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Robot Arena => General Support => Topic started by: Jaydee99 on April 20, 2016, 04:23:34 PM

Title: rule of 7/infinite component chain
Post by: Jaydee99 on April 20, 2016, 04:23:34 PM
I know you can't change the source code, but Sonny said something about bfe and component numbers, i cant remember what it was though and i dont know how to change the numbers around to make them connect.
Please i really need help with making an infinite component chain


ps sorry if i haven't really made myself clear on that  :confused:
Title: Re: rule of 7/infinite component chain
Post by: Squirrel_Monkey on April 20, 2016, 04:32:35 PM
I believe 123stw did it by making separate chains of 7 and editing them together somehow.
It will probably require a lot of planning.
Title: Re: rule of 7/infinite component chain
Post by: Silverfish on April 20, 2016, 04:45:44 PM
I believe 123stw did it by making separate chains of 7 and editing them together somehow.
It will probably require a lot of planning.
maybe BFE?
Title: Re: rule of 7/infinite component chain
Post by: Squirrel_Monkey on April 20, 2016, 04:58:56 PM
I believe 123stw did it by making separate chains of 7 and editing them together somehow.
It will probably require a lot of planning.
maybe BFE?
Well yeah, I knew that much. I just don't know the rules for component attachment in the bot file.
Title: Re: rule of 7/infinite component chain
Post by: Resetti's Replicas on April 20, 2016, 09:53:59 PM
It's BFE.  Once you have a chain of 7 but want to add more, you simply drop the 8th component anywhere, then use BEF'ing to change the # of its parent component to the # of the last chain link.
Title: Re: rule of 7/infinite component chain
Post by: Resetti's Replicas on April 20, 2016, 10:31:46 PM
So here's a diagram with pictures.  I've got this ridiculous assembly of angle brackets and I want to put a red & black pole with a razor tip on the end for some reason.  I've exceeded the rule of 7, so that's impossible, right?  Wrong!  So here's what you do.  First, you build the rest of your chain on a different base, in this case a new baseplate anchor

(http://i.imgur.com/OSQcJD7.png)

Now I go into the bot file and find the lines associated with the black extender.  We want to look at the black extender because we want to stick it, and everything attached to it, to our chain of 7.  So, we take the number that tell us the parent component of the black extender (ie, what's it connected to, in this case the baseplate anchor) and change that number to the number of where we want to drop it, in this case the 7th angler bracket, which I happen to know is 7.

If necessary, we'd change the number beneath it, but we don't have to in this case

(http://i.imgur.com/2tvfndl.png)

And voila, that's it

(http://i.imgur.com/olHpepa.png)
Title: Re: rule of 7/infinite component chain
Post by: Jaydee99 on April 21, 2016, 12:48:31 PM
So here's a diagram with pictures.  I've got this ridiculous assembly of angle brackets and I want to put a red & black pole with a razor tip on the end for some reason.  I've exceeded the rule of 7, so that's impossible, right?  Wrong!  So here's what you do.  First, you build the rest of your chain on a different base, in this case a new baseplate anchor

(http://i.imgur.com/OSQcJD7.png)

Now I go into the bot file and find the lines associated with the black extender.  We want to look at the black extender because we want to stick it, and everything attached to it, to our chain of 7.  So, we take the number that tell us the parent component of the black extender (ie, what's it connected to, in this case the baseplate anchor) and change that number to the number of where we want to drop it, in this case the 7th angler bracket, which I happen to know is 7.

If necessary, we'd change the number beneath it, but we don't have to in this case

(http://i.imgur.com/2tvfndl.png)

And voila, that's it

(http://i.imgur.com/olHpepa.png)


thank you!! im doing it now