gametechmods

Robot Arena => Modifications => Topic started by: krylus on September 09, 2010, 04:21:09 PM

Title: Ball Component Needed
Post by: krylus on September 09, 2010, 04:21:09 PM
Howdy yall, I am looking for a ball component that bots can hit around. Either it would be some dropper thing where it shoots it 1 meter then others can hit it, or an arena with several balls in it. I also need help designing an arena where bots can score points by hitting a ball through a small tunnel into a goal box. I was thinking that could then trigger an event which would correspond with the announcer voice saying something, such as "What a shot!" or "Amazing Score!" or whatever cheesy things are in that folder. Such as when you get it in the goal, 'bot arena sees it as getting pushed into a pit so it then triggers the noise that goes along with that event. Or a custom event could be created, I am unsure. Help plz? Also, if I were to send someone an arena in the 3ds max format that I have, could they get it working ingame?
Title: Re: Ball Component Needed
Post by: Trovaner on September 09, 2010, 07:44:51 PM
In terms of components, you could use the clown head bomb (from Firebeetle's Component Pack).
In terms of arenas, you could try the Soccer Arena (DSL version is currently the best).

You could probably modify either of them so that they work the way you want them to.
Title: Re: Ball Component Needed
Post by: krylus on September 13, 2010, 05:19:21 PM
Yes I have played around with the Clown Head Bomb as a possible candidate, but it just doesn't work too swell. Another thing I was wondering was how did they get the ball in the soccer arena? Is it a separate GMF?
Title: Re: Ball Component Needed
Post by: Madiaba on September 13, 2010, 09:27:09 PM
No, the balls are IN the arena.gmf.
If you want to use them then just cut and paste the geomobject, it's skin, and the rigidbody below... and you can put it in any arena you like (or even make it an independent component).
Title: Re: Ball Component Needed
Post by: The Marionette Man on October 06, 2010, 10:38:25 PM
I made my first 3ds max component as a ball.