gametechmods
Robot Arena => Modifications => Topic started by: Jonzu95 on August 09, 2009, 09:07:33 AM
-
I need Green Battery & Miniwheel (side must be green)
Any Download links?
-
if your more specific I can make them for you ?
-
if your more specific I can make them for you ?
That would be great! thanks Joe!
-
so what exactly do you need done ?
-
so what exactly do you need done ?
Green Ant battery, Green Mini wheel (Sides must be green) & Green PN Battery
Green miniwheel: Weight: 8 kg Hitpoints less than miniwheel but better traction.
-
sorry I have had a lot on my plate I can do these components for you still, do you have a colour or patten you want me to adapt or just green ?
-
I suppose you didnt rad that post I made into Jonzus Lego project thread.
He is at his moms place for school with no internet access.
-
Are you JoeBlo ready? have done them?
-
sorry forgot about this I have had a heap of skin requests for various things in the game... yeah I can whip them up right now but I just need you to answer this for me...
do you have a colour or patten you want me to adapt or just green ?
-
I have done the ant battery for you but ......
Im not sure what the components file is for the battlepack and the micro wheel GMF doesn't like me ??? I do it all correctly but only the attachment point will show up in the game ? (kind of like smartzones)
anyone have any ideas ?
-
Battlepack's in intercooledbattlepack. :D
-
I have done the ant battery for you but ......
Im not sure what the components file is for the battlepack and the micro wheel GMF doesn't like me ??? I do it all correctly but only the attachment point will show up in the game ? (kind of like smartzones)
anyone have any ideas ?
1. In the Materials section at the top of the gmf, check *MATERIAL_TRANSPARENCY (between 0 and 1).
2. In the RigidBody section at the bottom of the gmf, check to see if the geometry and display proxies are right (if used):
*SIMULATION_GEOMETRY 3
*GEOMETRY_PROXY_NAME (something_collision)
*USE_DISPLAY_PROXY 0 (or 1)
*DISABLE_COLLISIONS 0
*INACTIVE 0
*DISPLAY_PROXY_NAME (null) (or something_display)
If you still can't get it IM it over to me and I'll loook at it...
.
-
thanks mad i will take a look at it and let you know...its a new problem for me ?
-
changed
*SIMULATION_GEOMETRY from 2 to 3
and
GEOMETRY_PROXY_NAME is (null) so unsure what to change there
I might have to send it over o you mad as I have made about 13+ Green Mini Wheels lol and all of them non existent, Jonzu95 is it essential for the wheel to be a mini wheel :P
-
Well, I'm not really sure... can you make green MICRO wheel? xD
-
I can make a green pretty much anything lol just the mini wheel doesnt seem to want to agree with me lol I can finish off those for you and post them too you (its 11pm right now in my timezone so I might not get them done tonight)
-
changed
*SIMULATION_GEOMETRY from 2 to 3
and
GEOMETRY_PROXY_NAME is (null) so unsure what to change there
I might have to send it over o you mad as I have made about 13+ Green Mini Wheels lol and all of them non existent, Jonzu95 is it essential for the wheel to be a mini wheel :P
Joe,
-If it has a *GEOMETRY_PROXY_NAME, then the SIMULATION_GEOMETRY should be "3".
-If it does NOT have a *GEOMETRY_PROXY_NAME "(Null)", then the SIMULATION_GEOMETRY should be "2".
There are a couple other combos, but that's all you need for this app right now.
Wheels are very hard to work with sometimes...
.
-
I bet you're using Dummy's compiler. Use Serges; it can compile wheels. Dummy's can't for whatever reason.
-
I thought I was using serges... I found it on the forum somewhere a while ago, serge posted a link but it was to a dummys compiler ? is that what you are referring to ?