Author Topic: BattleBots 2014 Mod/AI Pack  (Read 73013 times)

Offline Thyrus

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Re: BattleBots 2014 Mod/AI Pack
« Reply #120 on: May 08, 2014, 07:39:44 AM »
so you fixed the issue with it's front then?

Offline HereticBlue

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Re: BattleBots 2014 Mod/AI Pack
« Reply #121 on: May 08, 2014, 01:33:36 PM »
If you mean the Spitfire shell then no its still an arse to get underneath stuff with a low ground clearance, if you mean Wraith then I haven't made a crack at it yet... but I have made something american.  ;)
Team Immersion - Vulture, Amnesia, Amnesia 2, Halcyon, Hysteria and many commissions!

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Offline TommyProductionsInc

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Re: BattleBots 2014 Mod/AI Pack
« Reply #122 on: May 10, 2014, 11:01:51 AM »
Here's a few bot's from the BBAU modpack that I have modified:

I wasn't happy with the Warhead replica I built, so I did this:

Here's some more bots:


Offline Merrick

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Re: BattleBots 2014 Mod/AI Pack
« Reply #123 on: May 10, 2014, 11:08:19 AM »
Dude. That Warhead.

Offline TheUnknownRobotics

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Re: BattleBots 2014 Mod/AI Pack
« Reply #124 on: May 10, 2014, 01:01:35 PM »
Dat... Warhead... Dough...
Mostly a lurker and Sm4sh Bros. player nowadays. :3

Offline cephalopod

Re: BattleBots 2014 Mod/AI Pack
« Reply #125 on: May 10, 2014, 01:15:27 PM »
Did you make that Warhead? I thought that was just the one in the pack?
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Offline Mr. AS

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Re: BattleBots 2014 Mod/AI Pack
« Reply #126 on: May 10, 2014, 01:44:05 PM »
Did you make that Warhead? I thought that was just the one in the pack?
He did say it was modified from the BBAU pack.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline cephalopod

Re: BattleBots 2014 Mod/AI Pack
« Reply #127 on: May 10, 2014, 01:50:34 PM »
I saw that but it looks identical? Unless my eyes deceive me and there's changes inside.
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Offline MassimoV

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Re: BattleBots 2014 Mod/AI Pack
« Reply #128 on: May 10, 2014, 02:49:22 PM »
Scrap Daddy should atleast get a weapon of some sort.

Offline TommyProductionsInc

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Re: BattleBots 2014 Mod/AI Pack
« Reply #129 on: May 10, 2014, 03:00:20 PM »
The Warhead I'm showing is indeed modified from the original, and boy did that take FOREVER!
Scrap Daddy Surplus's "chain", as the extension to Frenzy's hammer, and it shares the same model, thus capable of damage, the hammerhead just being edited to be invisible.
Also, here's another batch of near finished replicas:

Notes:
Matador: Heavily modified from BBAU, uses a burst motor HereticBlue gave me.(Thanks! :bigsmile:)
Ronin: Near finished, entirely designed by me.
Toro: Heavily modified from BBAU.
Biohazard: Uses the old Biohazard shell from DSL1, but aside from that, fully designed by me.
Turtle: Modified version of Scrap Daddy's replica, which was provided to me.(Awesome replica from Scrap, BTW.)
Gremlin: Same as Turtle.(Thanks again, Scrap Daddy! :gawe:)

Offline El Chickenado

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Re: BattleBots 2014 Mod/AI Pack
« Reply #130 on: May 11, 2014, 09:24:21 AM »
TORRRRRRRRRRRRRRRRRRRRRRRROOOOOOOOOOOOOOOOOOOOOO
that matador
turtle is great
take this
"cool quote" poet
dsl showcase
https://gametechmods.com/forums/index.php?topic=15982.msg633553;topicseen#new
and my forum game
https://gametechmods.com/forums/index.php?topic=16175.0
and my tournament
https://gametechmods.com/forums/index.php?topic=16259.0
TOURNEY RESULTS
powers of three lost in the first round but to clickbeetle so yeah
battlebots 9... i dont want to talk about it
father and son tournament: wait i won something...?
YEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSS!

Offline TheUnknownRobotics

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Re: BattleBots 2014 Mod/AI Pack
« Reply #131 on: May 11, 2014, 10:02:51 AM »
The Warhead I'm showing is indeed modified from the original, and boy did that take FOREVER!
Scrap Daddy Surplus's "chain", as the extension to Frenzy's hammer, and it shares the same model, thus capable of damage, the hammerhead just being edited to be invisible.
Also, here's another batch of near finished replicas:
(Image removed from quote.)
Notes:
Matador: Heavily modified from BBAU, uses a burst motor HereticBlue gave me.(Thanks! :bigsmile:)
Ronin: Near finished, entirely designed by me.
Toro: Heavily modified from BBAU.
Biohazard: Uses the old Biohazard shell from DSL1, but aside from that, fully designed by me.
Turtle: Modified version of Scrap Daddy's replica, which was provided to me.(Awesome replica from Scrap, BTW.)
Gremlin: Same as Turtle.(Thanks again, Scrap Daddy! :gawe:)
Liek dayum. These are awesome! Also, do you have the link for BBAU for DSL 2.1? The one in the downloads section keeps crashing my game, as if it was outdated.
Mostly a lurker and Sm4sh Bros. player nowadays. :3

Offline TommyProductionsInc

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Re: BattleBots 2014 Mod/AI Pack
« Reply #132 on: May 11, 2014, 11:22:19 AM »
TORRRRRRRRRRRRRRRRRRRRRRRROOOOOOOOOOOOOOOOOOOOOO
that matador
turtle is great
take this
(Image removed from quote.)
Those replicas were only remade by me.
I do not deserve a trophy...

