gametechmods
Robot Arena => General Support => Topic started by: freeziez on July 25, 2010, 11:52:26 AM
-
OK, soI tried out Sage's skinning tutorial in his sig. So I got all the way to the part with the un-cfl. I dragged the Components.cfz into the un-cfl thing. A little black box popped up and went away. But then, when I went to my Components folder, everything was still the same. No .txt files, nothing in the styles folder, ABSOLUTELY NOTHING. Where did I go wrong?
-
Was the cfz and uncfl in the main folder?
-
just use Lu-Tze's CFZ compiler, you can select the output location
https://gametechmods.com/Robot_Arena2/Tools/CFZ_Compiler.exe (https://gametechmods.com/Robot_Arena2/Tools/CFZ_Compiler.exe)
-
It doesn't work for everyone.
-
just use Lu-Tze's CFZ compiler, you can select the output location
https://gametechmods.com/Robot_Arena2/Tools/CFZ_Compiler.exe (https://gametechmods.com/Robot_Arena2/Tools/CFZ_Compiler.exe)
No, but I'm still on the "un-cfl" step. The compiling is after that, and I already have the compiler.
-
It decompiles it too.
-
I have a worse skinning problem....
I go to C:\Program Files\Infrogrames\Robot Arena 2\Teams\Team0 and try to open bot3.bot with Photoshop so I can skin it and get this error.
(https://gametechmods.com/Pics/PSskinproblem.jpg)
:p :yaya)
OK, jokes aside......Both cfz compilers work best in the root directory (C:\), and to old un-cfl program MUST be in the root (C:\) and you MUST make a folder named Components, and inside that you MUST make a folder named Styles....so it will only install to (C:\Components)
The Lu-Tze cfz compiler works anywhere as long as there is a Components folder with a Styles folder inside.