Author Topic: Red's Ironforge of innovative and pointless nonsense  (Read 6452 times)

Offline Avalanche

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Re: Red's terrible robot showcase
« Reply #20 on: August 27, 2015, 05:35:22 AM »
Wait... There are specific snapper and weapon array pieces? -_-' God, I am such a noob

I'm not sure what you mean by 'flamers", though. Do you mean the banhammers?

Also. I'm not exactly sure what you asked me to do with the picture files. Some sort of splash design? Uh...

Forgive me for being slightly dumb -_-" NO. joking

Snappers are a kind of burst motor, as well as DDT's and Beta's.

Weapon arrays are parts from the extender section which allows you to attach up 3-5 parts onto a single array. They help you attach more weapons to things. Use a 60 cm extender, attach with middle side attach point, use opposite side to attach arrays then attach blades to the arrays.

Flamers are terms from DSL when there was a flamethrower. They still can be called that, but yes, they are replaced in Ironforge by the Ice Cannon and Banhammer that you are using.

Heres a sort of example of what i mean. Yes, this is one of my bots but shh....
Put a inside shot and a outside shot in one major picture. Add weight, name and like I forgot to do, armour.
Also, thats how a weapon array is used. It attaches the knifes to the drums.
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Offline The Red Blur

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Re: Red's terrible robot showcase
« Reply #21 on: September 24, 2015, 06:38:50 AM »
Hi all, an update for all of you. I have decided to scrap the red blur beta mk. II for a new robot, this robot features burst motors, a first for me, and has a self-righting mechanism of my own design. More on it, as soon as possible. THE RED BLUR BETA MK. III IS BORN!

Offline ecolusian

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Re: Red's terrible robot showcase
« Reply #22 on: October 03, 2015, 07:48:17 AM »
i assume this is your bot with the new swag custom parts?
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Offline The Red Blur

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Re: Red's terrible robot showcase
« Reply #23 on: October 03, 2015, 12:34:08 PM »
And now, for the main event....


This is my new bot, Red Blur Mk. III,  featuring spinners and snappers (including some custom battery and swordblade skins).





In this bot, treads are used to move, as, frankly, they're much smoother to move with.
The snappers are used to move two drums forwards, these drums have three custom skinned swordblades on each.
There is also a self-righting mechanism on the back, featuring a snapper and a 60cm light extender. Yes, I have tested it. Yes, it does work.


So, any improvements to make here?


~Red


Offline Thrackerzod

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Re: Red's terrible robot showcase
« Reply #24 on: October 03, 2015, 12:36:57 PM »
So it's like a sidehammer/horizontal spinner?  That's neat.  What's the ninja star for?
If you could find the weight, some wedges could probably help you trap stuff more easily.

Offline The Red Blur

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Re: Red's terrible robot showcase
« Reply #25 on: October 03, 2015, 12:59:42 PM »
the ninja star is a sort of spinning grinder, to use a back-up, if the extenders break on my main weapons.

Offline ecolusian

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Re: Red's terrible robot showcase
« Reply #26 on: October 03, 2015, 01:09:36 PM »
you could lower your bot a bit, also whats the ninja star for?
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Offline Bobyasianboy

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Re: Red's terrible robot showcase
« Reply #27 on: October 03, 2015, 02:04:46 PM »
That chassis is huge, you could shrink that down a whole lot to save weight- when you do that the srimech shouldn't be necessary since you can make it invertible. The motors are very exposed too and if you're going for standard realism those arms going right through the batteries and such wouldn't be allowed in a tournament .

Offline Mr. AS

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Re: Red's terrible robot showcase
« Reply #28 on: October 03, 2015, 02:25:52 PM »
Make it invertible and put your snappers at the front of the bot.
How you make Alarm Clock Pizza is:
Step 1: You buy an alarm clock from the store, and then you have to break it and put it in the sauce.
Step 2: Fold the sauce in 5 slices and put it in the dough.
Step 3: Paint the eggs with a pitcher of a clock showing what time you want to wake up and eat pizza for breakfast.
Step 4: Put the eggs in the dough.
Step 5: Make it flat into a round shape and draw the time you want on it.
Step 6: Put some old steel to prevent other peple from stealing it.
Step 7: Make it flat and cut into 60 slices 1 for each minute in 1 our.
Step 8: Put in the oven set the timer to 30048813.2884 seconds and put the temperature on 'Volcano' setting.
Step 9: If you think it is take to long, then get yor alarm clock and set it to now so that it will ring and you can take it out.
Step 10: Take it out uv the uvin wen it is redy and go to bed. In the morning eat pizza and also eat yor hands bi mistake.

Offline The Red Blur

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Re: Red's terrible robot showcase
« Reply #29 on: October 05, 2015, 02:03:42 AM »
-motors are exposed.
-Chassis is too big.
Okay. Got it.
One thing I must mention, though. WHY IS EVERYONE OBSESSED WITH MAKING BOTS INVERTIBLE? I mean, it just makes it more difficult to drive, as it flips the controls.

