It's easy.Code: [Select]self.custom_sound = plus.CreateSound("blabla.mp3", False, (0, 0, 0))This goes when other stuff for the arena is loading, Then, when you want the music to play, just runCode: [Select]plus.loopSound(self.custom_sound)
self.custom_sound = plus.CreateSound("blabla.mp3", False, (0, 0, 0))
plus.loopSound(self.custom_sound)
It's easy.Code: [Select]self.custom_sound = plus.CreateSound("blabla.mp3", False, (0, 0, 0))This goes when other stuff for the arena is loading, since it takes some time to precache the sound. self.custom_sound now holds a "handle" to the sound you want to play later.Then, when you want the music to play, just runCode: [Select]plus.loopSound(self.custom_sound)