Author Topic: Tashic's Ironforge robots  (Read 7315 times)

Offline Naryar

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Re: Tashic's Ironforge robots
« Reply #40 on: August 04, 2015, 02:05:15 AM »
honestly i know the side swords are there for coolness but i think it will be cool enough without them.

don't see a way to use the weight though. does it have excess batteries ? maybe a third wedge on a skirt hinge in the middle ?

Offline Tashic

Re: Tashic's Ironforge robots
« Reply #41 on: August 04, 2015, 03:38:06 PM »
Another IF stock AI bot:

HexNut:


I decided for a FBS, because of the shape.
Might update the skin.

EDIT: Higher res skin:

Offline Badnik96

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Re: Tashic's Ironforge robots
« Reply #42 on: August 04, 2015, 04:04:10 PM »
Now that is nicely done. Is it a MW?

Offline Mr. AS

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Re: Tashic's Ironforge robots
« Reply #43 on: August 04, 2015, 05:43:18 PM »
That's some sloppy extender work. You know the pack is standard DSL and not IRL-style right?

What kind of motor is that?
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Offline Tashic

Re: Tashic's Ironforge robots
« Reply #44 on: August 04, 2015, 07:59:54 PM »
Updated HexNut and filled the gaps in the extenders:


And yes, I know it's a standard AI Pack, but I thought that a hexagonal shell resembled better the stock robot.

Offline ty4er

Re: Tashic's Ironforge robots
« Reply #45 on: August 05, 2015, 04:51:08 AM »
you can have a hexagonal shell but you dont need all those extenders behind the hammers
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is this bot don't lost all razors in a fight before do a damage thought

Offline cephalopod

Re: Tashic's Ironforge robots
« Reply #46 on: August 05, 2015, 05:09:08 AM »
I'd be tempted to replace all those horizontal ones behind hammers with a single vertical extender coming from the top horizontal thing.  You'd probably get enough weight saved to upgrade to dark extenders.
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Offline Tashic

Re: Tashic's Ironforge robots
« Reply #47 on: August 05, 2015, 08:43:36 AM »
Is it DSL-standard enough now :rage


Offline Naryar

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Re: Tashic's Ironforge robots
« Reply #48 on: August 05, 2015, 09:46:44 AM »
The second build looked much cooler and i fail to see why you guys don't want a shell spinner like that

Offline Avalanche

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Re: Tashic's Ironforge robots
« Reply #49 on: August 05, 2015, 09:47:33 AM »
Yeah, go back to the full shell. Looks way cooler.
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Offline 090901

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Re: Tashic's Ironforge robots
« Reply #50 on: August 05, 2015, 10:05:22 AM »
The second build looked much cooler and i fail to see why you guys don't want a shell spinner like that
because the bot isnt IRL????
newest one looks pretty good.

Offline cephalopod

Re: Tashic's Ironforge robots
« Reply #51 on: August 05, 2015, 12:32:31 PM »
Still looks cool but will be way more effective. Of course the other one looks cooler, it's IRL :P
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Offline RedAce

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Re: Tashic's Ironforge robots
« Reply #52 on: August 05, 2015, 12:37:05 PM »
I think it's pretty good right now.  Is the top bar attached to the weapon shell or a separate anchor?

Offline Tashic

Re: Tashic's Ironforge robots
« Reply #53 on: August 05, 2015, 12:50:42 PM »
It is attached to a skirt hinge in the chassis, and then an extender inside to put it at the sameposition as the motor axle.
Is it a problem for standard building?
If it was attached to the shell it would be useless at self righting, because the chassis would spin and the shell would not.

Offline Tashic

Re: Tashic's Ironforge robots
« Reply #54 on: August 19, 2015, 06:58:20 AM »
This is the context:
On a facebook group, after jokes where made about the direction of spin of bars spinners, Charles Guan (team JACD) decided to make a beetle version of counter revolution, but with the disks slanted 45°, named Stance Stance Revolution.
This is the version that I made in IF:


Yes the name is lazy.
Surprisingly stable, except when the disks hit the ground after being flipped.

Offline cephalopod

Re: Tashic's Ironforge robots
« Reply #55 on: August 19, 2015, 07:11:31 AM »
Except of course the real version won't have wheels :P
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Offline Badnik96

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Re: Tashic's Ironforge robots
« Reply #56 on: August 19, 2015, 11:36:22 AM »
I love you so much right now.

Offline Philippa

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Re: Tashic's Ironforge robots
« Reply #57 on: August 19, 2015, 12:51:17 PM »
and it's even more disturbing in person RA2.

Offline 090901

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Re: Tashic's Ironforge robots
« Reply #58 on: August 19, 2015, 01:01:17 PM »
#stancenation #hellaflush #jdm

Offline Tashic

Re: Tashic's Ironforge robots
« Reply #59 on: August 27, 2015, 05:40:20 PM »
I got crusher for pot luck 2, and this is what I made for now:

DeadlySwan:



Steel 10.
The power of the piston and the fire rate are very good, but it's pretty fragile, against bar spinners it's useless.
It can self right, but it does that by firing the weapon and flying around until it's level.