gametechmods

Robot Arena => General Support => Topic started by: Conraaa on May 22, 2011, 03:45:29 AM

Title: Skinning problem.
Post by: Conraaa on May 22, 2011, 03:45:29 AM
Hi.
I'm trying to skin a piece for a robot.
It's supposed to be this colour.
(https://gametechmods.com/uploads/images/7924this colour.PNG)
But it's actually this colour:
(https://gametechmods.com/uploads/images/15809whoops.PNG)
I used dummy's gmf compiler fixed by megabyte.
I just went through the gmf and changed any instances of the the colour black/grey to beige. But when I open it in game, it's blue. And when I go back into the gmf file. All the beige colours are blue.
I've done this before so I have no idea why it doesn't work.
Title: Re: Skinning problem.
Post by: JoeBlo on May 22, 2011, 05:00:57 AM
sometimes the compiler swaps the colours codes over to the colors opposite..

easy fix, just decompile then recompile

and it then it swaps it to the opposite of the blueish colour which is the beige you want
Title: Re: Skinning problem.
Post by: Conraaa on May 22, 2011, 05:22:11 AM
It's all so obvious now!
It worked. Thanks :D