...yet. :laughing
The Warhead I'm showing is indeed modified from the original, and boy did that take FOREVER!
Scrap Daddy Surplus's "chain", as the extension to Frenzy's hammer, and it shares the same model, thus capable of damage, the hammerhead just being edited to be invisible.
Also, here's another batch of near finished replicas:
(Image removed from quote.)
Notes:
Matador: Heavily modified from BBAU, uses a burst motor HereticBlue gave me.(Thanks! :bigsmile:)
Ronin: Near finished, entirely designed by me.
Toro: Heavily modified from BBAU.
Biohazard: Uses the old Biohazard shell from DSL1, but aside from that, fully designed by me.
Turtle: Modified version of Scrap Daddy's replica, which was provided to me.(Awesome replica from Scrap, BTW.)
Gremlin: Same as Turtle.(Thanks again, Scrap Daddy! :gawe:)
Liek dayum. These are awesome! Also, do you have the link for BBAU for DSL 2.1? The one in the downloads section keeps crashing my game, as if it was outdated.
The BBAU pack was meant for stock, and It's VERY tricky to download.
I'll provide a link to what I'm currently using, but I warn you, it's a HUGE mess.
Some components crash. Others I've hacked. Only I can truly use it to full effect ATM.
Are you sure you want a download link?

Offline TheUnknownRobotics

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Re: BattleBots 2014 Mod/AI Pack
« Reply #133 on: May 11, 2014, 03:38:51 PM »
TORRRRRRRRRRRRRRRRRRRRRRRROOOOOOOOOOOOOOOOOOOOOO
that matador
turtle is great
take this
(Image removed from quote.)
Those replicas were only remade by me.
I do not deserve a trophy...

...yet. :laughing
The Warhead I'm showing is indeed modified from the original, and boy did that take FOREVER!
Scrap Daddy Surplus's "chain", as the extension to Frenzy's hammer, and it shares the same model, thus capable of damage, the hammerhead just being edited to be invisible.
Also, here's another batch of near finished replicas:
(Image removed from quote.)
Notes:
Matador: Heavily modified from BBAU, uses a burst motor HereticBlue gave me.(Thanks! :bigsmile:)
Ronin: Near finished, entirely designed by me.
Toro: Heavily modified from BBAU.
Biohazard: Uses the old Biohazard shell from DSL1, but aside from that, fully designed by me.
Turtle: Modified version of Scrap Daddy's replica, which was provided to me.(Awesome replica from Scrap, BTW.)
Gremlin: Same as Turtle.(Thanks again, Scrap Daddy! :gawe:)
Liek dayum. These are awesome! Also, do you have the link for BBAU for DSL 2.1? The one in the downloads section keeps crashing my game, as if it was outdated.
The BBAU pack was meant for stock, and It's VERY tricky to download.
I'll provide a link to what I'm currently using, but I warn you, it's a HUGE mess.
Some components crash. Others I've hacked. Only I can truly use it to full effect ATM.
Are you sure you want a download link?
I have a backup. I'll try to also modify some of the robots IF I have time.
Mostly a lurker and Sm4sh Bros. player nowadays. :3

Offline TheUnknownRobotics

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Re: BattleBots 2014 Mod/AI Pack
« Reply #134 on: May 11, 2014, 06:13:28 PM »
DP
Shark Byte:



*I feel ignored now :(*
« Last Edit: May 11, 2014, 07:45:39 PM by TheUnknownRobotics »
Mostly a lurker and Sm4sh Bros. player nowadays. :3

Offline TommyProductionsInc

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Re: BattleBots 2014 Mod/AI Pack
« Reply #135 on: May 11, 2014, 06:38:53 PM »
Alright then.
Now, the download was too big to be transferred, so I split it apart.
Heres one half of the components.
Also, I'M A HEAVYWEIGHT!!! :)bigparty



Offline cephalopod

Re: BattleBots 2014 Mod/AI Pack
« Reply #138 on: May 11, 2014, 06:56:58 PM »
Just a quick note Tommy, with all those posts being very close together in time it's much preferred to just edit the first post :)
bristol bot builders / two headed death flamingo / snappy robots
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Offline TommyProductionsInc

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Re: BattleBots 2014 Mod/AI Pack
« Reply #139 on: May 11, 2014, 07:02:51 PM »
Just a quick note Tommy, with all those posts being very close together in time it's much preferred to just edit the first post :)
Yeah, well, there's a reason I triple posted.
I tried to get a DL link for the whole thing in one post, and my computer froze.
If I put to much stuff in a single DL link, my computer might crash.
It's kinda old, having been built in 2003 or something.
Oh, and also, make sure to download ALL 3 links to get everything I have for this pack.
Otherwise, nothing will work.