Author Topic: Ty's Ironforge bots  (Read 4596 times)

Offline ty4er

Re: Ty's Ironforge bots
« Reply #20 on: September 09, 2015, 02:19:40 PM »
eeeeeyeah kinda, i was hoping standard rules would back me up a bit as there is a little gap, but if it really is a problem i could probably find 1kg somewhere
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Offline G.K.

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Re: Ty's Ironforge bots
« Reply #21 on: September 09, 2015, 02:23:27 PM »
I reckon you could get away with it by saying the hammers could be shortened slightly.

How does it fight? I feel like the ninja star z-teks might be prone to knocking off?
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Offline ty4er

Re: Ty's Ironforge bots
« Reply #22 on: September 09, 2015, 02:44:45 PM »
after my -very- limited testing, it seems to be fine against anything that doesnt spin awfully fast :P the weapon directly attached to the ztek seems to be taken off before the actual motor most times

i'll probably make some other versions when i can find some effort again
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Offline Reier

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Re: Ty's Ironforge bots
« Reply #23 on: September 09, 2015, 03:25:19 PM »
the main spinner doesn't seem too bad but those purple zteks are toast bro
you don't even need purples with those saws since saws do 2 dmg and have circular collision mesh so they don't need power behind them
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Offline 090901

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Re: Ty's Ironforge bots
« Reply #24 on: September 09, 2015, 03:45:20 PM »
you should give it a skin :)))

Offline ty4er

Re: Ty's Ironforge bots
« Reply #25 on: September 01, 2016, 09:59:43 AM »

forgive me father for i have sinned
alu 1, 2 big batts and a medium one because i have no idea how it works still


also found this lying around and finished it-
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Offline Badger

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Re: Ty's Ironforge bots
« Reply #26 on: September 01, 2016, 10:07:12 AM »
Cool bots bro, especially the 'shell' spinner. Looks super cool.
also lol at most toxic guy around calling others out on this sh**
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Offline MassimoV

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Re: Ty's Ironforge bots
« Reply #27 on: September 01, 2016, 06:55:57 PM »
Looks like something Urjak would make.

Offline ty4er

Re: Ty's Ironforge bots
« Reply #28 on: September 29, 2016, 03:04:02 PM »
more of the most fun bot type
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Offline ty4er

Re: Ty's Ironforge bots
« Reply #29 on: September 29, 2016, 03:41:18 PM »
few updates later-

dark panels are hella dumb
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Offline Reier

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Re: Ty's Ironforge bots
« Reply #30 on: September 29, 2016, 04:05:09 PM »
pretty iffy on if that is legal
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Offline ty4er

Re: Ty's Ironforge bots
« Reply #31 on: September 29, 2016, 09:17:05 PM »
pretty iffy on if that is legal
its pretty gey but i dont see why it isnt legal, the armour plates are on separate anchors
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Offline Reier

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Re: Ty's Ironforge bots
« Reply #32 on: September 29, 2016, 10:51:50 PM »
at what point do you draw the line by having 50 overlapped hammers on "different anchors" is the thing

just play it safe
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Offline 090901

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Re: Ty's Ironforge bots
« Reply #33 on: September 29, 2016, 11:09:35 PM »
because they arent overlapping, the one is onto of the other for a dual layer of protection.