Author Topic: Infinite's Summer Magic  (Read 35872 times)

Offline man manu

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« Reply #20 on: July 14, 2008, 12:46:13 PM »
ahh i see now
Son of a fat bold guy!
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http://roundy99.mybrute.com

Offline infiniteinertia

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« Reply #21 on: July 15, 2008, 10:17:36 AM »
These are the bots I have done so far. Edited Fatal Emergency a bit and Sage added another Supervolt.





#MakeStockGreatAgain


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Offline kill343gs

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« Reply #22 on: July 15, 2008, 12:01:30 PM »
My main UI is almost done... Its looking great IMHO.


For once the mods did something right
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Offline infiniteinertia

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« Reply #23 on: July 15, 2008, 01:09:15 PM »


This is Kill's work.

It's amazing and you should all compliment him.

or Venko will eat you.

that is all.
#MakeStockGreatAgain


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Offline kill343gs

Infinite's Summer Magic
« Reply #24 on: July 15, 2008, 01:13:23 PM »
If anyone wants a copy of that background to try on their on game, then you need to replace the file called cement_background.bmp in the commons folder with this one: IN MS PAINT!!! It must be replaced in MS Paint and saved as a .bmp otherwise the image will end up an acid green that looks like rubbish. WARNING: ALWAYS MAKE BACKUPS OF FILES YOU REPLACE IN OTHER FOLDERS IN CASE SOMETHING GOES WRONG.


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Offline R0B0SH4RK

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« Reply #25 on: July 15, 2008, 08:04:38 PM »
Looks very nice :D.

Are the team logos getting re-vamped too? If so I'll be glad to help those.

And I'll get the .bot files to you inf before today ends...

Offline infiniteinertia

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« Reply #26 on: July 15, 2008, 08:15:54 PM »
Please do send, I need to see what needs to be fixed or whatsoelse.

As for the logos, if you want to "revamp them" feel free, just start with the original.
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Offline Scrap Daddy

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« Reply #27 on: July 15, 2008, 08:32:13 PM »
I has a question about Ripblade. Make it a middleweight or keep it a heavyweight?

Offline infiniteinertia

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« Reply #28 on: July 15, 2008, 09:20:52 PM »
Make it a middleweight please.
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Offline infiniteinertia

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« Reply #29 on: July 16, 2008, 04:29:55 PM »
this is turning out great. bot's are being submitted and UI is being worked on. all the status' have been updated.

don't miss out on an opportunity to contribute!
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Offline Meganerdbomb

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« Reply #30 on: July 16, 2008, 04:36:32 PM »
Didn't Spy Guy do a lot of AI rebuilds? I haven't seen him around here much though. I'll see what i can do to help, once I finish my BBeans bot.
im just waiting for meganerdbomb to come along and kick things into gear.

Offline R0B0SH4RK

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« Reply #31 on: July 16, 2008, 04:50:42 PM »
Quote from: infiniteinertia;10879


RIOT:
Civil Disobedience - HS w/ Disk - InfiniteInertia (Pending Approval)


This amuses me alot :3

Offline infiniteinertia

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« Reply #32 on: July 16, 2008, 05:15:26 PM »
i have to approve myself :3  

the spyguy remakes are a WHOLE notha project.

R0B0 most of your bots will be approved, but im going to move stuff around a tiny bit on some. Ninja will probably be the only one not approved first time around...
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Offline R0B0SH4RK

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« Reply #33 on: July 16, 2008, 06:16:30 PM »
'K then. I made Ninja a while ago anyways, so I wasn't really expecting it to make it in. I'm working on a couple ideas for others, so I'll send them your way when I'm done.

I noticed that my remake of Grog was a bit underweight, and lacking some extender protection, so you can add some extra defense if you see fit.

Offline infiniteinertia

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« Reply #34 on: July 16, 2008, 06:19:20 PM »
civil disobedience, grog, and sabretooth will all be messed with tonight so they are finalized.
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Offline Sage

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« Reply #35 on: July 16, 2008, 09:07:12 PM »
devil is going to be redone by pyscolone cause he thought it was too generic of a popup.
You got my vote for RA2 Wizard. Always and forever.

Offline Clickbeetle

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« Reply #36 on: July 16, 2008, 09:23:51 PM »
Ha, this project amuses me.  In a good way.  FB and I were originally going to do exactly this.  Rebuild all the stock AI and release them in a pack called "Stock AI's Revenge", except in the spirit of stock AI we were going to try to keep the bots more realistic.  We got Ninja and Berserker done and got a start on Backyard Ripper and EMERGENCY, then said, "Hey, wouldn't it make more sense to do this in DSL?  DSL 2.0 could use some new AI with stock DSL parts, and it would be easier to make the bots realistic in DSL."  So the DSL 2.0 AI was born.

Good luck with the pack.  I can't say I'll be making any bots for it though, being busy with BBEANS currently, and I see Berserker is already made (my Ninja remake wasn't very good).

To lack feeling is to be dead, but to act on every feeling is to be a child.
-Brandon Sanderson, The Way of Kings

Offline infiniteinertia

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« Reply #37 on: July 16, 2008, 10:16:33 PM »
Well thank you Click! Im glad to hear you approve of it being a good idea. Sorry I got Beserker done early.

I've got my projects and you've got yours, which is why I made my BBEANS entry first! I've been motivated to do this since early March but couldnt start till school and baseball were out of the way.

3 new bots to be posted later!
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Offline R0B0SH4RK

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« Reply #38 on: July 17, 2008, 02:55:44 AM »
Quote from: The RA2 Wizard;11068
devil is going to be redone by pyscolone cause he thought it was too generic of a popup.



... how can you have a non-generic popup...?

And thank you for telling sage my bot could be different or better. That really helps me improve...

Offline infiniteinertia

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« Reply #39 on: July 17, 2008, 08:07:14 AM »
i never told sage. i was going to even up the razors and approve it.
#MakeStockGreatAgain


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