Welcome,
Guest
. Please
login
or
register
.
June 23, 2025, 04:40:29 PM
Home
Forum
RA2WIKI
Bot Exchange
Downloads
Search
Rules
Login
Register
gametechmods
»
Robot Arena
»
Modifications
»
Clash Cubes AI 1.2 Patch
« previous
next »
Print
Pages:
1
[
2
]
Go Down
Author
Topic: Clash Cubes AI 1.2 Patch (Read 5700 times)
JoeBlo
Posts: 13278
Rep: 13
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #20 on:
December 16, 2009, 07:29:35 PM »
ok the link is in post one, I have to fly very soon so its just a .rar uploaded on gtm but im sure you can all manage its only 1 folder (arenas) that you need to copy over
I will update the 1.2 versions I uploaded so that they include the 1.2 patch and possibly distribute them in a .rar form also
Logged
trumpetguy
Super Heavyweight
Posts: 1162
Rep: 0
Forum Ameri-asian
Skype: dennycao202
Re: Clash Cubes AI 1.2 Patch
«
Reply #21 on:
December 16, 2009, 11:07:34 PM »
One question, is that the a new updated HazardsBlueRay.py?
Logged
"Two things are infinite:the universe and human stupidity;and I\'m not sure about the universe" -Albert Einstein
*IF YOU ARE NEUTRAL IN THIS SIG BUSINESS PUT THIS IN YOUR SIG*
TriTon
Super Heavyweight
Posts: 891
Rep: 0
Deal with it.
Re: Clash Cubes AI 1.2 Patch
«
Reply #22 on:
December 16, 2009, 11:44:27 PM »
Thanks Joe, it works now. Also, the sounds of the walls moving will continue through the menu after the fight is over, although i can just ignore that.
Logged
JoeBlo
Posts: 13278
Rep: 13
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #23 on:
December 17, 2009, 01:58:04 AM »
trumpetguy: Mad will have to answer that one as he just gave me it and the original arena .py
TriTon: does it occur after every match ? or on random occasions ? it is an issue Mad and I have discussed about other arenas. I suspect if you win or end the match during a wall movement as the code to stop to noise is when the wall stops moving
I havent had that issue with mine but its known to happen periodically with particular arenas
Logged
JoeBlo
Posts: 13278
Rep: 13
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #24 on:
December 17, 2009, 02:24:38 AM »
ok hopefully this will make all happy
both links in the first post are changed to new 1.2 downloads
-RAR format
-Arena Fixed
so no need to use the arena fix UNLESS you installed with the exe version
install instructions also updated
Logged
G.K.
Posts: 12156
Rep: 10
Striving for a good personal text since 1994.
Re: Clash Cubes AI 1.2 Patch
«
Reply #25 on:
December 17, 2009, 10:33:09 AM »
Thanks so much Joe.
Logged
My above post explains everything about everything.
Host of:
Wheely Tag
,
Back To The Beginnings
,
BTTB 2
,
BTTB 3
,
BTTB 4
, &
BTTB V
.
Heavy Metal:
Champion
(Mockery of the Whole Concept)
Robotic International Wars Series 1:
Champion
(Minifridge 6)
RA2 Team Championships 1 & 2:
Champion
(High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)
Runner Up in:
The Amazing Rage
(Team Fedex),
R0B0NOVA
(Zaphod Stock),
Steel Warzone
(Inception of Instability),
Box of Nightmares
(Gicquel),
Wheely Tag
(Minifridge the Second)
Clash Cubes IV:
5th place
(Fretless)
BBEANS 6:
Rumble Winner
&
6th Place
(Minifridge 4)
Badnik96
tired of your shit
Posts: 17536
Rep: 3
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #26 on:
December 17, 2009, 06:52:30 PM »
The CC3 Arena doesnt work in my game.
and the Qualifying arena does. Help please.
Logged
Live Designs AI
(DSL 2.1 edition)
Component Color Packs
Metal Skull - No Ramps
Replica Wars Arena
JoeBlo
Posts: 13278
Rep: 13
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #27 on:
December 17, 2009, 07:11:29 PM »
please review the thread
if you used the .exe version to install please install the arena fix in post 1
its sometimes a good idea to read up on things before simply posting for help, others may have the same problem
Logged
Avalanche
Retired.
Ultra Heavyweight
Posts: 3108
Rep: -34
Yeah, I don't know why I'm still here either.
Discord: ThePootisPower#8377
Re: Clash Cubes AI 1.2 Patch
«
Reply #28 on:
July 25, 2010, 10:06:32 AM »
Joe,WAKEY WAKEY.You said after CC3 the CC3 bots would be added!
Logged
Former DSL HW champion.
Runner-Up in The Cybernetic Colosseum HW division.
Semi-finalist in RNP: Sword of Glory.
Robogames 1 BW Runner-up.
Professional cunt.
Man of a thousand alt accounts.
G.K.
