Author Topic: DSL2 Robot Wars Mod  (Read 10338 times)

Offline Classicus

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DSL2 Robot Wars Mod
« on: February 17, 2014, 08:31:00 AM »


I have been looking for something long-term to work on in my spare time and this old game came to mind.
I plan to redo all UI graphics and audio with a Robot Wars theme. I will also add to the robot roster and expand the components list.


Tasks:


Music
SFX
UI graphics
Arena - Arena will be a standard box. I am yet to decide between 'box' and the 'BB cube' to base off.
Expanded robot roster


UPDATE:


I have been working on the game intro and have replaced the music and have been working on the splashes.

[I am also returning to building robots. I have forgotten almost everything so it will be like a fresh start.]

Offline Jonzu95

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Re: DSL2 Robot Wars Mod
« Reply #1 on: February 17, 2014, 08:31:38 AM »
Another Robot Wars mod? hmm... this will be very interesting. I'll look forward to this, Classicus.

Offline Classicus

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Re: DSL2 Robot Wars Mod
« Reply #2 on: February 17, 2014, 08:34:19 AM »
I am still working on the audio. Would anyone happen to know where the audio code is for the game? I am replacing the match_countdown.wav's "with 3 2 1 activate".

Offline playzooki

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Re: DSL2 Robot Wars Mod
« Reply #3 on: February 17, 2014, 09:04:32 AM »
Awesome.

Offline Classicus

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Re: DSL2 Robot Wars Mod
« Reply #4 on: February 17, 2014, 02:33:04 PM »
Main Menu Preview:




Getting things in place to refine in future releases.

Offline Mecha

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Re: DSL2 Robot Wars Mod
« Reply #5 on: February 17, 2014, 02:36:15 PM »
Looks Great.

Offline Trovaner

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Re: DSL2 Robot Wars Mod
« Reply #6 on: February 17, 2014, 02:56:12 PM »
I am still working on the audio. Would anyone happen to know where the audio code is for the game? I am replacing the match_countdown.wav's "with 3 2 1 activate".
The EXE handles the calls to match_countdown.wav and match_countdown_high.wav. If you want to replace them with the "3 2 1 activate" message than you'll need to silence the existing sound files and add some code to the Arena/__init__.py to sound the new message at the start of each battle.

Offline Classicus

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Re: DSL2 Robot Wars Mod
« Reply #7 on: February 18, 2014, 11:04:10 AM »



 




Progress being made on UI. Functionally complete. I will assess any audio changes needed next.

Offline RammingSpeed

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Re: DSL2 Robot Wars Mod
« Reply #8 on: February 18, 2014, 11:11:03 AM »
It's be cool if you could re-name the team match "Tag team terror", like from extreme.
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Offline playzooki

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Re: DSL2 Robot Wars Mod
« Reply #9 on: February 18, 2014, 11:48:24 AM »
That is awesome

Offline Jonzu95

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Re: DSL2 Robot Wars Mod
« Reply #10 on: February 18, 2014, 12:31:01 PM »
Classicus I love you <3

Offline HurricaneAndrew

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Re: DSL2 Robot Wars Mod
« Reply #11 on: February 18, 2014, 01:05:16 PM »
I'm not big on all the constant Robot Wars hype, but this is very nicely done. Looks good.

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Offline RpJk

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Re: DSL2 Robot Wars Mod
« Reply #12 on: February 18, 2014, 03:30:19 PM »
Likein the UI ma friend.
Old Stock Showcase: https://gametechmods.com/forums/index.php?topic=6590.0

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Offline Classicus

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Re: DSL2 Robot Wars Mod
« Reply #13 on: February 19, 2014, 05:11:20 AM »
Arena Change: I am looking to change the RW arena to match the modern 'live' arena more closely. If anyone with more arena modding experience would like to make these changes it will save me time.

Needed:

Remove the stage area and place the crowd on all four sides. I'd also like the pit release button to be removed and for the pit to be down at all times. I'd also like to remove the fridge and the flame hazards.

Anyone interested in doing this will of course receive credit.

Offline RpJk

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Re: DSL2 Robot Wars Mod
« Reply #14 on: February 19, 2014, 05:56:20 AM »
I personally would like to see the arena walls lowered as well.
Old Stock Showcase: https://gametechmods.com/forums/index.php?topic=6590.0

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Offline Classicus

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Re: DSL2 Robot Wars Mod
« Reply #15 on: February 19, 2014, 04:05:05 PM »
Update:

I have created 32 teams of 3 bots. Each with one light, medium and one heavyweight. I will make use of a batch rotator to enable to enable the teams to be rotated in smaller batches of 4 or 8 bots. This should enable the league/events system to be functional. All events have been replaced with a 1 v 1 tournament in the current rw arena.

All I have left to do are some graphical odds and ends, the credits screen, the batch rotator and a new arena and I'm finished. Prepare yourself for the ultimate Robot Wars experience!






Also as the Battlebots Arena is one of my favourites, and the game more easily creates that Battlebots experience, I will be making a BB mod also, people can take their pick.

Offline RammingSpeed

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Re: DSL2 Robot Wars Mod
« Reply #16 on: February 19, 2014, 04:29:31 PM »
To be honest, I'd prefer it if all the robots were the same weight class, like in the show there were only heavyweights.
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Offline Classicus

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Re: DSL2 Robot Wars Mod
« Reply #17 on: February 19, 2014, 04:48:37 PM »
To be honest, I'd prefer it if all the robots were the same weight class, like in the show there were only heavyweights.

I appreciate this but this mod is based on modern robot wars i.e. FRA / roaming robots which has different weight divisions. Which is also why I am after a new arena. Also it makes it possible for players to play events with different classes of builds.

Offline helloface

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Re: DSL2 Robot Wars Mod
« Reply #18 on: February 19, 2014, 05:00:51 PM »
All events have been replaced with a 1 v 1 tournament in the current rw arena.
Why not some battle royale?
Oh I'll be doing some banging.......

Offline RammingSpeed

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Re: DSL2 Robot Wars Mod
« Reply #19 on: February 19, 2014, 06:00:03 PM »
I personally would like to see the arena walls lowered as well.

This.
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