gametechmods
Robot Arena => Modifications => Topic started by: Trovaner on February 18, 2013, 05:45:20 PM
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I've had this sitting on my computer for quite some time so I figured that its time to release it. My initial plan was to add asteroids and other crazy hazards but I haven't worked on it in quite so time and nothing that I add stays in it. In fact, every time I tried adding something to this arena, it always evolved into something else (namely the ActionCam and Online Arena).
Big thanks to Jonzu95 for posting a schematic of the arena in the Arena Ideas thread (here (https://gametechmods.com/forums/index.php/topic,468.msg94922.html#msg94922)).
Here are some pretty pictures.
(http://imageshack.us/a/img96/9281/blackholeinnerperspecti.png)
(http://imageshack.us/a/img195/3965/blackholefireburning.png)
Features:
- There is an outer wall to this arena but if you go too fast up a ramp, you may end up flying out of the arena.
- The AI is fully capable of navigating this arena and not following opponents into the pits.
- The pits deliver damage as opposed to eliminating bots.
You can download this arena from here (https://gametechmods.com/uploads/files/BlackHole.rar).
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Ohhh yeah! This is going to be amazing!
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Guess what, i think this is a winner for the Guardians In Exile Arena!
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Guess what, i think this is a winner for the Guardians In Exile Arena!
No.
You've already set an arena. You need to fix one thing in the rules before it goes into signups and then you accept entries and bots. Stop changing stuff.
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Guess what, i think this is a winner for the Guardians In Exile Arena!
Oh you mean the tournament that is never going to happen?
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Jamin, dont troll. I just know that you're gonna go all " Oh don't cry kiddo " on me.
Bring it. :gunz:
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Jamin, dont troll. I just know that you're gonna go all " Oh don't cry kiddo " on me.
Bring it. :gunz:
No actually I wasn't planning on doing whatever the heck you are going on about at all.
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Bring it. :gunz:
no, shut up. dont start a flame war in this thread sylandro and jamin.
the arena looks badass. those ramps arent very good for wedges/low mobility bots, wonder if thats a bad thing or a good thing...
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Mr. AS. Please skype my sister, her skype name is heathercarswell
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Mr. AS. Please skype my sister, her skype name is heathercarswell
I can't believe you just gave us your last name.
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Looking awesome.
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I've had this sitting on my computer for quite some time so I figured that its time to release it. My initial plan was to add asteroids and other crazy hazards but I haven't worked on it in quite so time and nothing that I add stays in it. In fact, every time I tried adding something to this arena, it always evolved into something else (namely the ActionCam and Online Arena).
Big thanks to Jonzu95 for posting a schematic of the arena in the Arena Ideas thread (here (https://gametechmods.com/forums/index.php/topic,468.msg94922.html#msg94922)).
Here are some pretty pictures.
(http://imageshack.us/a/img96/9281/blackholeinnerperspecti.png)
(http://imageshack.us/a/img195/3965/blackholefireburning.png)
Features:
- There is an outer wall to this arena but if you go too fast up a ramp, you may end up flying out of the arena.
- The AI is fully capable of navigating this arena and not following opponents into the pits.
- The pits deliver damage as opposed to eliminating bots.
You can download this arena from here (https://gametechmods.com/uploads/files/BlackHole.rar).
Wow, You made it! The arena looks terrific. I can't wait to test it. :gawe:
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Sadly, I can't use it since its .rar. Too bad, it looks nice.
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Sadly, I can't use it since its .rar. Too bad, it looks nice.
download winrar = problem solved.
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Sadly, I can't use it since its .rar. Too bad, it looks nice.
download winrar = problem solved.
I can't download WinRAR
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Then download 7zip.
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So much stupidity ruining this thread...
Looks awesome, Trov. Glad to see that the pits do more than simply eliminate a robot. Is there a possibility of a pitted robot getting out before it is completely destroyed, or does the robot just die a slow, painful death?
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Depending on a number of factors, a bot can get thrown out of the pits. I cranked up the elasticity of the pit floors and added an upward force that is suppose to launch bots whenever it delivers damage but you still get bots that fail to get thrown above the pits' edges. Some bots, however, get thrown almost as high as the skybox.
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After testing the Black Hole Arena, the pits were a bit confusing for me... When I pushed opponent there, it just bounced few times and did not any damage to the bot. This wasn't purpose of the arena originally. =/
But the good thing is that the arena is in perfect shape, and I was thinking to give a shot for reskinning it.
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It should be delivering damage. It just doesn't amount to much.
Go ahead and try reskinning it. I'm using the same texture for two major sections so you would need to modify the GMF if you wanted it to be different.
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It should be delivering damage. It just doesn't amount to much.
Go ahead and try reskinning it. I'm using the same texture for two major sections so you would need to modify the GMF if you wanted it to be different.
The original plan was that when the bot drops down in the pit, then the bot would be eliminated. But I think it doesn't work like that in RA2... =/
I still want the pits do more damage though
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Just play around with the values in the .py file I think you just need to change the bot-1 value to say bot-5 or something.
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To deliver more damage, replace the following four lines:
plus.damage(bot-1, 0, 15, (15,3.8,15))
plus.damage(bot-1, 0, 15, (-15,3.8,15))
plus.damage(bot-1, 0, 15, (15,3.8,-15))
plus.damage(bot-1, 0, 15, (-15,0,-15))
to something like:
plus.damage(bot-1, 0, 60, (15,3.8,15))
plus.damage(bot-1, 0, 60, (-15,3.8,15))
plus.damage(bot-1, 0, 60, (15,3.8,-15))
plus.damage(bot-1, 0, 60, (-15,0,-15))
If you want to eliminate bots, replace the four lines with:
plus.eliminatePlayer(bot-1)
plus.eliminatePlayer(bot-1)
plus.eliminatePlayer(bot-1)
plus.eliminatePlayer(bot-1)
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so close... knew it was that line lol.
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One more thing. How I remove the bouncing?
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Half of it is done by the GMF object that I put at the bottom of the pit and the other half is done by the four force commands. You would have to turn down the elasticity to remove the first one. To turn off the latter, add a "#" before or delete each line starting with plus.force.
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Sadly, I can't use it since its .rar. Too bad, it looks nice.
download winrar = problem solved.
I can't download WinRAR
Please tell me that you're joking.
Also, very nice arena. Good to see that someone is still modding this game.
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Trov, can you do the .py modification? I'm too scared if I mess up something.
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Trov, can you do the .py modification? I'm too scared if I mess up something.
Done:
http://dl.dropbox.com/u/13002164/BlackHole.py (http://dl.dropbox.com/u/13002164/BlackHole.py)
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Trov, can you do the .py modification? I'm too scared if I mess up something.
Done:
http://dl.dropbox.com/u/13002164/BlackHole.py (http://dl.dropbox.com/u/13002164/BlackHole.py)
They still do bounce... :ermm:
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Trov, can you do the .py modification? I'm too scared if I mess up something.
Done:
http://dl.dropbox.com/u/13002164/BlackHole.py (http://dl.dropbox.com/u/13002164/BlackHole.py)
They still do bounce... :ermm:
http://dl.dropbox.com/u/13002164/BlackHole.gmf (http://dl.dropbox.com/u/13002164/BlackHole.gmf)
Replace original .gmf in BlackHole folder with this.