Once the AI start spinning it's almost imposssible to get them to stop. You would have to add some code into all of the py files that said, if MatchIsOver, stop spinning. But it's easier said than done... in order to make Inertial Deathlock III stop spinning when it started getting immobile, I had to add that about 6 different times in 4 different definitions, some of which had to be copy/pasted from __init__.py, and it's still not perfect.
So... bottom line, it's more work than it's worth.