gametechmods

Robot Arena => Modifications => Topic started by: MassimoV on March 22, 2013, 09:10:29 PM

Title: Battlebox 3.0
Post by: MassimoV on March 22, 2013, 09:10:29 PM
So pretty much the Battlebox 2.0 with no hellraizers. So, here you go.
https://gametechmods.com/uploads/files/lelelelel.rar (https://gametechmods.com/uploads/files/lelelelel.rar)
Title: Re: Battlebox 3.0
Post by: Thyrus on March 22, 2013, 11:53:36 PM
thanks alot dude
Title: Re: Battlebox 3.0
Post by: JoeBlo on March 27, 2013, 04:54:55 AM
nice work, I remember doing this very crudely years ago as a spareofthemomentstupidannoyinghazards lol so its good to have an actual release by someone 


Im working off a mac so I cant check but did you have this overwrite the original? or have it run as a varient?
Title: Re: Battlebox 3.0
Post by: MassimoV on March 27, 2013, 02:32:03 PM
I have it running off the original. Would it change if you just renamed the file names?
Title: Re: Battlebox 3.0
Post by: AlexGRFan97 on March 28, 2013, 09:59:06 AM
Thanks man. I really don't get why the Hellraisers were on it in the first place. They hadn't been used since 3.0 and they weren't that powerful as the game shows them to be. All we need now is a pulverizer that doesn't stay down, killsaws that don't zoom across the arena and fight music to make the arena even better.
Title: Re: Battlebox 3.0
Post by: LDogMasher on April 07, 2013, 04:57:32 AM
How do u change it to .exe?
Title: Re: Battlebox 3.0
Post by: Badnik96 on April 07, 2013, 10:00:11 AM
What? You shouldn't have to...
Title: Re: Battlebox 3.0
Post by: AlexGRFan97 on April 07, 2013, 10:08:12 AM
How do u change it to .exe?
http://www.rarlab.com/ (http://www.rarlab.com/)
No need to change it to .exe.
Title: Re: Battlebox 3.0
Post by: LDogMasher on April 07, 2013, 11:21:56 AM
How should i get it by Free Trial or Buying it
Title: Re: Battlebox 3.0
Post by: Badnik96 on April 07, 2013, 11:22:39 AM
the free trial never runs out so get that.
Title: Re: Battlebox 3.0
Post by: LDogMasher on April 07, 2013, 03:41:00 PM
Thxs

What folder should i put it in

By itself or in RA2 Folder?

Have until 5:30

Title: Re: Battlebox 3.0
Post by: MassimoV on April 07, 2013, 03:44:24 PM
Go to your RA2 folder and paste both in the Arenas folder.
Title: Re: Battlebox 3.0
Post by: LDogMasher on April 07, 2013, 03:46:42 PM
oh thxs
Title: Re: Battlebox 3.0
Post by: LDogMasher on April 07, 2013, 03:51:12 PM
I put PDG2Fturn in RA2 folder

i probably screwed it up though

sorry if i did
Title: Re: Battlebox 3.0
Post by: MassimoV on April 07, 2013, 03:54:03 PM
I put PDG2Fturn in RA2 folder What?

i probably screwed it up though Test it.

sorry if i did I don't care.
Title: Re: Battlebox 3.0
Post by: Merrick on April 07, 2013, 06:41:40 PM
So pretty much the Battlebox 2.0 with no heckraizers. So, here you go.
https://gametechmods.com/uploads/files/lelelelel.rar (https://gametechmods.com/uploads/files/lelelelel.rar)

http://www.youtube.com/watch?v=Id2kANw_sMU#ws (http://www.youtube.com/watch?v=Id2kANw_sMU#ws)
Title: Re: Battlebox 3.0
Post by: TheUnknownRobotics on August 18, 2013, 01:45:52 PM
So pretty much the Battlebox 2.0 with no heckraizers.
Hellraisers, wasn't it?
Title: Re: Battlebox 3.0
Post by: MassimoV on August 18, 2013, 01:49:34 PM
Yeah, Trov integrated something to remove curse words so anywhere "hell" was written, it was changed to heck. I'll fix that quick.
Title: Re: Battlebox 3.0
Post by: TheUnknownRobotics on August 18, 2013, 02:02:24 PM
Yeah, Trov integrated something to remove curse words so anywhere "hell" was written, it was changed to heck. I'll fix that quick.
KK. The Arena is cool, BTW. Big fan of your tournaments.
Title: Re: Battlebox 3.0
Post by: MassimoV on August 18, 2013, 02:09:43 PM
Thank you, next one will be in a couple months.
Title: Re: Battlebox 3.0
Post by: helloface on August 18, 2013, 02:59:02 PM
If only someone could fix the pulverizers to make them actually hit stuff.
Title: Re: Battlebox 3.0
Post by: Thyrus on August 18, 2013, 03:07:07 PM
and the saws to not havoc
Title: Re: Battlebox 3.0
Post by: HurricaneAndrew on August 18, 2013, 03:15:29 PM
If only someone could fix the pulverizers to make them actually hit stuff.

The pulverizers decided a few matches in Battlebots 7.
Title: Re: Battlebox 3.0
Post by: Merrick on August 18, 2013, 03:20:22 PM
inb4 helloface mentions that glitch.
Title: Re: Battlebox 3.0
Post by: helloface on August 18, 2013, 03:22:38 PM
inb4 helloface mentions that glitch.
The one where I kicked the pulverizer's rear end?
Title: Re: Battlebox 3.0
Post by: Merrick on August 18, 2013, 03:23:52 PM
inb4 helloface mentions that glitch.
The one where I kicked the pulverizer's rear end?

Yes, that glitch that could have happened to anyone.
Title: Re: Battlebox 3.0
Post by: playzooki on August 18, 2013, 04:13:51 PM
I pulled a rage  :dumb)
Make it play the battlebots music during the battle.
Title: Re: Battlebox 3.0
Post by: TheUnknownRobotics on August 18, 2013, 07:32:44 PM
I pulled a rage  :dumb)
Make it play the battlebots music during the battle.
That would be cool, but I think we flooded him with modifications for this.
Title: Re: Battlebox 3.0
Post by: HurricaneAndrew on August 18, 2013, 07:47:24 PM
We all know the Battlebox needs a complete overhaul, but no one has the time or the resources to do it.
Title: Re: Battlebox 3.0
Post by: Paranoia on August 18, 2013, 08:09:57 PM
The saws were pretty much attributed to every loss in the middleweight class and above.  :dumb)
Title: Re: Battlebox 3.0
Post by: helloface on August 18, 2013, 08:15:07 PM
The saws were pretty much attributed to every loss in the middleweight class and above.  :dumb)
AND THE LIGHTWEIGHT.  :rage
And I think the spike strips took more lives than the killsaws.
Title: Re: Battlebox 3.0
Post by: MassimoV on August 18, 2013, 08:25:07 PM
Trov can do it, but I think bot exchange is his top priority next to running the site.
Title: Re: Battlebox 3.0
Post by: Merrick on August 18, 2013, 08:38:36 PM
As a temporary thing....just disable the hazards.  :thumbup