gametechmods

Robot Arena => General Support => Topic started by: 123savethewhales on January 31, 2010, 09:12:58 PM

Title: What is Frequency (in txt)
Post by: 123savethewhales on January 31, 2010, 09:12:58 PM
So what does this mean when it's in a weapon txt?

frequency = 10

Specifically I would like to know how that translates into seconds, so I can have a sense of how to include this while maintaining balance in the game.
Title: Re: What is Frequency (in txt)
Post by: Clickbeetle on January 31, 2010, 09:23:52 PM
All I know is that having Frequency of any non-zero value makes the component do damage even if it's not moving.  I don't know how frequency = 1 and frequency = 10 are any different.  I fiddled with it a bit while I was making That Darn Dustpan's saw blade, hoping that a high frequency would make more rapid hits and therefore more sparks, but a higher frequency didn't seem to do anything.
Title: Re: What is Frequency (in txt)
Post by: System32 on January 31, 2010, 09:29:35 PM
frequency = 10000?
Title: Re: What is Frequency (in txt)
Post by: 123savethewhales on January 31, 2010, 09:49:54 PM
Humm, I just tested.  Frequency does add to how fast it deals damage.  Or at least frequency 1 to frequency 100 makes a huge difference.
Title: Re: What is Frequency (in txt)
Post by: Clickbeetle on January 31, 2010, 09:52:00 PM
:O I need to try that.  I don't think I ever tried a number as high as 100.  Maybe I CAN make TDD shoot tons of sparks like it does in real life...
Title: Re: What is Frequency (in txt)
Post by: JoeBlo on January 31, 2010, 10:36:15 PM
I don't think I ever tried a number as high as 100.

clearly your not crazy enough :P
Title: Re: What is Frequency (in txt)
Post by: Madiaba on January 31, 2010, 11:38:26 PM
That's how you make '1hitkill' weapons....
(along with piercing and concussion)