gametechmods
Robot Arena => General Support => Topic started by: 123savethewhales on January 31, 2010, 09:12:58 PM
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So what does this mean when it's in a weapon txt?
frequency = 10
Specifically I would like to know how that translates into seconds, so I can have a sense of how to include this while maintaining balance in the game.
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All I know is that having Frequency of any non-zero value makes the component do damage even if it's not moving. I don't know how frequency = 1 and frequency = 10 are any different. I fiddled with it a bit while I was making That Darn Dustpan's saw blade, hoping that a high frequency would make more rapid hits and therefore more sparks, but a higher frequency didn't seem to do anything.
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frequency = 10000?
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Humm, I just tested. Frequency does add to how fast it deals damage. Or at least frequency 1 to frequency 100 makes a huge difference.
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:O I need to try that. I don't think I ever tried a number as high as 100. Maybe I CAN make TDD shoot tons of sparks like it does in real life...
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I don't think I ever tried a number as high as 100.
clearly your not crazy enough :P
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That's how you make '1hitkill' weapons....
(along with piercing and concussion)