Author Topic: Mesh Normals?  (Read 849 times)

Offline WhamettNuht

  • *
  • Posts: 1302
  • Rep: 12
  • Robot Building Drag Queen
    • View Profile
    • Awards
  • Discord: WhamettNuht #1457
Mesh Normals?
« on: March 20, 2013, 08:15:59 AM »
Hey, sorry to have to open up a new thread, but there might be a few untill I can get this method perfected :P


So, i'm trying out the method of converting a .ase mesh to a .gmf mesh manually, however I have hit a slight snag.


The ase mesh includes vertexes, faces, tvert and tface, but nothing in regards to mesh normals.
Does anyone happen to know what there are about? (The only normals I can think of I use in Sims 3 modding which are bump maps).
Also, how would one go about editing said mesh normals?


Thanks :)


-Wham
Damn I should probably put something fancy in this bit huh?