion (new poll)
« Reply #199 on: July 20, 2010, 01:34:26 PM »
A Got A Good LW Team :)
hi