Posts: 12156
Rep: 10
Striving for a good personal text since 1994.
Re: Clash Cubes AI 1.2 Patch
«
Reply #29 on:
July 25, 2010, 10:08:24 AM »
Give him a break LRA2. It just finished, the biggest tournament in RA2 history. He won't be spending a ton of time on this just yet.
Logged
My above post explains everything about everything.
Host of:
Wheely Tag
,
Back To The Beginnings
,
BTTB 2
,
BTTB 3
,
BTTB 4
, &
BTTB V
.
Heavy Metal:
Champion
(Mockery of the Whole Concept)
Robotic International Wars Series 1:
Champion
(Minifridge 6)
RA2 Team Championships 1 & 2:
Champion
(High Speed Train & Upthrust - as part of Naryar's Not Quite Evil Council of Doom)
Runner Up in:
The Amazing Rage
(Team Fedex),
R0B0NOVA
(Zaphod Stock),
Steel Warzone
(Inception of Instability),
Box of Nightmares
(Gicquel),
Wheely Tag
(Minifridge the Second)
Clash Cubes IV:
5th place
(Fretless)
BBEANS 6:
Rumble Winner
&
6th Place
(Minifridge 4)
cephalopod
Posts: 7644
Rep: 43
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #30 on:
July 25, 2010, 10:19:56 AM »
Ungratefulness FTW. You do know he's been working on Backlash WHILE doing this mammoth tournament don't you Avalanche?
Logged
bristol bot builders
/
two headed death flamingo
/
snappy robots
//
kindest and friendliest '13, '15, '16, '17 / favourite staff member '14, '15
JoeBlo
Posts: 13278
Rep: 13
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #31 on:
July 25, 2010, 10:24:46 AM »
Quote from: Avalanche on July 25, 2010, 10:06:32 AM
Joe,WAKEY WAKEY.You said after CC3 the CC3 bots would be added!
Last time you wrote in a Clash Cubes thread you expressed your hatred for it so why are you now demanding for more?
The tournament officially concluded 7 hours ago...
«
Last Edit: July 27, 2010, 08:13:02 AM by JoeBlo
»
Logged
Madiaba
Posts: 1431
Rep: 8
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #32 on:
July 26, 2010, 03:54:17 PM »
Nice, Joe. Thanks.
I'll check it out after I get settled in.
Logged
Input is appreciated. :)
-Arrogance is a quantity devoid of quality...
-As a client once told me "This is my story, and it's sticking to me!"
-Relationships these days are like the 'Arrival' section of the airport: a lot of baggage is being revealed in one place, and not a lot of it is being correlated to its real owners...
JoeBlo
Posts: 13278
Rep: 13
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #33 on:
July 27, 2010, 08:18:15 AM »
Serge gave me a few gifts in the form of new download mirrors for post 1,
they now direct download rather then doing through all that rubbish of waiting 45 seconds for megaupload
Thanks Serge,
Logged
Serge
Posts: 1530
Rep: 13
Re: Clash Cubes AI 1.2 Patch
«
Reply #34 on:
July 27, 2010, 09:18:01 AM »
Of course I misspelled "patch" as "path".
*sigh*
Logged
home
|
twitter
|
yt
|
gmf de/compiler
|
component freedom
| xmpp: q3k@q3k.org | email: q3k@q3k.org
JoeBlo
Posts: 13278
Rep: 13
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #35 on:
July 27, 2010, 09:32:51 AM »
eh I dont really care.. the product is there...
Logged
Avalanche
Retired.
Ultra Heavyweight
Posts: 3108
Rep: -34
Yeah, I don't know why I'm still here either.
Discord: ThePootisPower#8377
Re: Clash Cubes AI 1.2 Patch
«
Reply #36 on:
August 19, 2010, 12:33:13 PM »
Sorry about the rush.im quite demanding due to aspergers syndrome...LOTS OF IT.
Logged
Former DSL HW champion.
Runner-Up in The Cybernetic Colosseum HW division.
Semi-finalist in RNP: Sword of Glory.
Robogames 1 BW Runner-up.
Professional cunt.
Man of a thousand alt accounts.
Sparkey98
Giga Heavyweight
Posts: 5738
Rep: -20
Re: Clash Cubes AI 1.2 Patch
«
Reply #37 on:
August 19, 2010, 01:45:00 PM »
I am quite scaterbrained due to ADHD, I still have straight As
Logged
JoeBlo
Posts: 13278
Rep: 13
Awards
Re: Clash Cubes AI 1.2 Patch
«
Reply #38 on:
August 19, 2010, 09:40:30 PM »
thanks for the wonderful bits of info guys
the main focus is Backlash at this stage, but I am working on CCAI 2 I was going to maybe wait until I have finished the CCIV arena first then people can test in it.
Logged
Print
Pages:
1
[
2
]
Go Up
« previous
next »
gametechmods
»
Robot Arena
»
Modifications
»
Clash Cubes AI 1.2 Patch