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RA2.cfz not decompiling into the area
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Topic: RA2.cfz not decompiling into the area (Read 907 times)
Little lost bot
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RA2.cfz not decompiling into the area
«
on:
January 25, 2010, 08:45:47 PM »
Hey does any one know how to fix the destination thing. Eg I tell it to decompile in c/games tell it to do that and its not there any help?
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Is taking one challenge request. First come first serve. I'm a bit rusty now but I'm going to try and crank something out for this. MW and up no glitches DSL or Stock.
ACAMS
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Re: RA2.cfz not decompiling into the area
«
Reply #1 on:
January 25, 2010, 08:52:13 PM »
If you are using the old decompiler, it only decompiles to the root of the main directory IE C:/decompiled
Lu-Tze decompiler is the same way I think....you need to make a folder and tell it to decompile there.
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Little lost bot
Heavyweight
Posts: 684
Rep: -1
Apparently jumping onto band wagons.
Re: RA2.cfz not decompiling into the area
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Reply #2 on:
January 25, 2010, 10:13:46 PM »
Ok i'll try that.
Thanks ACAMS it works now. Now to do the nexted step.
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Is taking one challenge request. First come first serve. I'm a bit rusty now but I'm going to try and crank something out for this. MW and up no glitches DSL or Stock.
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RA2.cfz not decompiling into the area