gametechmods
Robot Arena => Modifications => Topic started by: WhamettNuht on March 16, 2013, 03:28:27 PM
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Sup guys! :)
Well, i've been wanting to make this for AGES, and i've only just gotten it to work! (Don't ask me how... it just worked all of a sudden :') )
Here is a version of Lu-Tze's RA2 Tournament Arena... for antweights!! :D
(https://gametechmods.com/uploads/images/73846screenshot_95.jpg)
It's basically just a resized arena! :)
Now Ant flippers can have a fair advantage!
And also, makes quite a funny scene with the heavys-
(https://gametechmods.com/uploads/images/21758screenshot_96.jpg)
Anyways, not much to say :P
Here is the download link:
https://gametechmods.com/uploads/files/1259tourneyaw.rar (https://gametechmods.com/uploads/files/1259tourneyaw.rar)
Hope you all like! :)
-Wham
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Oh my days, I love that Anty B rep.
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Looks great, will test it out now with the ultimate stock AW AI pack...which might need some more flippers now :P
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SO AWESOME.
I wanna use this on CA4! :gawe:
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Mind if I add this to LDAI? And use it for BW Bash? It's just the perfect sub-light arena :D
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<3
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Sure, go ahead Badnik :)
And thanks guys! :D
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First of I want to say very nice arena Wham :)
The one criticism I have after playing around with it for awhile is that I've only seen one OOTA elimination despite having the best AI'd AW's for that arena (VS's, drums, flippers and wedges) in battle royals, I even tried some OOTA (MikeNCR's DSL LW) style AW's to get eliminations but with no luck. Either we need some better AW's for this style of match or the walls need to be lowered a little bit more.
I was wondering, how hard is it to resize arena's? I would love some more mini arena's for the ultimate stock AW AI pack but sadly I'm only OK at skinning arena's.
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The walls shouldnt need to allow for OOTA's all the time, at least the option is there unlike in most AW arenas :P
And it depends on the arena, the acctuall resize part is quite easy (Done in Excell) however the real difficult part is whether the arena will compile correctly (Which is the problem i've had with this one) (If anyone had designed a compiler that works with anything no matter what since i've been away, can someone link me up please, thanks :P)
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It's extremely hard though, way harder then it should be IMO, here's the only OOTA so far I've seen in the arena:
(https://gametechmods.com/uploads/images/54711First and only OOTA so far.jpg)
Tall bot leaning over wall getting flipped :P
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Still, at least the options there! :P (I havent really had a problem, but tbh my ant's use my custom bursts lol)
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Still, at least the options there! :P (I havent really had a problem, but tbh my ant's use my custom bursts lol)
It's not really an option though (unless you use uber AW burst motors) :P there was one fluke OOTA in like 30+ tests lol.
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so youre saying make the walls shorter Ian?
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A little bit, yes.
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it shouldnt be too hard to GMF edit the walls to be shorter. pretty sure its just 1-4 numbers in the file
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Probably. Well, if someone wants to shorten the walls, then feel free haha :P
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Nice work dude!