gametechmods

Robot Arena => Modifications => Topic started by: SteveM4 on January 10, 2011, 11:32:06 AM

Title: Community AI
Post by: SteveM4 on January 10, 2011, 11:32:06 AM
Send random bots to me (DSL) Ai'd or I'll Ai, and hey will go in a pack with other bots! Yippee

I got the idea since everyone is making AI packs nowadays!

AI'd
To be AI'd
Problem

Title: Re: Havok AI
Post by: Squirrel_Monkey on January 10, 2011, 11:40:27 AM
Needs more teams.
Title: Re: Havok AI
Post by: SteveM4 on January 10, 2011, 11:41:24 AM
It isn't a replacement of the DSL AI, but an add-on.

States in first post -_-
Title: Re: Havok AI
Post by: Squirrel_Monkey on January 10, 2011, 11:42:07 AM
... Then I won't get it as all my games are full up of add-ons.
Title: Re: Havok AI
Post by: SteveM4 on January 10, 2011, 11:44:59 AM
Ok...

What's the max number of teams you can have in a game?
Title: Re: Havok AI
Post by: Squirrel_Monkey on January 10, 2011, 11:46:12 AM
Depends... I think there was a limit but someone did some clever stuff.
Title: Re: Havok AI
Post by: SteveM4 on January 10, 2011, 11:46:57 AM
Nothing stopping you sending a random bot!
Title: Re: Havok AI
Post by: Squirrel_Monkey on January 10, 2011, 11:52:54 AM
I got some on the exchange.
Maybe E=MC^3 (HW)
or
Ramvil God (MW)
or
Cologne 2 (LW)
Title: Re: Havok AI
Post by: Vertigo on January 10, 2011, 11:54:29 AM
KM, I'm already making a flipper AI pack, I don't really see the need for this aswell  :confused:

I may let you have a Team Havok in a later update, if thats what you want


Otherwise, I can send you Team Bulldozer for this
Title: Re: Havok AI
Post by: Naryar on January 10, 2011, 11:55:50 AM
3 teams consisting of the same design ? How... dull.
Title: Re: Havok AI
Post by: SteveM4 on January 10, 2011, 11:58:22 AM
I know!

Just wanted to hop aboard the band wagon!

Otherwise, I can send you Team Bulldozer for this

Sure!

Go Ahead, I am renaming the AI pack now anyway.
Title: Re: Community AI
Post by: Vertigo on January 10, 2011, 12:03:47 PM
Why are you calling it community ai?

Also, if you're doing this just so you can say "I made an AI pack too!", then I wouldn't bother TBH
Title: Re: Community AI
Post by: SteveM4 on January 10, 2011, 12:05:20 PM
The GTM community can send any bot into be Ai'd and put in a team.

Maybe should be GTM AI.
Title: Re: Community AI
Post by: Scorpion on January 10, 2011, 12:05:48 PM
Soooo, basically Nar AI.
Title: Re: Community AI
Post by: SteveM4 on January 10, 2011, 12:07:38 PM
Drat!

Forgot about NAR AI.

OK, forget about the idea, it was nooby and not thought through.
Title: Re: Community AI
Post by: Squirrel_Monkey on January 10, 2011, 12:09:42 PM
We could just nag Nary to release the next NAR AI and offer help.
Title: Re: Community AI
Post by: Scorpion on January 10, 2011, 12:11:30 PM
Didn't Nar say this was gonna be the last Nar AI?
You never know KM, this might be handy after all XD
Title: Re: Community AI
Post by: SteveM4 on January 10, 2011, 12:12:58 PM
@S_M
Yeah...
Does Nary put limits of the types of bots in NAR AI?

@Scorps
I'll keep the topic open for suggestions then!

Also, post bots anyway, I need practice Ai'ing
Title: Re: Community AI
Post by: Squirrel_Monkey on January 10, 2011, 12:14:26 PM
@S_M
Yeah...
Does Nary put limits of the types of bots in NAR AI?
They must be of good standard.
Title: Re: Community AI
Post by: SteveM4 on January 10, 2011, 12:20:54 PM
How long do I have to send stuff?
Title: Re: Community AI
Post by: Vertigo on January 10, 2011, 12:50:40 PM
Quite a while (it seems)
Title: Re: Community AI
Post by: SteveM4 on January 10, 2011, 12:58:58 PM
I'll send my best Havok flipper bot.
Title: Re: Community AI
Post by: MassimoV on January 10, 2011, 07:12:04 PM
KM, feel free to use Krypton in any team you like, I might put some more stuff up later  ;).
Title: Re: Community AI
Post by: JoeBlo on January 10, 2011, 11:14:47 PM
why not contribute to some of the ones that are going rather then just copying the idea?

seems like AI Packs are the new tournaments
Title: Re: Community AI
Post by: kill343gs on January 10, 2011, 11:17:16 PM
Especially considering most of the AI packs going now are for DSL...
Title: Re: Community AI
Post by: JoeBlo on January 10, 2011, 11:19:17 PM
Exactly why I brought up about bringing ReStocked back to life with Sage and Scrap in the other AI pack thread...

Bout time Stock gets a little love..
Title: Re: Community AI
Post by: 123savethewhales on January 11, 2011, 12:00:27 AM
Lol and to think I am making an AI pack precisely because there are too MANY bots in NAR AI........  Now we are being flooded by AI packs instead.
Title: Re: Community AI
Post by: SteveM4 on January 11, 2011, 01:25:53 AM
I have a crap idea...

IRL Realism stock?
Title: Re: Community AI
Post by: MassimoV on January 11, 2011, 04:06:28 PM
Stock AI  :gawe:.
Title: Re: Community AI
Post by: SteveM4 on January 11, 2011, 04:13:48 PM
Stock Ai, but not so crap!
Title: Re: Community AI
Post by: Scorpion on January 11, 2011, 04:15:15 PM
I'm sure that would be wildly popular :P
Title: Re: Community AI
Post by: SteveM4 on January 11, 2011, 05:18:28 PM
I cant tell you sarcasm anymore...