Author Topic: Snapper reseting  (Read 1225 times)

Offline Scorpion

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Snapper reseting
« on: November 22, 2010, 02:19:04 PM »
O.k, so there may be a perfectly reasonable explanation for this and a perfictly easy fix, but why do my snappers keep messing up now when I go out of the botlab?
I spent ages making this bot and doing the loading things so that the motors intersected each other and were rotated so they were even and inside my bot fine, I test the bot, realise that it's actually not too unstable (yay) and then go back in my botlab to see that the motors are at weird angles and not aligned anymore.

Sorry if it sounds like i'm ranting, I spent a surprising amount of time tweaking this bot and had high hopes for it, so i'm going to be a little bit mad if I can't get it working properly...

Offline Squirrel_Monkey

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Re: Snapper reseting
« Reply #1 on: November 22, 2010, 02:19:48 PM »
The two not normal snappers attach points act like servos
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Scorpion

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Re: Snapper reseting
« Reply #2 on: November 22, 2010, 02:23:52 PM »
Ah, I see.
So they're always gonna reset then?
And there's no way I can fix that?
And i'm going to have to ditch that bot I just spent too much time making?

Offline Squirrel_Monkey

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Re: Snapper reseting
« Reply #3 on: November 22, 2010, 02:27:47 PM »
Place the extenders where they need to be at the end of the bot creation, then move them.
Better than GK since 2009.
I think SM is a pretty cool guy, eh builds unicycle-bots and doesn't afraid of anything

Offline Naryar

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Re: Snapper reseting
« Reply #4 on: November 22, 2010, 03:39:54 PM »
If you are talking about SnapperII's, yes, the hidden attachment point acts like a servo.

Offline Sage

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Re: Snapper reseting
« Reply #5 on: November 22, 2010, 07:09:28 PM »
Either you attached it to the back of the servo like they said or you're a victim of AGOD.

You know what AGOD is? Pretty common in snapper desings. Look it up on the wiki.
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Offline NFX

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Re: Snapper reseting
« Reply #6 on: November 22, 2010, 08:44:12 PM »
I think it sounds more like AGOD. For which there is no known cure. It's the Robot Arena 2 equivelant of Cancer. Take off the wonky wheels and such and then load up the snapper again. I got this when I imported Halestorm 7 into Stock from BBEANS AI to take on EMERGENCY and the wheels got screwed up.
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Offline Scrap Daddy

Re: Snapper reseting
« Reply #7 on: November 22, 2010, 09:00:14 PM »
Nah, he just put the snapper on backwards.

Offline Urjak

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Re: Snapper reseting
« Reply #8 on: November 23, 2010, 10:16:12 AM »

I think it sounds more like AGOD. For which there is no known cure. It's the Robot Arena 2 equivelant of Cancer.





Ehhh... more like MRSA. It kills quick.  :mrgreen:


Anyways, one way you might be able to tell if it AGODed or not is to look and see of the side attachment point lines up perfectly with the little black square. If it does then it probably isn't AGOD.
Any comments would be appreciated. :D

Offline Naryar

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Re: Snapper reseting
« Reply #9 on: November 23, 2010, 10:22:28 AM »
Or press F12 and check if collision mesh (green wireframe) c with visual mesh. If yes, no AGOD. If no, AGOD.

Building with F12 is useful. Sometimes.

Offline Scorpion

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Re: Snapper reseting
« Reply #10 on: November 23, 2010, 10:45:28 AM »
Yeah, it was attached to the rear AP.
Atleast I only have to redo a little bit, still, i'm having computer issues ATM so i'll have to wait to fix it  :(

Offline NFX

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Re: Snapper reseting
« Reply #11 on: November 23, 2010, 10:57:32 AM »
Or press F12 and check if collision mesh (green wireframe) c with visual mesh. If yes, no AGOD. If no, AGOD.

Not necessarily true. You can get AGOD on both collision and display meshes at the same time, such as here with the right-hand DDT and wheel.
Co-creator of The RA2 Randomiser