Offline Reier

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Re: Red's terrible robot showcase
« Reply #30 on: October 05, 2015, 02:26:37 AM »
because if its not you lose when it gets flipped

and invertibility is better than a srimech because it weighs less so you can use the weight for other things
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Offline Avalanche

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Re: Red's terrible robot showcase
« Reply #31 on: October 05, 2015, 10:20:55 AM »
because if its not you lose when it gets flipped

and invertibility is better than a srimech because it weighs less so you can use the weight for other things

Exactly this. You just adapt to slightly off controls. Or just make reverse controls for when you are upside down.
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Offline Naryar

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Re: Red's terrible robot showcase
« Reply #32 on: October 06, 2015, 03:53:15 AM »
first, welcome to the showcases. now for advice...

second build :needs a less huge chassis (by that you gain weight to be used in drive, batteries, or weapons, although it doesn't need batteries) and a skin so it's not a big red thing. the frontal weapon is random and uneffective, go for horizontal/vertical ninja stars attached properly (aka directly to the motor), or hammers.

first build: hammers have been added in haste but that's your first build. you'll learn to use weapons effectively later. Anyways please make that bot invertible so it can run if flipped on it's back.

on that point about using weapons effectively... when you add weapons you need to think about the design of your weapon, and how the weapon works with your other weapon systems, if you have some.

right now I don't think this ninja star on anglers is going to work. anglers are somewhat weak and fragile anyways, and risk being ripped off before the weapon.

Offline Avalanche

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Re: Red's terrible robot showcase
« Reply #33 on: October 06, 2015, 06:59:12 AM »
I personally dont see the point in this design. Seems too large for a bot and will get battered, the skin is flat red and makes me want to commit suicide via Judas Cradle, and the design seems like the hybrid has no synergy. If you did this, Id say have ninja stars and grind down the opponents and have them rotate towards your bot while another weapon attacks it further.
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Offline Naryar

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Re: Red's terrible robot showcase
« Reply #34 on: October 06, 2015, 07:27:02 AM »
the skin is flat red and makes me want to commit suicide via Judas Cradle

that was unneeded >:-(

Offline The Red Blur

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Re: Red's terrible robot showcase
« Reply #35 on: October 06, 2015, 10:48:36 AM »
, and the design seems like the hybrid has no synergy. If you did this, Id say have ninja stars and grind down the opponents and have them rotate towards your bot while another weapon attacks it further.
can you explain what you mean by this in English, please?

Also, I have just a "flat red skin", as I don't really know how to change the skin of a bot. :(

Lastly,

  makes me want to commit suicide via Judas Cradle.


Offline Thrackerzod

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Re: Red's terrible robot showcase
« Reply #36 on: October 06, 2015, 10:59:03 AM »
Also, I have just a "flat red skin", as I don't really know how to change the skin of a bot. :(

From the "Paint Shop" tab, on the lower left, click the "Export Paint Template" button.  Edit that image, then slap it back onto your bot via the "Import Custom Paint" button.

Offline The Red Blur

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Re: Red's terrible robot showcase
« Reply #37 on: October 06, 2015, 11:03:54 AM »
Thanks, thrack, will do.

Offline ecolusian

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Re: Red's terrible robot showcase
« Reply #38 on: October 06, 2015, 11:09:54 AM »
chris, buddy, what he means is get rid of that grinder at the front, there useless(just ask coal miner *thatsastockjokedwm8*) and get a new weapons system. 2 spinning ninja stars (not on bursts) either side of your robot so spinning counter clockwise but have them either side of you bot at the front so that bot can actually fit between the gaps, then have another set of weapons (with bursts or whatever you come up with) to attack them either side like those spinners you got there or hammers. the spinners lose spinning energy the more extenders ya got on em so just not have any at all and only use them IF absolutely nessecary. finally make sure you do this after you lower your chassis, a good glitch for that is to drag the height bar when desiging your chassis all the way to the top and then click the very bottom of the bar, it will get it really low for you so you have more weight for motors, weapons and batteries. finally finally, just make it invertible buddy, take your motors your gonna use up half the height of your chassis and just place a wheel on em thats just big enough so its not too small so that your a sitting duck, but not big enough so you have barely any grip and get violated by pop-ups (trust me, their evil). im done now so good luck with that buddy, i got yo back =)

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Offline cephalopod

Re: Red's terrible robot showcase
« Reply #39 on: October 06, 2015, 12:33:19 PM »
  makes me want to commit suicide via Judas Cradle.

(Image removed from quote.)

Yeah take everything Avalanche says with a pinch of salt. He's still yet to prove his own building ability despite being here for ~5 years.

Really the overview is make everything as efficient as you can. Invertability weighs less than a srimech, static blades weigh less than swingy ones (even if you put the snappers at the front you'd use less weight on extenders), small chassis weighs less, and you need less batteries because less snappers. In all this means... more weapons! :) You definitely need a lot more on there, I'd doubt 6 blade things would be sufficient on a LW, let alone a HW.
Good luck in your improvements, hope the majority of people here are giving you sound advice. :)
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