gametechmods

Robot Arena => General Support => Topic started by: Resetti's Replicas on February 11, 2018, 04:51:26 PM

Title: Walk me through AI for a meltybrain?
Post by: Resetti's Replicas on February 11, 2018, 04:51:26 PM
I'm trying to AI my Nuts 2 replica to make it move while spinning, and I have close to no idea what I'm doing. 

What py should I be using?  FBS.py looks good, although all I could find was FBSPlus.  I tried that, and Nuts will spin but not translate.  What labels should I be using for the controls?  What values should I be using for the Binding?  I searched the forums and all I could find were standard bindings - ie labelled as "FBS" but with no specialized args.

Please help, and thanks.
Title: Re: Walk me through AI for a meltybrain?
Post by: 090901 on February 11, 2018, 05:08:54 PM
(https://i.imgur.com/WB5upvW.png)
Title: Re: Walk me through AI for a meltybrain?
Post by: Resetti's Replicas on February 11, 2018, 07:40:02 PM
Good stuff.  Do you have a download of FBS.py?  I have all the py's for Apanx's FBS with embellishments but not pure FBS (and it won't let me use "FBS" as Nuts' bot-type).  What values are recommended for "Spinspeed"?

Also, is there anything I can do with "accuracy" and "Ticks" that might be helpful?
Title: Re: Walk me through AI for a meltybrain?
Post by: apanx on February 11, 2018, 08:11:55 PM
Higher spinspeed = slower translational movement,
Modification of accuracy and ticks is usually not needed.

Get all your AI stuff here
https://github.com/apanx/RA2_AI