gametechmods
Robot Arena => General Support => Topic started by: FOTEPX on October 31, 2016, 01:35:54 PM
-
If it's possible, and we could also create a program that registers AI files and components, we could move it all over to a unity-esque engine and have updated physics, no havok explosions, and battles with more than four robots. That's the dream, anyway.
-
Yeah. The hard bit isn't reading the .bot file, it's either loading the 3d models from the components folder or making your own identical versions of every component in a 3D modelling program. All the info needed to rebuild a bot is in the .bot file.