Author Topic: Urjak's Ironforge Showcase?  (Read 3865 times)

Offline Urjak

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Urjak's Ironforge Showcase?
« on: June 18, 2015, 02:51:10 PM »
So... am I doing this right?

         

I decided to remake Warpig in Ironforge... but I feel like I'm not playing the mod right. A bot like this can destroy all the AI HWs I've tried it against with ease, and many of the opposing bots appear to be build using IRL rules, not DSL standard. Are Ironforge robots supposed to obey IRL rules?

Regardless, the bot itself is pretty generic—the only thing possibly original about it is the use of weapon arrays to mount the ninja stars. This avoids the loss of an entire stack at once, and preserves the separation of extender from weapon. I must say though that it almost wasn't worth the massive amount of axle loading necessary to mount all of the stars (two per weapon array, with the third attachment point connecting to the next weapon array).

If someone could enlighten me on the intent behind Ironforge, I would be most grateful.
Any comments would be appreciated. :D

Offline Naryar

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Re: Urjak's Ironforge Showcase?
« Reply #1 on: June 18, 2015, 02:53:23 PM »
its not a shell spinner/10

There is standard ironforge and IRL ironforge, as in DSL. For as how you are supposed to build... I don't know. Build like you want.

Offline Mystic2000

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Re: Urjak's Ironforge Showcase?
« Reply #2 on: June 18, 2015, 02:57:17 PM »
The teams at the bottom of the team selection slider are more DSL-S ish, unless 123 removed them, they're named after bot types and the bots contained are exactly what it says on the tin, also what Nary said, it can both be standard and IRL, and really, build how you want to
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Offline RedAce

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Re: Urjak's Ironforge Showcase?
« Reply #3 on: June 18, 2015, 02:59:53 PM »
Urjak! Nice to see you again. The bot itself doesn't look so bad from my view. The batteries make it look like it's underpowered since all batteries don't share the same output like in DSL from what I've heard. Other than that, It looks like you're doing just fine getting the swing of things.

Offline cephalopod

Re: Urjak's Ironforge Showcase?
« Reply #4 on: June 18, 2015, 03:03:20 PM »
If I remember the conversations I had with 123 correctly, the Ironforge AI in most cases was designed in a way that bots could be effective in some capacity, but largely IRL and hence fairly easy. Intended to be new player friendly, if you get what I mean, like Stock, as opposed to DSLs relative challenge.
Bot looks real good though :)
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Offline Urjak

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Re: Urjak's Ironforge Showcase?
« Reply #5 on: June 18, 2015, 03:09:31 PM »
If I remember the conversations I had with 123 correctly, the Ironforge AI in most cases was designed in a way that bots could be effective in some capacity, but largely IRL and hence fairly easy. Intended to be new player friendly, if you get what I mean, like Stock, as opposed to DSLs relative challenge.
Bot looks real good though :)

Alright, that makes sense.
Any comments would be appreciated. :D

Offline Jonzu95

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Re: Urjak's Ironforge Showcase?
« Reply #6 on: June 18, 2015, 03:12:06 PM »
Nice to see you, Urjak.

Offline Jaydee99

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Re: Urjak's Ironforge Showcase?
« Reply #7 on: June 18, 2015, 03:50:32 PM »
Hi Urjak :D
Awesome robot in my opinion.

Offline Somebody

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Re: Urjak's Ironforge Showcase?
« Reply #8 on: June 18, 2015, 03:59:21 PM »
Urjak? Who's that? The name sounds vaguely familiar... >:)

I like the robot though. Just reminds me of DSL robots, but with the freedoms of Ironforge
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Offline Urjak

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Re: Urjak's Ironforge Showcase?
« Reply #9 on: June 18, 2015, 04:30:38 PM »
Urjak? Who's that? The name sounds vaguely familiar... >:)

You're a bit more purple now than when I last saw you.
Any comments would be appreciated. :D

Offline Reier

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Re: Urjak's Ironforge Showcase?
« Reply #10 on: June 18, 2015, 06:49:26 PM »
sup old man

hey did you follow the weightclass right? It's lower in ironforge I'm told

also give urj vet status already
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Offline Urjak

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Re: Urjak's Ironforge Showcase?
« Reply #11 on: June 18, 2015, 07:04:41 PM »
sup old man

Hey. It's nice to see that you're still around.

As for the weight limit—I think I understand how it works: 400 kg for heavyweight, except for the up to 200 kg of  ballast that can be added, but is not actually considered part of your bot's weight. Seems kind of odd with the whole ballast thing, but I suppose that it's simple enough.
Any comments would be appreciated. :D

Offline Somebody

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Re: Urjak's Ironforge Showcase?
« Reply #12 on: June 18, 2015, 07:26:15 PM »
Urjak? Who's that? The name sounds vaguely familiar... >:)

You're a bit more purple now than when I last saw you.

I am. It was a lifechanging moment.

also give urj vet status already

Seconded. He's way too old to not be.
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Offline RedAce

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Re: Urjak's Ironforge Showcase?
« Reply #13 on: June 18, 2015, 07:33:11 PM »
Seconded. He's way too old to not be.
Thirded, but I think he should keep the "Spiderweight" name

Offline G.K.

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Re: Urjak's Ironforge Showcase?
« Reply #14 on: June 18, 2015, 11:07:28 PM »
Urjak <3

Lovely looking bot, btw. How heavy is it?
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Offline Urjak

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Re: Urjak's Ironforge Showcase?
« Reply #15 on: June 19, 2015, 02:34:25 PM »
Urjak <3

Lovely looking bot, btw. How heavy is it?

450 kg with one ballast.

In other news, I decided to build a popup because... who knows.

               

Has something like 18 razors, questionably realistic at best, and can't even self right. Needless to say, it could be better.
Any comments would be appreciated. :D

Offline Jaydee99

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Re: Urjak's Ironforge Showcase?
« Reply #16 on: June 19, 2015, 02:42:46 PM »
Quite nice work there, the setup and everything.

Offline Reier

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Re: Urjak's Ironforge Showcase?
« Reply #17 on: June 19, 2015, 03:00:03 PM »
reminds me of a spider urjee HMMMMMMMM

diggin the look though. The disk fall off in combat much?
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Offline Urjak

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Re: Urjak's Ironforge Showcase?
« Reply #18 on: January 04, 2016, 03:12:50 PM »
Hello again. I decided to give Ironforge another try, and built this HW SHW shell spinner:





I couldn't stand the transparency of the shell panels, so I used the DSL disks (probably called something else now) for weapon attachment and then sandwiched the whole bot between two large disks, allowing for some bottom protection and producing a very satisfying aesthetic. There are 25 blades and five 30kg hammers for weapons. I had originally intended for this to be an HW, but forgot that the weight limit for them was 400 kg, not 600 kg.

As always, any comments would be appreciated.
Any comments would be appreciated. :D

Offline Reier

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Re: Urjak's Ironforge Showcase?
« Reply #19 on: January 04, 2016, 03:36:29 PM »
yo bud

the top and bottom disks are fine, but you may want to opt for a cleaner setup on the sides. the dsl disks behind the hammers at least are probably never going to be hit when it matters, and the hammers themselves may not see as much action as you want since they are not as far out as the spikes. I bet you can get a killer setup if you mess with it.
I assume there is a 10 sided normal disk under the DSL one on top?

also, use large batteries if you possibly can. I'd probably go 1 large and 1+ medium, it will last way longer than several mediums.
i personally think ironforge is closer to the ideal DSL than the current 2.1. keep going at it, us old DSL builders gotta stick together ;) the transparent panels grow on you too.
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