Author Topic: JSL mod (not a working title)  (Read 3332 times)

Offline 027 LB

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JSL mod (not a working title)
« on: March 17, 2010, 02:01:40 PM »
This is where I'll be posting stuff about my mod, codename: JSL. It will have the DSL 2.1 parts and a heap of custom stuff (everything you can imagine). It will also have new AI, (thanks bro for helping me out there) and new UI and menu music. I will showcase some stuff here soon.

Offline G.K.

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Re: JSL mod (not a working title)
« Reply #1 on: March 17, 2010, 02:02:16 PM »
Nice. Badnik mentioned this once.
My above post explains everything about everything.

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Offline lloopp D lloopp

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Re: JSL mod (not a working title)
« Reply #2 on: March 17, 2010, 02:03:31 PM »
LOL its almost JLS mod.
4 Brook moo moo moo moo moo moo how old was the movie food for Louis Missouri man hustle full moon eager for blow blow

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Offline Badnik96

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Re: JSL mod (not a working title)
« Reply #3 on: March 17, 2010, 02:04:01 PM »
Yeah, I did XD
He has made some cool stuff, like a modded Thermidor flipper (new skin and everything) and a slimbody motor that spins like an E-Tek. He also modded a servo to make it so a bot can work like Stinger! (needs really grippy wheels though)

Glad you're account's working bro.

EDIT: he also has some really inventive designs, like an all-around poker (He'll probably put it in his showcase, when he makes one).

Offline JoeBlo

Re: JSL mod (not a working title)
« Reply #4 on: March 17, 2010, 08:06:44 PM »
what does JSL stand for ? sounds like you just replaced Darkrat with yourself XD (err joke you may not understand  :ermm: )

anywho welcome  ;)

Offline Badnik96

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Re: JSL mod (not a working title)
« Reply #5 on: March 17, 2010, 08:13:20 PM »
Well, the thread's title says:NOT A WORKING TITLE.

Just wanted to point that out.

And I do get the joke, Joe.

Offline JoeBlo

Re: JSL mod (not a working title)
« Reply #6 on: March 17, 2010, 08:15:48 PM »
DSL stands for Darkrat, Starcore, Lu-Tze... last I checked ?

Offline Badnik96

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Re: JSL mod (not a working title)
« Reply #7 on: March 17, 2010, 08:16:47 PM »
I know that, It might be JBL by the time this is over (as I'm doing most of the AI work) We can't really mod arenas though so this will probably change to something else before this mod is finished.

Offline JoeBlo

Re: JSL mod (not a working title)
« Reply #8 on: March 17, 2010, 08:18:53 PM »
never mind... what does the L stand for ?

Offline Badnik96

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Re: JSL mod (not a working title)
« Reply #9 on: March 17, 2010, 08:19:53 PM »
In 027's mod? Dunno, but it's not a working title, as both me and him have stated earlier.

Offline JoeBlo

Re: JSL mod (not a working title)
« Reply #10 on: March 17, 2010, 08:22:34 PM »
righto.... so you dont know what it means but you wont change it ? :P

its your mod I guess :P sounds cool anyway, interested to see how it turns out.. will it be balanced ?

Offline Badnik96

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Re: JSL mod (not a working title)
« Reply #11 on: March 17, 2010, 08:28:35 PM »
The components he's made so far (besides some motor that he made last week that spins like HELL) are balanced. But I'll get him to balance it.(the uber-motor)

Offline Naryar

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Re: JSL mod (not a working title)
« Reply #12 on: March 18, 2010, 04:52:44 AM »
A challenger appears...

But i want to see the servo torque reaction hammer !

Offline 027 LB

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Re: JSL mod (not a working title)
« Reply #13 on: April 16, 2010, 07:44:30 PM »
Here's a preview video of 4 MW's in JSL, battling it out in a reskinned Bridge of Doom:

Green With Envy 1.1: My RA2 Trials Entry, the JSL version. Uses Badnik's custom PY.
Mrs. Roboto:A speedy rammer, uses modded SlimBodys with the speed of a ETEK drive. SHE'S CANADIAN!
Red Star Probe: a flipper made from CRUSH DSL's Chassis.
Backfire: As seen on my showcase.
And Naryar, the servo TRH will be in the next video.

Offline SKBT

Re: JSL mod (not a working title)
« Reply #14 on: April 16, 2010, 09:09:46 PM »
Looks very bright and colorfull.

Offline Naryar

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Re: JSL mod (not a working title)
« Reply #15 on: April 17, 2010, 04:00:36 AM »
Looks very bright and colorfull.

IT BURNS MY EYES!!!!

You also need to tweak these turn/turnspeed values on the rammer.

Offline Thyrus

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Re: JSL mod (not a working title)
« Reply #16 on: April 17, 2010, 04:07:05 AM »
better call that LSD mod.

Offline Pwnator

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Re: JSL mod (not a working title)
« Reply #17 on: April 17, 2010, 04:07:43 AM »
better call that LSD mod.


Hahahaha win.
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Offline Naryar

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Re: JSL mod (not a working title)
« Reply #18 on: April 17, 2010, 04:51:17 AM »

Offline Badnik96

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Re: JSL mod (not a working title)
« Reply #19 on: April 17, 2010, 08:13:23 AM »
Yeah I AI'ed the bots for this and there is still work to be done, including tweaking turnspeed on Mrs, Roboto and giving Backfire an Invertible line and a range line.